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WiiWare is an untapped market for us, and Gary brought in a doozie: a game about eating a lot in a very short amount of time. And you know what? It's not that terrible. It would at least have kept us entertained for a night in our dirtbag early twenties. So listen in and hear us talk about competitive eating, and learn a little more about Gary's horrible childhood.
Dragonfable is the long-forgotten followup to Adventure Quest, and somehow it still runs, and somehow you can still play it. Cribbing heavily from the hyper self-aware diction of webcomics in the mid-2000s, this is a repetitive, grindy RPG that's perfectly at home on this show.
Gilligan's Island is a hell named after its devil. The incompetent first mate of the S.S. Minnow bumbles about with an efficiency that cannot be accidental, ensuring that the island's flawed inhabitants will never again see another shore. Gilligan's Island is also a corny 60s television show which, for some reason, got an NES game made of it in 1990. It contains multitudes.
Galerians for the PlayStation is a flawed but interesting survival horror game, existing today primarily for people who are passionate about that era of the genre. Galerians: Ash is beloved by none. Picking up right at the end of the original game, Ash follows the continuing adventures of Rion through the world of Basically Akira, trying to stop synthetic humans from destroying the world. But they made it an action game and they shouldn't have done that.
Will Hughes joins Kole once again to talk about the DS launch game "Feel the Magic: XY XX", which is best described as "horny Warioware". We end up talking about the game quite a bit, though Will does frequently bully Kole the whole time. There's nothing to be done about it.
Special Guest: Will Hughes.
Gary went and caught Covid, so this week Kole is joined by the AV Club's Will Hughes to talk about Zoop, the shallow puzzle game that magazines in the 90s put a lot of effort into getting people to buy. And since Gary isn't here, we kind of go hog wild on talking about things that would otherwise send him into the stratosphere.
Hey everyone! Announcement time. Gary caught Covid-19 and circumstances conspired to make it so we can't have a show this week. To give him time to recover, we're skipping this week, and I (Kole) will be hosting the next two episodes of the show with special guest Will Hughes, Gary's friend.
We hate missing episodes of the show, and we really try not to make a habit of it. We apologize for not having new content for you this week, and we thank you for whatever patience you can extend our way.
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It's a classic Gary Butterfield pick: it's an advergame about snack food. But M&M's Kart Racing for the Wii also happens to be the least fun, and least functional, kart racer we've covered for the show. It also leads us to one of the more bizarre and sad wikis we've found for a property.
Somehow it took us 460 episodes to reach Mr. Bones. I don't have an answer as to why. But, man, is it a sight to behold. You play the one skeleton on the side of good (guitars) fighting against a mindless army on the side of evil (drums), playing just the grossest, smelliest white boy blues you can.
Nickelodeon's GUTS, later Global GUTS, was a mainstay of the network's "cheaply produced gameshows" that acted as ballast for some of the other, bigger shows. Each episode, a group of kids competed in physical challenges, culminating in a trip up the Aggro Crag, for a chance to win a "glowing piece of that radical rock". From this setup, we get a really anemic minigame collection that's mostly repeats... so Gary talks about a juggler he saw recently.
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