Goddamn Gamecube

Goddamn Gamecube

By Goddamn GamecubeLeisureVideo Games
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Goddamn Gamecube episodes

  • Halo Retrospective: Halo 5

    The Halo retrospective concludes in abject misery. Everyone shares their hopes, fears and expectations for the upcoming Halo Infinite.

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    1 hr 13 min
  • Halo Retrospective: Halo 4

    Despite some shortcomings this game isn’t that bad. Before you unsubscribe, please give us a chance to explain.

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    52 min
  • Halo Retrospective: Odst & Reach

    We discuss a few welcome shake-ups to the Halo formula as the Bungie era comes to a close.

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    1 hr 4 min
  • Halo Retrospective: Halo 3

    Everyone shares some potentially controversial opinions about the Halo trilogy’s finale.

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    56 min
  • Halo Retrospective: Halo 2

    In our longest retrospective yet, Beppe waxes poetic for an hour and a half about one of the greatest games ever made, Halo 2. Greg, Derek and Nick Monahan also speak from time to time.

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    1 hr 29 min
  • Halo Retrospective: Halo Combat Evolved

    Your hosts are joined by our previous guest Nick Monahan, and their old friend, Derek Tanch (YouTube’s JohnBillyFrank), to finally talk about the Halo series. Listen with awe as our guests revisit the franchise’s debut, and marvel at how simple life used to be.

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    1 hr 12 min
  • Games Industry Stories: An Interview with Mike Bithell

    We had the honor of interviewing game creator Mike Bithell about his journey through the games industry. How do indie games get made? How do they get funded? Why did we all get so emotional over rectangles? Mike explains it all.

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    1 hr 2 min
  • Final Fantasy March Madness: The Finals

    It's come down to this: Eight Final Fantasy games remain. The matchups are set. Which game will take home the title? (Part two of two)

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    1 hr 9 min
  • Final Fantasy March Madness

    In the spirit of college basketball we put 16 Final Fantasy entries in head to head matchups to see which one is the consensus best Final Fantasy game. Which game will take home the title? (Part one of two)

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    1 hr 19 min
  • Designing Bioshock & Perception: An Interview with Bill Gardner

    We had the honor of speaking to lead game designer Bill Gardner about his work on Bioshock, Bioshock Infinite, and Perception. We also spoke about his experience as the CEO of The Deep End Games and their upcoming project: Romancelvania. 

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    1 hr 31 min

About Goddamn Gamecube

From the publisher's feed

Hosts Greg and Riley have in-depth discussions on a variety of videogame franchises, industry topics, as well as interview professionals from around the videogame industry.

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