
Sign up to save your podcasts
Or
This interview with Tamara Eberle, trainer and facilitator of Design Charrettes and Organizational Game Designs comes in two parts. In this first part, we speak about "serious games" as an alternative to the usual workshop design.
You will learn the difference between 'gamification' of a process and a 'serious game' used to clarify or define a process. Tamara also answers the question for what kind of questions and challenges games can be a suitable option. Since serious games help the group to suspend reality and approach their topic from a new angle, they might not be for everyone. So, don't miss the part when Tamara explains how to distinguish "game-clients" and "non-game clients" and what it takes to turn the latter into the former.
Check out Tamara's business page and connect directly to her via LinkedIn.
Click here to download the free 1-page summary
Don’t miss the next show: Subscribe to the show with your favourite podcast player.
Feeling inspired by the conversation in this episode? We can have our own - take a seat at my virtual table as part of a Mastermind Group.
And don't miss part 2, in which Tamara and I speak about how to facilitate workshops without sticky notes!
Share your thoughts about our conversation!
Support the show
✨✨✨
Subscribe to our newsletter to receive a free 1-page summary of each upcoming episode directly to your inbox, or explore our eBooks featuring 50-episode compilations for even more facilitation insights. Find out more:
https://workshops.work/podcast
✨✨✨
Did you know? You can search all episodes by keyword to find exactly what you need via our Buzzsprout page!
5
99 ratings
This interview with Tamara Eberle, trainer and facilitator of Design Charrettes and Organizational Game Designs comes in two parts. In this first part, we speak about "serious games" as an alternative to the usual workshop design.
You will learn the difference between 'gamification' of a process and a 'serious game' used to clarify or define a process. Tamara also answers the question for what kind of questions and challenges games can be a suitable option. Since serious games help the group to suspend reality and approach their topic from a new angle, they might not be for everyone. So, don't miss the part when Tamara explains how to distinguish "game-clients" and "non-game clients" and what it takes to turn the latter into the former.
Check out Tamara's business page and connect directly to her via LinkedIn.
Click here to download the free 1-page summary
Don’t miss the next show: Subscribe to the show with your favourite podcast player.
Feeling inspired by the conversation in this episode? We can have our own - take a seat at my virtual table as part of a Mastermind Group.
And don't miss part 2, in which Tamara and I speak about how to facilitate workshops without sticky notes!
Share your thoughts about our conversation!
Support the show
✨✨✨
Subscribe to our newsletter to receive a free 1-page summary of each upcoming episode directly to your inbox, or explore our eBooks featuring 50-episode compilations for even more facilitation insights. Find out more:
https://workshops.work/podcast
✨✨✨
Did you know? You can search all episodes by keyword to find exactly what you need via our Buzzsprout page!
1,459 Listeners
21,278 Listeners
3,267 Listeners
12,513 Listeners
2,437 Listeners
302 Listeners
6,978 Listeners
26,933 Listeners
8 Listeners
2,188 Listeners
610 Listeners
2,057 Listeners
0 Listeners
20,424 Listeners
3 Listeners