Waypoint Radio

Waypoint Radio

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Waypoint Radio episodes

  • Waypoint Article Read: Far Cry 5 Review
    Austin reads his review of Far Cry 5 and discusses the game with host Rob Zacny. New changes to the structure are welcomed, but Far Cry 5, Austin says, has no confidence and no heart.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 2 min
  • Episode 145: The Poop Goes to Hope County
    Austin, Patrick, Rob and Danielle gather around the proverbial campfire to discuss Far Cry 5, a game that does very little with its political ambitions (and fire mechanics), A Way Out, a prison break game that is a little broken, and more tales from Sea of Thieves. Then, we all get into endorsements (which we still need a more original term for.)

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 21 min
  • Episode 144: Waypoint's Guns and Games Week
    Danielle, Austin, Rob and Patrick took some time today to discuss their week of writing stories about the relationship between guns and games. We interviewed game developers who never shoot in games, an academic who studies the relationship between games and violence (and lack of strong correlation), and wrote and edited critical pieces on games as cultural objects, customizable trophies, and much, much more. We also discuss Canadian pizza, because, of course we do.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 17 min
  • Episode 143: Celebrity Pirate Adventures
    Finally, Austin and Danika have a chance to process Drake’s recent takeover of Twitch, while Danielle and Patrick scratch their heads. We talk through our early hours with the surprisingly delightful Sea of Thieves, and introduce a new segment at the end: recommendations from the group. You’ve been, uh, warned.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 30 min
  • Bonus Pod: We Know Games Don't Cause Real-Life Violence, But Why?

    As people who play games, we often take the notion that games don’t correlate to real-life violence for granted. But what’s the science behind that statement? How did we get there? To learn more, I spoke with Villanova University professor of psychology Patrick Markey, co-author of the 2017 book Mortal Kombat: Why the War on Violent Video Games Is Wrong.


    Like most of the country, all of us at Waypoint spent the last month processing the horror of yet another school shooting, while simultaneously admiring the bravery of the student survivors from Parkland, Florida rising up, demanding change, and pushing back.


    In the lead up to this weekend’s March for Our Lives event, Waypoint is publishing a series of stories this week about gaming’s relationship with guns. To be clear, we’re not suggesting playing games, even violent games, causes real-life violence, but as Austin said in a piece earlier from today, “that doesn’t mean that the way guns and violence are portrayed in our favorite hobby cannot test our consciousness or that we cannot be critical of their depiction.”

    Hosted on Acast. See acast.com/privacy for more information.

    36 min
  • Episode 142: Geoffrey Giraffe Sleeps With the Fishes
    Austin, Patrick, Rob and Danielle discuss the sad news that is the end of Toys R Us, the store that has always held a special place in our gaming childhoods. We also discuss recent news about Luigi's bulge. It's a very special Friday episode of Waypoint Radio!

    Hosted on Acast. See acast.com/privacy for more information.

    55 min
  • Waypoint 101: Metro 2033
    Sci-fi, Tarkovsky, gender politics, World War II, STALKER, centrism, subs vs. dubs... this Metro 2033-focused episode of Waypoint 101 has it all! Join Austin, Danielle, and Rob for a in-depth and wide-ranging discussion of 4A Games' 2010 adaptation of Sergei Glukhovsky's 2005 post-apocalyptic novel.

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 4 min
  • Episode 141: Live, Die, Breach, Repeat
    Austin, Rob, Danielle, and Patrick are all about playing mecha tactics game Into the Breach lately, though some have caught the bug worse than others. Austin talks Far Cry 5, Patrick also played Florence, and Rob is all about the low-fi beauty of Command Ops 2. Then, we take a nice, refreshing dive into the question bucket.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 14 min
  • Episode 140: Top 10 Toilets in Video Games
    Waypoint published a piece this week about a professor who’s cataloged more than 2,000 soda machines in video games, which got Danielle, Rob, and Patrick thinking about the different ways games choose to represent the most innocuous parts of real-life. It’s always handy to have an excuse to get very nostalgic about flushing toilets in Duke Nukem 3D.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 2 min
  • Episode 139: Call Me By Arkane
    Austin, Danika, Patrick and Danielle recount their stories of weekend triumphs, fending off creatures in Hunt: Showdown, wrecking Anjanaths and dragons in Monster Hunter, playing BioShock again and eagerly awaiting Prey DLC. There's also some solid reality show talk and a shred of good advice (we hope!) for new writers.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 16 min

About Waypoint Radio

From the publisher's feed

What's good, Internet? Join Waypoint's Rob Zacny, Patrick Klepek, Renata Price, Natalie Watson, and Ricardo Contreras two times a week, as they break down the biggest stories in video games, talk…

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