two & a half gamers

Goods Puzzle Sort Challenge Review: Innovative Puzzle Game


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We review a new puzzle game from Vietnam, Goods Puzzle: Sort Challenge, discussing its gameplay mechanics, design, monetization strategies, and user engagement.


We explore the challenges players face, the game's level structure, and how it compares to other titles in the genre. The conversation also delves into the game's ad revenue potential and future market trends, concluding with ratings and overall impressions.


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This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.

Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠

Youtube: https://youtu.be/hZ3EfncFR3Q


Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg


Chapters


00:00 Introduction to the Game Review

04:18 Gameplay Mechanics and Challenges

07:24 Game Design and Level Structure

10:19 Reward Systems and Monetization

13:21 Final Thoughts and Insights

16:20 The Rise of Casual Gaming Mechanics

19:23 Understanding Shallow Economies in Casual Games

22:23 The Evolution of Game Features and Events

25:19 Ad Revenue Strategies in Puzzle Games

28:14 Balancing Gameplay and New Features

31:21 Revenue Insights and Future Projections

34:53 Scaling and Profitability Insights

36:17 Funding and User Acquisition Strategies

37:10 Organic vs Paid Growth Dynamics

38:20 Creative Strategies in User Acquisition

40:48 Market Trends and User Engagement

42:32 Advertising Channels and Budget Allocation

45:02 Performance Metrics and Retention Strategies

50:41 Game Evaluation and Future Recommendations


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Matej Lancaric

User Acquisition & Creatives Consultant

⁠https://lancaric.me

Felix Braberg

Ad monetization consultant

⁠https://www.felixbraberg.com

Jakub Remiar

Game design consultant

⁠https://www.linkedin.com/in/jakubremiar

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Takeaways


The game presents significant challenges that require strategic thinking.

Monetization through ads is a key revenue driver for the game.

User engagement is crucial, with a focus on retention strategies.

The game design includes innovative level structures that enhance gameplay.

Comparative analysis shows the game is competitive within its genre.

Future growth potential is promising based on current trends.

The hosts emphasize the importance of balancing gameplay and monetization.

Ad revenue estimates suggest a strong financial performance.

The game has a unique appeal that resonates with casual gamers.

Overall ratings reflect a positive reception of the game's mechanics.

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Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

Hit the Subscribe button on YouTube, Spotify, and Apple!

Please share feedback and comments - [email protected]

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If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej Lancaric

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