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This is the third roundtable discussion topic to drop on the GameDev.tv Community Podcast.
Kevin-Brandon Joseph Corbett is joined with Zoë Anderson, Bryant Schaper, and Aaron Stackpole. Together they talk through different game dev topics.
This week they discuss Cloud Services and Sound. Aaron uses a pizza shop to explain how cloud services work. We are sure you don't want to miss this one and maybe you'll be craving pizza by the end of it 😉
Grab your headphones and come join this roundtable discussion.
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This is the hundred and thirty-seventh episode of the GameDev.tv Community Podcast.
A Black Belt in Jiu-Jitsu who lives a happy life in Hawaii practicing BJJ and surfing.
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This is the hundred and thirty-sixth episode of the GameDev.tv Community Podcast.
3D Prop Artist for PlayStation at Santa Monica Studios. She was previously at Animal Made. She plays Dark Souls III Strimmah on Twitch.
Caitlin's Twitch: https://www.twitch.tv/VixitMortus
Caitlin's Instagram: https://www.instagram.com/vixitmortus/
Caitlin's ArtStation: https://www.artstation.com/vixitmortus
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This is the hundred and thirty-fifth episode of the GameDev.tv Community Podcast.
Daniel Santalla is an Indie game developer based in Yucatán, México.
He is a co-founder of Cometa Games, a studio focused on mobile game development and he also makes #under60sec tutorials about programming, shaders, art development and more.
He started my gamedev journey when he was 17. Got chickenpox and he had to stay home for a few weeks. Messing around on YouTube, he found the brackeys tutorials and discovered that he was meant to make games.
Right now he is making the Under60sec tutorials series. The goal is to help others save some time and start making games ASAP! Get in touch if they're too fast and you have any questions.
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This is the second roundtable discussion topic to drop in awhile on the GameDev.tv Community Podcast.
Kevin-Brandon Joseph Corbet is joined with the Spretzels Guys.
Spretzels is a snack food company built for the 21st century.
Nick is:
👨💼CEO
💼Co-Founder
Matt is:
📱Social Media Manager
💼Co-Founder
This week they discuss how Nick and Matt built Spretzels. We talk about starting a business, marketing and building a team. This are the topics the team dives into in this episode.
Grab your headphones and come join this roundtable discussion.
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Math For Games Course:
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This is the hundred and thirty-fourth episode of the GameDev.tv Community Podcast.
Ricardo is a 44 year old software engineer who was born and raised in Portugal. He moved 6 years ago with his family to the United States where he works as an IT Director for a software development company.
During the day, Ricardo has a super busy life, managing his team and also coding in a many different projects. At night, as he likes to say, puts his "indie suit" on , goes to his basement and creates games.
Ricardo is a very experienced programmer and has been coding for many years. In regards to game dev he started with Unity a couple years ago, because of the C# affinity, but moved to Unreal, first with Blueprints and now totally with C++.
He showcases his work under the Twitter handle @hyprblast.
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This is the first roundtable discussion topic to drop in awhile on the GameDev.tv Community Podcast.
Kevin-Brandon Joseph Corbet is joined with Justin Scott Bieshaar, Ricardo Alvares Pereira Junior, and Aaron Stackpole. Together they talk through different game dev topics.
This week they discuss what has happened with open word games and if it’s a good thing or bad thing. Is it a good thing for the industry to make a huge open space or is it hurting the game. This are the topics the team dives into in this episode.
Grab your headphones and come join this roundtable discussion.
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This is the hundred and thirty-third episode of the GameDev.tv Community Podcast.
Oliver Marth is the Business Developer and Lead Producer for Little Knight Games and is currently based in the United States.
Evan Todd-McCoy is the Narrative & Story Designer for Little Knight Games and is currently based in Canada.
Mira: The Legend of the Djinns is a classic Metroidvania style game to be released on the PC. The story follows the adventures of Yuba, a treasure hunter and explorer who travels the vast expanse of the Desert Ocean, and Mira, a mysterious Djinn who has lost her memories.
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This is the hundred and thirty-second episode of the GameDev.tv Community Podcast.
Rick & Tim share their years of game dev experience & answer your questions!
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This is the hundred and thirtieth episode of the GameDev.tv Community Podcast.
Omid is an Unreal Engine Generalist, 3D Generalist, and Senior Media Producer. he loves to create digital content, from the basic idea to the final output, image and sound. For this reason, he would characterize himself as a generalist who is interested in many areas of the design and production process.
He is a self-taught and passionate player exploring various techniques in the CGI, VFX and game industry and always looking to learn new techniques and technologies to develop and implement in his work. In recent years, he intended to focus more and combine the visual and audio worlds and integrate these worlds in his projects.
He always believes this industry and world are like an ocean, it never ends, and deep diving and exploration bring a new era. Thus nothing would ever stop the exploration and learning process.
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