Waypoint Radio

Waypoint Radio

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Waypoint Radio episodes

  • Episode 138: I Love It, But I Hate it, But I love it.
    Patrick, Austin and Danielle ponder games that have crossed the thin red line from beloved to hated, and how to define where that line actually gets drawn, after all. It's a slightly quicker, but still meaty pod for a stormy Friday!

    Hosted on Acast. See acast.com/privacy for more information.

    41 min
  • Waypoint 101: Black Panther
    Austin, Rob, Patrick and Danielle dig into the politics, performances, and problems of Marvel's latest film, Black Panther. During our spoiler-filled discussion, we cover everything from the disrobing of Michael B. Jordan to the frustrating (centrist?) answers the movie offers in response to some of its big questions. Wakanda forever? Wakanda forever.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 8 min
  • 'Into the Breach' Turns Mech Combat Into a Tactical Dance
    The follow up to 'FTL' isn't the game you might have expected. But it's still a must play. Listen to Austin Walker read his review of the latest from Subset Games, and be sure to stick around for the conversation he and host Rob Zacny have afterwards!

    Hosted on Acast. See acast.com/privacy for more information.

    35 min
  • Episode 137: Her Fit Was Fire
    It's an especially monday Monday, but that didn't stop Patrick, Austin, and Danielle from discussing their latest adventures. Patrick's playing Moss, a very cute VR game about the adventures of a mouse named Quill. Austin is all about Into the Breach, a mecha strategy game from the FTL developers. And Danielle is all about Where the Water Tastes Like Wine, but with a few disclaimers (like the fact that Austin did contract work on it). Then they dip into a serious, forward-looking question bucket.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 27 min
  • Episode 136: Will The Real Neocon Please Stand Up?
    Most games let you be a “good” person because that’s just how things usually go, but what if more games pushed players outside moral and ethical comfort zones? This week, Rob wrote about how games can uncomfortably reflect who we are as people, which Rob, Patrick, Austin, and Danielle used to more broadly discuss why games don’t ask more from players.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 6 min
  • Episode 135: We Haven't Covered 'Kingdom Come: Deliverance.' Let's Talk About Why
    Kingdom Come: Deliverance, an open world medieval RPG set during the Holy Roman Empire, launched earlier this week, and it's already an enormous hit. Waypoint hasn't covered the game yet, partially because we've struggled over how to over a game whose creative director has both publicly and forcefully supported GamerGate and made highly questionable statements about the game's "historical" accuracy regarding representing people of color. Maybe we shouldn't cover it all? On the podcast, Austin, Patrick, and Danielle decided it was time to have a public conversation about all this.

    Hosted on Acast. See acast.com/privacy for more information.

    59 min
  • Episode 134: It's Mediocre, I Like It A Lot
    It's a rousing pod today as Austin, Rob, Patrick and Danielle talk about Monster Hunter, "theatrical" minigolf, Dynasty Warriors 9, Civilization 6, All our Asias, and the PS1 aesthetic, and enjoy a refreshing dip in the question bucket.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 20 min
  • Bonus Pod: Austin's NYU Game Center Guest Lecture

    Things have been rough lately. The last couple of years have made it incredibly clear that aspects of American culture that many convinced themselves were latent or diminished were only lurking quietly in the background. We've also seen new forces mobilized, driven by fear and nihilism, to dehumanize others—especially those in the margins.

    So, uh, where do video games fit into this?


    Well, that's the question I was asked by the NYU Game Center, who invited me to give a guest lecture titled "Making and Playing Games in a Time of Political Struggle."


    Thanks again for the NYU Game Center for hosting me, Frank Lantz for the post-talk interview, and to everyone who came out, asked questions, and offered their support and interest!



    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 37 min
  • Episode 133: I Love it, I Love it
    Austin, Danika, Patrick and Danielle discuss a whole slew of interconnected stream celebrity issues, first, looking at Twitch and Mixer's new rules. We also look into the curious cases of Dr DisRespect and Logan Paul.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 14 min
  • Episode 132: Fiver Bro and Yakuza Dads
    ​In today's episode of Waypoint Radio, Danika, Austin, Patrick and Danielle discuss Superbowl antics, Monster Hunter, and the excellent pixellated platformers we're playing—including Celeste and Dandara, a Metroid-y Soulslike—before shifting over to Yakuza chat. There will be dads, and especially dads in white pants.

    Hosted on Acast. See acast.com/privacy for more information.

    52 min

About Waypoint Radio

From the publisher's feed

What's good, Internet? Join Waypoint's Rob Zacny, Patrick Klepek, Renata Price, Natalie Watson, and Ricardo Contreras two times a week, as they break down the biggest stories in video games, talk…

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