We Will NOT Play DnD

We Will NOT Play DnD

Download on the App Store

We Will NOT Play DnD episodes

  • Unstoppable Momentum, Part 53
    The party needs to board a boat and survive on it for two weeks. That means planning ahead - though in this case, not about the boat, but about those plans not related at all to the boat. Or possibly, those things not even necessarily grounded in reality.
    17 min
  • Unstoppable Momentum, Part 52
    How does one catch a turtle? It's actually a really good question! Turtles are patient themselves, and surprisingly good at hiding, since waiting and hiding are really the only two hobbies any turtle has. One possible way to do it by using a triumvirate of fantastical super powers.
    16 min
  • Unstoppable Momentum, Part 51
    The modern world has a modern way of doing villainy. It's not crime if you do it through crowdsourcing in an app, for example. That's just innovative technology. And if investors benefit, then it's especially not crime - that's just good business. There are a lot of things that seem like villainy which, if you ask a business, constitutes nothing of the sort.
    17 min
  • Unstoppable Momentum, Part 50
    Super villains lose all the time, but it seems like none of them ever fully admit defeat. This can be a bit of a strength, but when it gets wrapped up in some futile or stupid like trying to open a stuck jar lid, or achieving and unlikely bargain, then all resources will go to it only until, suddenly, the objective is destroyed for the villain's ego.
    18 min
  • Unstoppable Momentum, Part 49
    The heat is rising everywhere at once, and Kimon now has to juggle multiple fires. The good news for him is that a man with super kinesthetic senses can juggle quite a few balls in the air. Without tipping, he's got to balance Mercury, Phil, and Lawry all against each other, without losing the Green Man to the fray.
    17 min
  • Unstoppable Momentum, Part 48
    It's rare that two people at odds with one another can actually "change minds", exactly. Persuasive arguments usually involve convincing one side that they can get what they already want or already believe by adopting a different stance. When two sides can't achieve their goals by changing stance, the impasse is insurmountable.
    18 min
  • Unstoppable Momentum, Part 47
    Once someone in law enforcement goes crooked, there are quite a few ways to really bend the rules and more harm than good. Entrapment is a very good example, and Kimon intends to play a complex game here with multiple snares, except there's a snare waiting for him as well.
    18 min
  • Unstoppable Momentum, Part 46
    A successful venture in the world of business monopolies and a success in the practical world everyone else lives in are not always totally aligned, but if the business world smells blood, they have their own rules. That's why no matter what Elvis finds in the evidence they seize, it has to somehow be evidence of a business success.
    16 min
  • Unstoppable Momentum, Part 45
    When people have super strength and can move at superhuman speeds, usually the one to act first and with the most comprehensive knowledge beforehand will be the victor. Losses stem from people having powers you know about, or couldn't prepare for. In a comic, this means the writers ultimately decide who wins, because they invent new powers out of nowhere. In a roleplaying, it's surprisingly more fair, because the GM and the players have to write down all the facts ahead of time.
    14 min
  • Unstoppable Momentum, Part 44
    Playing both sides as a double agent requires knowing when to attack, and when to give up just the right amount of information. If the enemy goes down at every location you touch, they'll get wise to you. Likewise, if you know too much, that could tip your hand as well. One trick is to act, or naturally be, just a little dumb, all of the time.
    18 min

About We Will NOT Play DnD

From the publisher's feed

Four friends struggle to get through their weekly roleplaying campaigns together.

More shows like We Will NOT Play DnD

99% Invisible by Roman Mars

99% Invisible

26,167 Listeners

Story Pirates by Story Pirates

Story Pirates

16,828 Listeners

Castle Super Beast by Super Best Friends Play

Castle Super Beast

2,983 Listeners

Mythical: Pokémon-Inspired DnD Role Playing Podcast by PKMNcast.com

Mythical: Pokémon-Inspired DnD Role Playing Podcast

275 Listeners

Dungeons and Daddies by Dungeons and Daddies

Dungeons and Daddies

10,196 Listeners

Greeking Out from National Geographic Kids by National Geographic Kids | Realm

Greeking Out from National Geographic Kids

18,648 Listeners

Overly Sarcastic Podcast by Overly Sarcastic Productions

Overly Sarcastic Podcast

1,557 Listeners

Tales from the Stinky Dragon by Stinky Dragon

Tales from the Stinky Dragon

3,054 Listeners

MrBallen Podcast: Strange, Dark & Mysterious Stories by Ballen Studios

MrBallen Podcast: Strange, Dark & Mysterious Stories

29,029 Listeners

Game Theory by Game Theory

Game Theory

2,487 Listeners

Twenty Sides: A DnD Podcast by Twenty Sides

Twenty Sides: A DnD Podcast

90 Listeners

Film Theory by Film Theory

Film Theory

1,242 Listeners

Be Amazed by Be Amazed

Be Amazed

814 Listeners

Small Town DnD by Small Town DnD

Small Town DnD

52 Listeners