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A 1660s board game made by a Jesuit missionary sent to the Mohawk Valley in North America is the subject of New Generation Thinker Gemma Tidman's essay. This race game, a little like Snakes and Ladders, depicts the path of a Christian life and afterlife. Gemma explores what the game tells us about how powerful people have long turned to play, images, and other persuasive means to secure converts and colonial subjects.
Producer: Torquil MacLeod
4.2
8282 ratings
A 1660s board game made by a Jesuit missionary sent to the Mohawk Valley in North America is the subject of New Generation Thinker Gemma Tidman's essay. This race game, a little like Snakes and Ladders, depicts the path of a Christian life and afterlife. Gemma explores what the game tells us about how powerful people have long turned to play, images, and other persuasive means to secure converts and colonial subjects.
Producer: Torquil MacLeod
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