Ep. 216 features Jackson Erminio, Founder of Spina, joining Jesse Learmonth to discuss building a skill-based gaming startup, solving the liquidity challenge, and creating a marketplace where players can compete head-to-head in games they already know and love.
How Jackson went from selling sneakers and running a marketing agency to founding Spina, a real-money skill gaming platform built around familiar games like Connect 4, 8-Ball Pool, and Tic-Tac-ToeWhy Spina pivoted from betting on anything between friends to live, head-to-head skill games with matchmaking and optional voice chatThe startup's dual go-to-market strategy, combining a direct-to-consumer app with B2B partnerships for casinos, gaming platforms, and influencersThe liquidity challenge facing all multiplayer gaming marketplaces and the creative tactics Spina is using to ensure players can find opponents quicklyEarly traction metrics, including strong repeat-play rates, growing organic app downloads, and surprising demand for Connect 4 compared to other gamesPartnerships with companies like BetOpenly and Hub88, plus opportunities to power custom gaming experiences for influencers and content creatorsFinding a technical co-founder through TikTok, and validating the concept before investing heavily in developmentWhy Jackson believes skill gaming is one of the industry's most overlooked categories and how it may benefit from a more favorable regulatory landscape than other gaming verticalsLessons learned from bootstrapping, moving quickly, testing ideas in public, and focusing relentlessly on solving the most important problem firstSpina's vision for the future, including cross-platform liquidity, expanded distribution, and becoming the leading marketplace for real-money skill-based competition➡️ Jackson Erminior on Linkedin
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