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This is the hundred and thirty-first episode of the GameDev.tv Community Podcast.
Join Rick, Tim & Nathan as they talk all things around mobile games, Unity and answer your game dev questions.
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Unity 2D Course:
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Unity RPG Core Combat Course:
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Blender Course:
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Blender Character Course:
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Blender Environments Course:
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Math For Games Course:
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This is the hundred and twenty-ninth episode of the GameDev.tv Community Podcast.
Before founding Beamable, Jon built one of the first commercial games on the Internet, took a web content management company public, grew a game advertising network, and launched mobile games played by millions of people including Game of Thrones Ascent and Star Trek Timelines.
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Unity 2D Course:
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Unity RPG Core Combat Course:
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Blender Course:
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Blender Character Course:
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Math For Games Course:
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This is the hundred and twenty-eighth episode of the GameDev.tv Community Podcast.
Cat is a digital artist and Art Director. She was born and raised in Portugal where she studied Interior and Exterior Design and moved to London to study Graphic Design. Graduated with a First-Class Honors and multiple awards, Cat started working for the animation industry as a Character Designer and Concept Artist. Currently working as an Artist for the upcoming TV Series Best & Bester that will be airing on Nickelodeon in 2022, Cat continues developing her personal project “Mare Nostrum” a project that explores the life of fishermen by the sea: An experiment with sound, typography and illustration
Contact Cat at:
[email protected]
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Unity 2D Course:
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Unity RPG Core Combat Course:
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Blender Course:
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Math For Games Course:
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This is the hundred and twenty-seventh episode of the GameDev.tv Community Podcast.
Davide is an experienced software developer and graphic designer who has always been wearing many hats during his career. He started in the game industry, and he also had a few indie experiences before taking a break from gamedev for a while. Now he is back to being a solo indie dev, even if just in his spare time for now. He is currently working on Virtueror, an RTS game with 4X and RPG elements that will be available on Steam and other PC platforms.
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Unity RPG Course:
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Blender Course:
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Blender Environments Course:
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The 2D Game Artist Course:
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Math For Games Course:
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This is the hundred and twenty-sixth episode of the GameDev.tv Community Podcast.
Salvatore Fabio is an indie game developer, founder of the one-man Italian game development studio "Fabiulous Games". He's currently working on the development of his first commercial project "L.S.D.", a first-person experience set during a hallucinogen trip, which will be released on Steam at the end of the year. He started learning game development with the courses by GameDev.tv about a year ago. In that span of time, he has published a total of 10 games both for mobile and PC, on platforms such as Steam, itch.io and Google Play Store as "Fabiulous Games".
Among those, mostly small, at times experimental indie titles, the most memorable are "Spider Killer", "Zombie City", "Starcatcher" (available on itch.io), "Planet Plane", "Blackjack Shooter" (available on Play Store).
The demo of "L.S.D.", which forms its own application called "L.S.D.: Prologue to Lasting Spiritual Derangement" has been released on Steam on April 7th, 2021 and has gained a lot of attention. It has been featured and recommended in Steam's "free to play" and "new and trending" sections and has gathered very positive reviews.
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The 2D Game Artist Course:
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Math For Games Course:
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This is the hundred and twenty-fourth episode of the GameDev.tv Community Podcast.
Jenna Christini Miller is a video game industry designer & director of 17 years. She's led design at top mobile/social game studios including EA, Zynga, Glu Mobile, Playdom / Disney, TinyCo, Digital Chocolate, and more. She specializes in casual, mobile, social, free-to-play game design, creative direction, interaction design, and monetization. She has credits on 38 released games with multiple top-grossing titles including FarmVille 2: Country Escape and Star Wars: Galaxy of Heroes. When not designing, Jenna rides and trains her horse in Oregon. Jenna believes video games are an art that will change the world.
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Unity RPG Course:
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Blender Course:
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The 2D Game Artist Course:
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Math For Games Course:
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This is the hundred and twenty-fifth episode of the GameDev.tv Community Podcast.
She is a freelance Narrative Designer and Writer based in London. She works at Moon Studios as a contractor, where she has helped ship Ori and the Will of the Wisps (2020), and now she is working on a project which is under NDA.
In addition to specializing in interactive dialogue, She is particularly interested in the unique potential of games to convey narrative through the game world itself, and enjoy the challenge of being not just a storyteller, but a narrative architect.
She completed a BA (Hons) at Oxford University in 2018, where she graduated top of her year with a first class degree in English Language and Literature. She went on to study Games Design (MA) at the University of the Arts London, which she completed in 2019 with a distinction
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Blender Course:
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The 2D Game Artist Course:
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This is the hundred and twenty-third episode of the GameDev.tv Community Podcast.
Sabine Rösgren Studied game design at Playground Squad and moved on with both internship and employment at Starbreeze Studios. Moved on trying on out different game design niches learning a lot from each studio. Level and narrative experiment from Bioware, gameplay experience from all of the studios, first person up until Respawn where it was more about narrative systems and third person.
Sabine loves the versatility my job as previously a gameplay designer, then level designer, narrative designer and now back to level design. It is a great joy for her to teach and help others in areas she is an expertise in as well as learning new skills.
Sabine complement my office work with my gym instructor work where she can teach the members to take care and challenge themselves.
Sabine is interested in languages and have studied French, Finnish and know some Korean since she had family in South Korea. Sabine is currently learning Japanese with my latest work opportunity. Some other hobbies are working out/health, music, baking and of course games.
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Blender Course:
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Math For Games Course:
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This is the hundred and twenty second episode of the GameDev.tv Community Podcast.
As VP of Developer Success at Enjin, Simon plays an integral role in providing development and marketing consultancy for the projects who use Enjin's tools. A connector within the business, Simon works with the support team to produce documentation, the marketing team to produce thought leadership content, the business development team to assist in the onboarding of new projects, and the development team to understand the needs of the developer ecosystem.
Enjin: https://enjin.io/
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Blender Character Course:
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This is the hundred and twenty first episode of the GameDev.tv Community Podcast.
Tim built his first game when he was 12, hacking together what he loved about the various trading card games he played obsessively. Since then, he has become a full-time indie game developer and YouTube content creator, developing over 30 games in the last 5 years, with his games seen by hundreds of thousands of people.
Tim also runs an online community and YouTube channel where he shares his thoughts and projects online to developers around the world. After working in games for a decade, He joined up with GameDev.tv to help new developers learn the fundamentals of game development.
Murder Bunnies Kickstarter: https://www.kickstarter.com/projects/tim-ruswick/murder-bunnies
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