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Chris Lucian and Austin Chadwick discuss all things #agile and product development from a #MobProgramming perspective. What if you could decompose every agile method down to its essential building blocks and recombine them for your own specific context? In this episode, Chris and Austin are joined by Aria Omidvar to explore the HEXI method — a framework-agnostic approach to understanding and applying agile, lean, and software craftsmanship practices through physical hexagon objects and collective sense-making.
Aria shares his journey from software craftsmanship and clean code, through Scrum and XP, to discovering Dave Snowden's HEXI method and building his own independent "Hexiverse" — a modular knowledge map that spans Software Teaming, Extreme Programming, Kanban, Modern Synthesis, the Agile Manifesto, and more. He unpacks how breaking methods into reusable hexagonal pieces allows teams (and individuals) to see the connections between ideas, surface what is missing, and navigate the overwhelming landscape of agile methods without falling into method wars.
We dig into:
Scaling Complex Systems by Building on Agile Frameworks with Dave Snowden and Nigel Thurlow: https://youtu.be/AEf1BCffimA
In this Mob Mentality Show episode, we join James Herr and Woody Zuill for a one-of-a-kind session James calls the "Hot Sauce Ensemble" — mob programming a video game from scratch in the Godot engine using AI, while eating escalating hot sauces every three-minute rotation. Fair warning to podcast listeners: this episode has a strong YouTube component. If things start sounding chaotic and spicy, that's because they are — jump over to YouTube to see what's happening on screen.
James set up the session with Claude Code in VS Code (backed by Amazon Bedrock) and a blank Godot project containing only one asset: a hot sauce sprite generated by ChatGPT. From there, the mob navigated an AI coding agent through a real-time game build — adding player movement, landing explosions, and physics-based bell pepper enemies that scatter when stomped. The enemies were bell peppers specifically because Chris despises them. The hero is hot sauce. The logic is sound. Along the way, James introduced the "plate spinning" technique: opening multiple AI agents in parallel terminals so one prompt cooks while the mob drives another, keeping momentum even when AI responses run long.
We dig into:
If you've ever wondered what mob programming looks like when applied to game development, AI-assisted coding, and competitive spice tolerance all at once, this episode delivers all three simultaneously — with physics.
References… James Herr's LinkedIn: [PASTE LINK] Woody Zuill's LinkedIn: [PASTE LINK] Godot Engine: https://godotengine.org/ Claude Code: https://www.anthropic.com/claude-code Mobster (mob timer): [PASTE LINK]
Hot Sauces Featured… James: Hot Ones Apricot Sauce (#7), Hot Ones The Last Dab (#10) Woody: Taco Bell Hot Sauce, ~3 lbs pickled jalapeños (stuffed in a burrito) Chris: Fishwife Albacore in Spicy Olive Oil, Oni Yuzu Lemon Hot Sauce (Japan), Marie Sharp's Carrot & Habanero (2-habanero, 4-habanero Blazing Hot, and 5-habanero BEWARE) on a PB&J
Thanks to G-SLiK (https://soundcloud.com/g-slik) for the intro and outro music.
Chris Lucian and Austin Chadwick discuss all things #agile and product development from a #MobProgramming perspective.
Chris Lucian is the Director of Software Development at Hunter Industries and a founder of mob programming. https://www.chrislucian.com/p/chris-lucian-biography.html
Austin Chadwick is a Mob Programmer at Hunter Industries and is a passionate agilist and craftsman with experience in several roles (e.g. coach, developer, tester, scrum master, business analyst). https://www.linkedin.com/in/austin-chadwick-3a58151a4/
We would love your feedback and ideas for future episodes! Please add comments to the video or reach out to us on Twitter ( https://twitter.com/mob__mentality & https://twitter.com/ChristophLucian ).
All statements and opinions expressed by Chris and Austin are solely their own and do not represent the views of any company. Chris and Austin are just sharing and not recommending ( https://justsharing.dev/ ).
Join the Mob Mentality Show for a stimulating conversation with Kenny (Baas) Schwegler, co-author of Collaborative Software Design, as we explore the intersection of software architecture, team collaboration, and organizational culture. In this episode, we uncover how collaborative software design and Domain-Driven Design (DDD) transform software delivery from a siloed, top-down process into a shared problem-solving experience that integrates business, engineering, and user perspectives to get all the data on the table.
What happens when Agile, Extreme Programming, and Test-Driven Development meet a world dominated by hardware, graphical programming, and binary artifacts?
What actually separates a fully engaged mob from one that feels flat, quiet, or stuck? And why does that difference matter far beyond team morale?
Escape Room Style Mobbing is a real collaboration pattern many teams run into, even if they do not have a name for it yet. In this episode of the Mob Mentality Show, we break down the spectrum between two very different mobbing modes: fast, noisy, interruption-heavy “escape room” mobbing and the quieter, deliberate, research-first approach some teams rely on instead.
In this Mob Mentality Show episode, we sit down with Abid Qureshi for a candid and eye-opening look at what Agile Software Development was meant to be versus what the industry turned it into. If you’ve ever wondered why “Agile” feels bloated today, why teams still struggle to adapt quickly, or why universities are still teaching outdated models like Waterfall, this conversation will hit home.
What happens when you combine daily mini-retrospectives, Test-Driven Development in absurdly small steps, and Chess Clock Mobbing? You get a radically different iteration on collaboration, continuous improvement, and extreme programming—and that’s exactly what we explore in this episode of the Mob Mentality Show with guests Kevin Vicencio and Alex Bird.
In this lightning-talk-style Mob Mentality Show episode, Austin Chadwick takes you through his real-world evolution from clunky, waterfall-style processes to fully cranked-up Extreme Programming (XP)—a journey defined by failures, breakthroughs, and a relentless pursuit of clean, test-driven code.
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