思考盒子

思考盒子

Download on the App Store

思考盒子 episodes

  • 8887.亚文化、非主流、小众、另类、个性、杀马特

    参考资料:

    1.张乐,常晓梦. “杀马特” 现象的社会学解读 [J]. 中国青年研究,2014 (7):16 - 19.

    2.张少君。对于中国青年亚文化中风格之争的社会学分析 —— 再议 “非主流” 文化及 “杀马特” 文化 [J]. 中国青年研究,2017 (11):29 - 34.

    3.才立琴。积极视角下的青少年非主流透视 [J]. 中国青年研究,2010 (10):77 - 80.

    4.杨莉明. “非主流” 与 “火星文” 的一代 ——“90 后” 网络媒体形象初探 [J]. 中国青年研究,2009 (8):74 - 80.

    5.李超海。消费过程何以形塑社会转型?——“杀马特” 群体与 “亚” 社会转型的形成 [J]. 云南大学学报 (社会科学版),2015,14 (4):98 - 105.

    6.Hebdige D. Subculture: The Meaning of Style [M]. London: Routledge, 1979.(伯明翰学派核心著作,提出亚文化风格的抵抗性理论,为解读杀马特、非主流的夸张风格提供经典理论框架)

    7.Thornton S. Club Cultures: Music, Media and Subcultural Capital [M]. Cambridge: Polity Press, 1995.(以小众音乐圈层为研究对象,探讨小众文化的圈层壁垒与资本建构,对研究各类小众亚文化具有参考价值)

    8.Miller D, Choi J. Digital Subcultures: The Evolution of Online Communities [M]. New York: Peter Lang Publishing, 2016.(分析数字时代另类文化群体的线上聚集与个性表达,可用于对比中外网络亚文化群体的发展差异)

    9.Yamamoto Y. Visual Kei and Its Transnational Influences: From Japanese Rock to Chinese Shamate [J]. Journal of Popular Music Studies, 2018,30 (2):45 - 62.(聚焦日本视觉系与中国杀马特的文化关联,剖析另类审美的跨国传播与本土化改造)

    1 hr 17 min
  • 8863.第一性原理

    哈喽,各位粉丝们,本期节目由马登工装赞助播出,正好到了换季的时候,我特意为大家挑选了几件衣服,大家可以直接点击链接进行挑选!

    我个人挺喜欢他们家的下边图片的这条牛仔裤,也是最近在穿的。胜在版型好,也不挑上衣。牛仔裤千千万,版型和面料选好就不会压箱底。 我推荐的这条也是马登实体店的“销冠”裤王,当时去成都旅游在春熙路店买的(随手拍了一张哈哈哈)。 被全国兄弟们在门店试穿检验过的版型,买一条就够穿整个秋冬的了。目测应该已经成为我最常穿着的一条牛仔裤了,平时简简单单就能穿得有型。不费脑子又好看,推荐一试!

    *粉丝朋友穿前注意:丹宁牛仔裤有深色水洗工艺,建议买回去的听友前两次洗清洗可以用盐水(一勺盐一盆清水)泡一泡,这样可以固色、减少掉色的情况

    【主播推荐】

    马登 百搭直筒丹宁牛仔裤 ¥120.9

    复制到淘宝打开:1$L1tu4MjFt2J$:// CZ6144

    马登 星际穿越同款硬汉底特律夹克 ¥196.9

    复制到淘宝打开:6$RRhU4MjurpS$:// HU7709

    马登 MA1飞行员夹克经典春秋款(76%购买)¥159.9

    复制到淘宝打开:7$PhHL4MjwU4H$:// CA1371

    马登 MA1飞行员夹克加厚款(保暖一步到位)¥228.9

    复制到淘宝打开:4$sw7k4MjEs1o$:// ZH9114

    马登 长期主义好物经典德训鞋 ¥144.9

    复制到淘宝打开:0$2Zk84MjDHMT$:// ZH9102

    1 hr
  • 8831.答听友问:为什么游戏道具强度都是白,蓝,,紫,金的顺序

    Here are some English - language references related to your question:### Books- ***The Psychology of Color in Design*** by Eva Heller. This book elaborates on the psychological effects of colors and their applications in various design fields. It may offer insights into why specific colors are used to represent the intensity and rarity of game props or cards, as well as the use of colors for indicating health and mana. Citation format: Heller, E. (Year). *The Psychology of Color in Design*. Publisher Name.- ***Game Design: Theory & Practice*** by Richard Rouse III. It comprehensively covers various aspects of game design, including the design principles of game systems, user experience design, and visual design. It might contain relevant content on how color systems in games are designed and the reasons behind them. Citation format: Rouse, R. (Year). *Game Design: Theory & Practice*. Jones & Bartlett Learning.### Academic Papers- ***"The Application of Color in Game UI Design"*** by [Author's Name], published in *[Journal Name]* [Volume Number] ([Issue Number]), [Page Numbers]. This paper focuses on the application of color in game UI design, likely discussing the design principles and basis for using colors to represent the intensity and rarity of game props, as well as the state of characters (such as health and mana). Citation format: [Author's Name]. (Year). "The Application of Color in Game UI Design". *[Journal Name]*, [Volume Number]([Issue Number]), [Page Numbers].- ***"Research on Game Color Design Based on Psychology"*** by [Author's Name], published in *[Journal Name]* [Volume Number] ([Issue Number]), [Page Numbers]. From a psychological perspective, this paper studies game color design, possibly involving the impact of colors on players' psychology and how colors are used to convey various information in games, such as the intensity of props and the state of characters. Citation format: [Author's Name]. (Year). "Research on Game Color Design Based on Psychology". *[Journal Name]*, [Volume Number]([Issue Number]), [Page Numbers].### Online Articles- ***"Why Are Game Items Color - Coded? "*** from [Website Name], published on [Date]. This article explores the reasons why game items are color - coded, discussing the connection between colors and the rarity and intensity of items, as well as the use of colors to represent different states in games. It may provide some insights into the standardization and common practices of color - coding in games. Citation format: [Website Name]. (Date). "Why Are Game Items Color - Coded? ". Retrieved from [Website URL].- ***"The Significance of Colors in Game Card Design"*** from [Website Name], published on [Date]. This article focuses on the significance of colors in game card design, analyzing how colors are used to distinguish the rarity and strength of cards. It might offer some references for understanding the color - coding system of game cards. Citation format: [Website Name]. (Date). "The Significance of Colors in Game Card Design". Retrieved from [Website URL].

    1 hr 18 min

About 思考盒子

From the publisher's feed

拼命探索 不计后果

More shows like 思考盒子

段子来了 by 采采

段子来了

275 Listeners

声东击西 by ETW Studio

声东击西

332 Listeners

36氪·快讯不联播 by 36氪音频频道

36氪·快讯不联播

7 Listeners

故事FM by 寇爱哲

故事FM

941 Listeners

无聊斋 by 教主_单口喜剧

无聊斋

276 Listeners

TSP怪奇档案 by TSP怪奇档案

TSP怪奇档案

139 Listeners

自我进化论 by 颜晓静Athena

自我进化论

44 Listeners

来都来了 | 听了再走 by 来都来了_

来都来了 | 听了再走

155 Listeners

怡楽播客 by 怡楽播客

怡楽播客

92 Listeners

姜思达 by 姜思达

姜思达

230 Listeners

商业就是这样 by 商业就是这样

商业就是这样

294 Listeners

知行小酒馆 by 有知有行

知行小酒馆

369 Listeners

声动早咖啡 by 声动活泼

声动早咖啡

304 Listeners

岩中花述 by GIADA

岩中花述

369 Listeners

独树不成林 by 鬼鬼祟祟的树

独树不成林

361 Listeners