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Post Games episodes

  • How to fight brilliant (and stupid) AI
    Editor’s note: This week, I’m making all acts available to all listeners. The Patreon edition of the episode, however, is still early and ad-free. For context: My two guests participated on tight timelines and under special circumstances. And my essay was the conclusion of last week’s episode. As I finished the edit, I felt bad putting any of the acts behind the paywall. This won’t be the norm – frankly, I’ll need more paid subscribers before the end of the year if I want to keep this my full-time focus – but for this week, it felt like the right decision. For those who subscribe on Patreon, thank you so much for your support. I don’t take it for granted. Hope you enjoy this behemoth!This week on Post Games

    Act 1: The five-year AI timeline that blew up my plans for the future

    Act 2: What if AI is dumb, but we’re dumber

    Bonus act: The year-long strike to protect video game voice actors from AI

    An interview with Sarah Elmaleh, the chair of the SAG-AFTRA Interactive Media Agreement Negotiating Committee

    Act 3: The news of the week

    And another bonus act: An excerpt from the audiobook of Everything Must Go, Dorian Lynskey's non-fiction history of apocalyptic storytelling. The chapter: apocalyptic AI!


    Get full episode notes at www.post.games


    Subscribe to Post Games on Patreon. For $5, subscribers get bonus segments in every episode — and none of the ads! They also have access to a monthly video series, receive new episodes days before the ad-supported feed, and ensure the show stays alive! Now available: the first video in the Video Game Journalism 101 series!

    Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames.

    Hosted on Acast. See acast.com/privacy for more information.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    1 hr 22 min
  • What we have in common with world-ending AI

    This week on Post Games, “What we have in common with world-ending AI.”

    Act 1: Why every AI superfan and skeptic should play Universal Paperclips. A review conversation with AJ Fillari, co-host of dotzip and producer of Into the Aether

    For Patreon subscribers, an intermission: 5 "clicker" games to play after Universal Paperclips

    Act 2: An extended interview with Frank Lantz, the creator of Universal Paperclips about designing a game from the AI's POV

    Act 3: The news of the week, including cool game art for a good cause

    Also for Patreon subscribers: a recording of Frank Lantz’s famous speech about the trouble with modern video games

    This episode is part one of a two-part series on what we can learn about AI and ourselves through video games. Next week, we'll continue with "How I AI-proofed my career after imagining the apocalypse."

    (Image: Chris Plante via Team Asobi/SIE)


    FATHER’S DAY DEAL!!

    Click this link to try a free month of Post Games on Patreon. Offer expires Tuesday night!

    If you enjoy the free month, please consider leaving a review on Apple Podcasts or recommending the show to your favorite gaming Discord or other group chats

    Or, if you want to support the show A.S.A.P. and keep the Post Games ship afloat….


    Subscribe to Post Games on Patreon. Subscribers get bonus segments in every episode — and none of the ads! They also have access to a monthly video series, receive new episodes days before the ad-supported feed, and ensure the show stays alive! Now available: the first video in the Video Game Journalism 101 series! 

    Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames.

    Hosted on Acast. See acast.com/privacy for more information.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    1 hr 11 min
  • Why the Switch 2 launch felt different

    Get full episode notes, links, and bonus materials for free at www.Post.Games.


    This week on Post Games, “What is a video game console launch in 2025?”


    Act 1: What’s it like to run a video game shop when a console launches? An interview with Kelsey Lewin, the co-owner of Pink Gorilla Games


    Act 2: Nintendo’s history of console launches. An interview with Chris Kohler, Editorial Director of Digital Eclipse


    Act 3: The news of the week, including big announcements leading into Summer Game Fest


    And for Patreon subscribers, a bonus act: What it was like to be parents scrambling for new consoles and games in the 1990s. An interview with my parents.

    Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames.

    Hosted on Acast. See acast.com/privacy for more information.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    54 min
  • Why you can't escape all of those sexy games

    Find all links and referenced materials at www.post.games


    This week on Post Games, “Why you can’t escape porn, sex, and lewd games.”


    Act 1: How NSFW games went from the backrooms to the front page


    Act 2: An interview with Hot Pink, a successful lewd game developer


    Act 3: The news of the week, including the definitive answer to the most important question in America in this troubling moment: Is parrying in games good or bad?


    For Patreon subscribers: The long, successful history of sex games in Japan. Want to know how the Western market went from decades of porn game prohibition to the modern lewd game free-for-all? The answer can be found in the decades of Japanese “eroge.” Plus, a reading from The Joy of Cybersex.


    Like the show? Consider subscribing to Post Games on Patreon! Subscribers keep the show alive, get tons of cool stuff, and can listen to new episodes early! This Monday, I’m publishing the first video in the Video Game Journalism 101 series! Next Friday: the Switch 2 launch special with Nintendo historians Kelsey Lewin and Chris Kohler!


    Logo by James Bareham


    Theme by Mark Sparling


    Special thanks to guest Hot Pink

    Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames.

    Hosted on Acast. See acast.com/privacy for more information.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    1 hr 13 min
  • The award that changes the lives of its winners

    See the full episode notes and links at www.post.games


    This week on Post Games, “You won the biggest award in indie games. Now what?”

    Act 1: The history of indie games and its biggest award, The Independent Games Festival’s Seamus McNally Grand Prize

    Act 2: An interview with Jenny Jiao Hsia and AP Thomson, the latest IGF Grand Prize winners, about how post-award life changes – and stays the same

    Act 3: The news of the week, including incredible and rare games you can now play in English

    Plus: For Patreon subscribers, a bonus interview: The story of the high school kids who won the first-ever IGF Grand Prize in 1999 for Fire and Darkness. One of the game’s creators actually hopped on a call and shared what became of the team and their lost game


    Subscribe to Post Games on Patreon. Keep the show alive, get tons of cool stuff, and listen to new episodes early! Next Friday: why you can't escape porn/sex/lewd games! And on Monday, June 2, the first video in the Video Game Journalism 101 series!


    Logo by James Bareham

    Theme by Mark Sparling

    Special thanks to guests Jenny Jiao Hsia, AP Thomson, and Mark Feghali

    Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames.

    Hosted on Acast. See acast.com/privacy for more information.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    51 min
  • Post Games FAQ (w/ Casey Newton)

    Want to know more about what’s happening behind the scenes at Post Games? Curious where the show is heading in its first year? Post Games: Episode 0 serves as an audio FAQ. Structured like a traditional episode, this prequel features an interview with Platformer founder and Hard Fork co-host Casey Newton about independent journalism's history, function, and value.



    Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames.

    Hosted on Acast. See acast.com/privacy for more information.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    32 min
  • Subscribe to Post Games

    Post Games will be available to everyone on May 26. Patreon subscribers will get early access to Episode 1 (and Episode 0) on Friday, May 23. Here’s a link.

    Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames.

    Hosted on Acast. See acast.com/privacy for more information.

    See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    1 min

About Post Games

From the publisher's feed

Post Games is an audio magazine about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Why do people play…

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