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There are few franchises that made as much impact last generation as Mass Effect, which may help explain why there's so much anxiety over Mass Effect: Andromeda.
Both Editor-in-Chief Austin Walker and Managing Editor Danielle Riendeau have been playing (or watching someone play) Andromeda, while Senior Reporter Patrick Klepek has been watching, with some horror, as the Internet tear the game to shreds. Beyond impressions of Andromeda, we discussed our long history with the series, why there's so much pressure on the new game, and reach deep into The Question Bucket.
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There’s never been a more perfect time to have too many games, given that part of the country may very well be buried under several feet of snow tomorrow.
It’s our fullest cast yet, with Social Editor Danika Harrod, Editor-in-Chief Austin Walker, Managing Editor Danielle Riendeau together to talk about their time at PAX East, while Senior Reporter Patrick Klepek and Senior Editor Rob Zacny hop on to chat Breath of the Wild, Nier Automata, tabletop war games, and pluck from The Question Bucket.
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As thousands descend on Boston for PAX East, including a number of folks from Waypoint, don’t think that means we’d leave you hanging without a new podcast.
Managing Editor Danielle Riendeau, Editor-in-Chief Austin Wallker, and Waypoint’s latest band member, Senior Editor Rob Zacny, managed to huddle around the mics. On today’s episode, they enrolled in Rob Zacny 101 to learn more about him, discussed what other games might learn from Breath of the Wild, and got a little dirty with The Question Bucket.
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Last week was particularly exciting in video game land, with the Game Developer's Conference and the launch of Nintendo's brand new Switch console. Social Editor Danika Harrod joins Editor in Chief Austin Walker, Senior Reporter Patrick Klepek, and myself for a discussion of Tacoma and other indie delights Danika saw on the show floor. There were snakes!
The discussion turns towards Breath of the Wild, which every non-Danika person on staff is currently playing, loving, and sweating over control-mapping. Then we take a quick dip in the question bucket and get ready for another big week at Waypoint.
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As thousands of Nintendo fans nervously smash F5 on their Amazon order windows, hoping their machines show up, Waypoint Radio squeezed in a podcast.
At this point, both Editor-in-Chief Austin Walker and Managing Editor Danielle Riendeau have managed to put some time into The Legend of Zelda: Breath of the Wild, while Senior Reporter Patrick Klepek is left to wonder when there will be a knock at the door. (There was, thankfully.) Besides Zelda, we share general Switch impressions, and use The Question Bucket to talk about fandom and Internet discourse.
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Today's the day that critics get to weigh in on the Nintendo Switch's biggest launch title, The Legend of Zelda: Breath of the Wild. Because we know that a lot of our listeners primarily get their Waypoint #content via this podcast, we decided to offer an audio version of Austin Walker's take on the game!
If you'd like to read along or share this with a friend, you can head to waypoint.vice.com and find the full story there. As always, interaction with you is a big part of this new podcast, so make sure to send any questions you have for us to [email protected] with the header "Questions." (Without the quotes!) We can't guarantee we'll answer all of your questions, but rest assured, we'll be taking a look at them.
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We're just days away from Nintendo launching their new console, but the rest of video games haven't gotten out of the way; instead, we're still drowning.
Editor-in-Chief Austin Walker is back, as is Managing Editor Danielle Riendeau and Senior Reporter Patrick Klepek. We kick things off with Get Out, the breakout horror debut from Jordan Peele—yes, of Key and Peele. There aren't any spoilers; it's a discussion about tone. Elsewhere, we all spent a few hours with Night in the Woods, a trip to America's rust belt by way of cat people. With the time left, we tapped The Question Bucket.
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A week from now, Nintendo will not only launch a new console, but a brand-new Zelda game, one that’s promised big changes for a franchise that’s been looking for new directions.
Though Editor-in-Chief Austin Walker is technically still on vacation, he’s returned to taunt Senior Reporter Patrick Klepek with a copy of Breath of the Wild, and impressions of his hours with the game—at least, as much as Nintendo’s strict embargo will let him. We also dive deeper into our impressions of Horizon: Zero Dawn, another ambitious open world game that’s finally arriving next week.
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Even though we're taking the day off, that can't stop the podcast, especially since we're finally allowed to talk about our time with Horizon: Zero Dawn.
Editor-in-Chief Austin Walker is still on vacation, but Senior Reporter Patrick Klepek is holding down the fort with Managing Editor Danielle Riendeau and Group Publisher Joel Fowler. (Group Publisher means he helps manage the site and deal with boring stuff like money.) Besides discussing Horizon: Zero Dawn, we celebrate Joel finally beating Dark Souls 3, and dip into The Question Bucket.
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Since many of the games we're playing right now can't be talked about until embargoes lift, we had to look for different topics of conversation.
With Editor-in-Chief Austin Walker on vacation (if you're reading this, Austin, that's not what people do on vacation), Social Editor Danika "Definitely Knows How to Write a Poem" Harrod joined Senior Reporter Patrick Klepek and Managing Editor Danielle Riendeau to discuss recent events with YouTube personality PewDiePie, why I'm interviewing folks who made sexual mods for Stardew Valley, and the games we've been playing. Like I said, we're all over the place on this episode. Hold tight.
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From the publisher's feed
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