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Continue reading "Episode 8 — How to Handle Consequences for Player Characters (with John Corey)"
It’s every GM’s worst fear: a combat scene that drags on forever as players lose interest. What are some tips for keeping combat scenes focused and interesting? Andy and Chris are joined by Caitlin Sanders to share their thoughts and experiences.
Have you ever run a game for just two people–or a group of ten? Does your game group size fluctuate from week to week? Jessica Snyder joins Chris and Andy to discuss the challenges (and fun!) of running games for groups of varying sizes.
Continue reading "Episode 5 – Bringing Elements from Other Game Systems into Your Game (with Mark French)"
Have you ever imported a rule or system from a different roleplaying game into the one you’re running? Andy and Chris are joined by Mark French as they discuss GURPS-eating rabbits, which games model recoilless rifles, and also the topic at hand.
Episode 5 appendix:
Continue reading "Episode 4 – Props and Handouts and When to Use Them (with Kyle Latino)"
What do props and handouts add to a roleplaying game session? Special guest gamemaster Kyle Latino joins Chris and Andy to discuss the pros and cons of using handouts in your game.
Episode 4 appendix:
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