Design Doc

Design Doc

By Hannah Shaffer and Evan RowlandArtsLeisureGamesDesign
Download on the App Store

Design Doc episodes

  • Obsessions

    What’s the difference between a “theme” and an “obsession?” Inspired by a classic writing book from the ‘80s, we share our respective obsessions and talk about how they show up in our work, intentionally or otherwise.



    EPISODE MENTIONS:

    Learn how to play Go: https://online-go.com/learn-to-play-go 

    Learn how to smell things (Introduction to Perfumery Kit or Perfumery Notes Kit from Perfumer’s Apprentice): https://shop.perfumersapprentice.com/c-58-educational-kits.aspx

    Writing Down the Bones (book by Natalie Goldberg)

    Synecdoche, New York (film)

    The Dawn of Everything: A New History of Humanity (book by Graeber and Wengrow)

    A Pattern Language (architecture and urban design book by Alexander, Ishikawa, Silverstein)

    Eating Raoul (film)

    The Clock Crew (Newgrounds wiki link)



    FOLLOW/CREDITS:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz

    Get in touch! Designdocpod (at) gmail (dot) com

    Design Doc intro/outro theme by Pat King

    Instagram: instagram.com/turtleandbun

    Turtlebun Twitter: twitter.com/turtleandbun

    Design Doc on Twitter: twitter.com/designdocpod

    49 min
  • Better Never Than Late?

    Kickstarter stretch goals are notorious for getting project creators into trouble. Sometimes, they over promise content. Other times, they create financial strain. Often, it's all of the above. In this episode, we talk about Top Tracks, a stretch goal project we just completed that's so overdue... nobody even remembered it.

    CW: This episode contains a discussion of sexual harassment.

    EPISODE LINKS/CREDITS:

    Top Tracks! https://turtlebun.itch.io/damntheman (under Download Demo)

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz

    Get in touch! Designdocpod (at) gmail (dot) com

    Design Doc intro/outro theme by Pat King

    Instagram: instagram.com/turtleandbun

    Turtlebun Twitter: twitter.com/turtleandbun

    Design Doc on Twitter: twitter.com/designdocpod

    52 min
  • Designing Alone, but Not Lonely

    In this episode, Hannah talks about the art of doing creative work alone. As part of a game design duo that normally does all creative work together, what does it look like to self-motivate on game design solo? From setting small, manageable goals and little rewards in advance to finding companionship in the work itself.

    MENTIONED IN EPISODE:

    Scavengers Reign (animated mini series) - https://www.imdb.com/title/tt21056886/

    Health Minds App (available for free on the Apple app store and Google Play) - https://hminnovations.org/meditation-app

    EPISODE LINKS/CREDITS:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz

    Get in touch! Designdocpod (at) gmail (dot) com

    Design Doc intro/outro theme by Pat King

    Instagram: instagram.com/turtleandbun

    Turtlebun Twitter: twitter.com/turtleandbun

    Design Doc on Twitter: twitter.com/designdocpod

    30 min
  • Design Session: What Makes a Good Solo RPG?

    We love making solo RPGs, but we don't always love playing them. In this episode we brainstorm ideas for a possible one-player version of Questlandia, and what would make us excited to play it.

    EPISODE LINKS/CREDITS:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz

    Get in touch! Designdocpod (at) gmail (dot) com

    Design Doc intro/outro theme by Pat King

    Instagram: instagram.com/turtleandbun

    Turtlebun Twitter: twitter.com/turtleandbun

    Design Doc on Twitter: twitter.com/designdocpod

    44 min
  • Will We Ever Finish Questlandia 2?

    This month marks the sixth anniversary of Design Doc, a podcast that started as a "year-long" project documenting our progress redesigning our first roleplaying game. Six years later, we talk about the different directions we've taken, and what Questlandia 2 means to us today.

    EPISODE LINKS/CREDITS:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Turtlebun Twitter: twitter.com/turtleandbun

    Instagram: instagram.com/turtleandbun

    Discord: https://discord.gg/XD4WVDjvbz

    Design Doc intro/outro theme by Pat King

    Design Doc on twitter: twitter.com/designdocpod

    48 min
  • The Liminal Spaces of Six Flags

    Hannah and Evan talk about the strange designs and abandoned places of Six Flags New England, the latest of a series of research trips. Join them on a jeep ride in the Jurassic, through the ghost town of Crackaxle, and into secret corners filled with claw machines.

    SUPPORT OUR VISIT BACK TO SIX FLAGS HERE:

    https://ko-fi.com/designdoc

    EPISODE LINKS/CREDITS:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Twitter: twitter.com/turtleandbun

    Instagram: instagram.com/turtleandbun

    Discord: https://discord.gg/XD4WVDjvbz

    Design Doc intro/outro theme by Pat King

    Design Doc on twitter: twitter.com/designdocpod

    1 hr 43 min
  • "People Were Shorter Back Then" (Guest ep w/ historical interpreter Enzo!)

    Former historical interpreter Enzo joins us to talk about interpreting history! A few months ago we visited Old Sturbridge Village, an 1830s rural New England recreation village. We went as naive visitors, only able to guess at how it was run. Our guest today was kind enough to share his memories of working at the museum! We discuss what it was like interacting with pass-holder guests, being the groom in a historic wedding, and sneaking off to take smoke breaks away from the prying eyes of modernity.

    Thanks again to Enzo for sharing his time and knowledge with us!

    Episode links:

    To learn more about Old Sturbridge Village, visit their website here: www.osv.org

    Turtlebun links:

    Our games: turtlebun.com

    Patreon: patreon.com/turtlebun

    Twitter: twitter.com/turtleandbun

    Instagram: instagram.com/turtleandbun

    Join our Discord! discord.gg/XD4WVDjvbz

    Design Doc intro/outro theme by Pat King

    Design Doc on twitter: twitter.com/designdocpod

    1 hr 7 min
  • Old Sturbridge Village

    In this episode Hannah and Evan describe their recent trip to Sturbridge Village, an 1800s recreation historical town. They talk about the value of on-the-ground research for creative projects, the peculiarity of animal habitats in fantasy places, and some dredged-up financial controversies paving the ye olde village streets.

    Episode mentions:

    • Sturbridge Village: https://www.osv.org/
    • Jenny Nicholson video: https://www.youtube.com/watch?v=L9OhTB5eBqQ
    • The Maze Runner (film): https://en.wikipedia.org/wiki/The_Maze_Runner_(film)
    • Turtlebun links:

      • Our games: turtlebun.com
      • Patreon: patreon.com/turtlebun
      • Twitter: twitter.com/turtleandbun
      • Instagram: instagram.com/turtleandbun
      • We have a Discord! https://discord.gg/XD4WVDjvbz

      • Design Doc intro/outro theme by Pat King

        Design Doc on twitter: twitter.com/designdocpod

        54 min
      • Founder Energy

        We talk about bringing confidence to our own work, including our recent scent-inspired game ideas. We're working on bringing that founder hustle without a toxic founder morality. Plus, we've got two new projects in the works inspired by olfactive poetry!

        1:25 - Founder energy

        13:58 - Project Gutenberg

        32:32 - Pie Girl

        Episode Links and Credits

        Design Doc intro/outro theme by Pat King

        Design Doc on twitter: twitter.com/designdocpod

        Mentioned in this episode

        Outsider Comics in Seattle - https://outsidercomics.com/

        Project Gutenberg - https://www.gutenberg.org/

        The Art of Perfumery by G. W. Septimus Piesse (1857) - https://www.gutenberg.org/files/16378/16378-h/16378-h.htm

        Turtlebun links

        Our games: turtlebun.com

        Patreon: patreon.com/turtlebun

        Twitter: twitter.com/turtleandbun

        Instagram: instagram.com/turtleandbun

        Discord: https://discord.gg/XD4WVDjvbz

        48 min
      • Fish People

        In a much-requested episode topic, Hannah and Evan talk about WORLDBUILDING. We narrow in on three worldbuilding faux pas we're trying to be aware of in our own work: Word swapping, "Fish People," and the dreaded authorial insert.

        Episode Mentions:

        Lincoln in the Bardo: novel by George Saunders

        Upload: comedy-drama series

        Episode Links and Credits:

        Design Doc intro/outro theme by Pat King

        Design Doc on twitter: twitter.com/designdocpod

        Turtlebun Links

        Our other games: turtlebun.com

        Patreon: patreon.com/turtlebun

        Discord: https://discord.gg/XD4WVDjvbz

        49 min

      About Design Doc

      From the publisher's feed

      Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide,…

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