
Sign up to save your podcasts
Or


Face to face with their nightmarish foe, the party deliberates upon the fine line between bravery and lunacy. Azlo makes a cunning fake-out. Shabba delivers a rousing call to arms. Tokas whips up a few unconventional tactics.
We’re gettin’ weird in the wizard’s tower, as our heroes find themselves looking at the world from a whole new vantage point. Shabba feeds a new friend. Tokas discovers a false bottom. Azlo gives the boys one last pep talk before they meet their doom.
Our heroes don’t have the foggiest idea of what they’ve gotten themselves into this time! Tokas forms a bond with his sticks. Shabba finds an interesting rock. Azlo descends… upward. Stripey fails his high-five check.
Our heroes delve deeper into the abandoned wizard’s tower, a quest upon which their future with the guild rests. Shabba challenges an inanimate object to a duel. Tokas relinquishes a treasured bauble and instantly regrets it. Azlo thunders like he’s never thundered before.
Our heroes embark upon a quest to prove themselves to the Sapphire Sabre, hoping to put their Bronze days behind them. Shabba rids himself of a lingering ailment. Tokas questions an intellectual. Azlo suspects a set of statues.
Our heroes convalesce to the Guildhall in Nennept to enjoy the fruits of their labor and consider their next steps, only to receive a surprise offer from one of the higher-ups. Tokas analyzes the odds. Azlo cashes in a previous investment. Shabba re-frames his life goals.
The party embarks on a potential side quest – mostly because it happens to be on the route of their main quest – through the legendary town of Hammel’s Rock. Shabba obtains a souvenir, just in case. Tokas doesn’t necessarily believe in fairy tales. Azlo takes a hands-off approach to marketing.
Ambushed at their campsite by a menacing pack of shadowy canines, the party must fight to the last or perish in the effort. Azlo overstates his intentions. Tokas makes a profound observation. Shabba spots a familiar flying figure.
In a town with strangely few menfolk, the party begins to suspect something is amiss. Azlo defends his mount. Shabba offers romance tips. Tokas knows inexperience when he sees it.
The party gets help, then lends some help of their own. Azlo is feeling himself again. Tokas reworks some legalese. Shabba saves a bite.
From the publisher's feed

39 Listeners