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For the vast majority of people who cannot stand that it's Monday, we have something for you: a new episode of Waypoint Radio. Austin, Danielle, Rob, and Patrick huddled around some microphones to discuss the tension between explicit and systematic storytelling in games (as evidenced by games like Stellaris and Breath of the Wild), Patrick's inability to cope with Persona 5's social stresses, and more. During our tour of The Question Bucket, we grapple with the prospect of friends in your regular gaming group acting bad—the sexist, racist kind of bad.
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Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
You’ve already finished The Legend of Zelda: Breath of the Wild, right? And completed the main quest for Mass Effect: Andromeda? You know that Persona 5 is next week, right?
With Editor-in-Chief Austin Walker coughing up a lung, Senior Reporter Patrick Klepek, and Managing Editor Danielle Riendeau picked up the slack on the podcast today. After spending 40 hours finishing up Nier, Patrick is unwilling to let the podcast move on before he makes the case for why it’s one of the best games this year, Danielle updates us on her Zelda adventures, we touch on the recent YouTube controversy involving JonTron, and see how far we can dip in The Question Bucket.
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After a series of technical hiccups, we finally managed to record a podcast today—albeit one that's shorter than usual—for our celebratory 50th episode.
Prompted by a letter from a listener who couldn't get into The Witcher 3...wait, there are people who can't get into The Witcher 3? Editor-in-Chief Austin Walker, Senior Reporter Patrick Klepek, and Managing Editor Danielle Riendeau, all avid fans of The Witcher 3, instead came up with games we couldn't get into, despite the rest of the world telling insisting they were terrific.
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After a weekend where people proved, once again, that they can't be trusted with the Internet, a podcast was the only way for us to make sense of what happened.
Though Editor-in-Chief Austin Walker ran down his initial thoughts on Mass Effect: Andromeda on Friday, he was restricted from talking beyond the first few hours. That's no longer true! While giving us an update on his note-quite-enthusiast adventures in space, Managing Editor Danielle Riendeau and Senior Reporter Patrick Klepek spent a long time geeking out over Nier: Automata, a truly weird and special game. And, of course, no podcast would be complete without a tour of The Question Bucket.
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From the publisher's feed
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