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Video games get a bad rap -- but the right games can be a tool to reach kids and teach them important social emotional and academic skills. Susan Rivers, PhD, chief scientist at the nonprofit iThrive Games, talks about how to design games that are both entertaining and educational, what kinds of skills kids can learn through gaming and how parents can balance screen time concerns with recognizing the important role games play in their kids’ lives.
For transcripts, links and more information, please visit the Speaking of Psychology Homepage.
Learn more about your ad choices. Visit megaphone.fm/adchoices
By American Psychological Association4.3
66 ratings
Video games get a bad rap -- but the right games can be a tool to reach kids and teach them important social emotional and academic skills. Susan Rivers, PhD, chief scientist at the nonprofit iThrive Games, talks about how to design games that are both entertaining and educational, what kinds of skills kids can learn through gaming and how parents can balance screen time concerns with recognizing the important role games play in their kids’ lives.
For transcripts, links and more information, please visit the Speaking of Psychology Homepage.
Learn more about your ad choices. Visit megaphone.fm/adchoices

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