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Graaaaaaaaaphs
Welcome to Anna being partially drunk during this recording and Jessica well on her way there! Cut us a break though; have you seen the US election? It's amazing we're sober EVER.
Shockingly, Jessica played more than one game this week! Anna did as well, including attempting That Dragon, Cancer now that it's on mobile.
Search ads have also come to the App Store and we look at one developer’s experiences so far, including the possible problems and pitfalls. Also, Square Enix is taking a stand on premium games and there are some Nintendo LULZ too.
Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, and email us if you want us to play games with you while drunk (but we’ll probably say no ;-p)
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Huskies are also dismayed by idiots on the internet
Jessica is still in the thrall of Shadow Bug Rush, but both of us did play a bunch of other games this week. And some were even good!
Anna gushes about a game she never thought she would enjoy while both she and Jessica are not 100% sold on a dog sledding game that has too much management for our liking. And what game did Jessica reject after 5 minutes while Anna fell in love with it? You’ll have to listen to find out!
There’s also talk of a sushi game that sadly doesn’t involve eating sushi, some high quality ridicule of dumb people on the Internet, and much more!
Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, and email us if you’ve made a dog ownership simulator, because we want to play it :-p
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The best kind of spoon
This week, we finally had the space and time to talk about what we’re playing! Except Jessica seems to have played just one game. But no matter, one game is all you need if it’s the right one.
Meanwhile Anna isn’t sure if any of the games she played are the right one for her. She did enjoy eating people, however, while difficult controls in other game gave her the sads.
And both your hosts played a game that in some ways had a rocky start on the App Store, but is that the fault of the developer or the players?
That’s not all! We also had time for a bit of news and a recent piece launched us into the perennial discussion on the evils of some free-to-play games and what might be done about them.
Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, and email us if you too share our love for baby spoons :-)
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There's always that one jackass
A real, actual Mario game is finally coming to mobile and we are EXCITED. But not everyone shares our glee.
We talk about the hand-wringing over how a quasi-premium game will be received on the platform, and answer concerns about whether mobile gamers care about games period. We have a few choice words to offer on this topic.
All this ties into the larger issue of whether premium games are dead on mobile (spoiler alert: NO). We talk about how crappy this narrative is, plus how Amazon’s move away from mobile games isn't necessarily a valid example of premium games’ struggles.
Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, and email us if you know anyone at Nintendo Enthusiast cause we'd like to give them a wedgie :-p
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We really like gifs, ok?
This episode rules! That’s because we have with us Francois Alliot, creator of one of our latest obsessions and yours, Reigns.
Sometimes we rule for many years and sometimes we die quickly, but we’re always having a great time playing this immensely innovative game.
Francois tells us about what he’s learned in his remarkably short time making games, answers all our burning questions about the game, and tell us some EXCLUSIVE NEWS!
So, remember not to go into the arsenic room and please enjoy this episode!
Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, and email us if you know how to trick the devil!
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You can blame Jessica for the quality of this particular gif
All our dungeons are getting looted (or is it lootied?) on this episode as we welcome Jake Sawyer and Saam Pahlavan of Taco Illuminati, makers of the adorable and fun Looty Dungeon.
The fellas tell us about how they got into making a mobile game, what they learned releasing their first title on the platform, and much, much more including, yes, some very interesting poop data ;-p
Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Annatoo), like us on Facebook, buy our merch, and email us if you have a scientific use for Jake and Saam’s poop data :)
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Alas, we only wish our hair were that perfectly shiny
In yet another episode in between guests, we have so many games to talk about. So we spend almost the entire episode doing just that!
From a hilarious and charming game by a former guest that you might not know exists, to the new GO game from Square Enix, to a new mobile Zelda-esque game that gave us some trouble with the controls, but that we still sort of loved, we run the gamut.
Jessica also has some adventures with an archery game that might be a bit problematic, Anna makes a foray into social engineering (in a game only, we promise!) and much more!
Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Annatoo), like us on Facebook, buy our merch, and email us if think you qualify for the very elite, very exclusive, angry 1% club ;-p
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Me too, Skinny Bear. Me too. Screenshot from @OneSavvySiren
We’re kicking off a new century of Unconsoleable with guests who make games that are definitely not our enemies. Quite the opposite in fact. If you know anything, you know that Spryfox means quality, polish, unique mechanics, and a boatload of charm.
Andrew Fray and Pat Kemp are two Spryfoxes and they’re here this week to talk with us about evil (some might say) puzzle games, non-evil free to play, how their development process works, and much more!
Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Annatoo), like us on Facebook, buy our merch, and email us if agree that Spryfox games need more foxes ;-p
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IT’S OUR 100TH EPISODE, AAAAHHHHHHHHHHH!!!!!
Now that that’s out of the way, what can you expect on this super, hugely exciting milestone episode? We reminisce about the journey we’ve been on, answer some listener questions, and divulge some behind-the-scenes secrets!
But there’s TONS MORE and we don’t want to spoil any of the surprises in store. So just sit back and strap in for a wild ride you won’t soon forget!
Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Annatoo), like us on Facebook, buy our merch, and email us if you want to suggest an amount of episodes we should make beyond 100. But we’ll just ignore you :-p
This episode is sponsored by Fracture. Photos printed on glass. Tell them we sent you using this link and selecting "Unconsoleable" to get 10% off your first order.
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The talented and wonderful Jenn Sandercock
We haven’t had an Aussie on the show for far too long, so we fix that in this episode by welcoming the awesome and talented Jenn Sandercock.
Jenn loves innovative gameplay mechanics, games that give you hugs, and yes, cookies. If she ever acquires a Notch house, we have secured an invite to the cookie room :-D
We found out all about how Jenn came to be in games and what keeps her here, what she would change about the industry if she could, and of course what mobile games she likes (we may have some recommendations for her :-)) All this and so much more, so listen up!
Please rate and review us on iTunes, follow us on Twitter (and follow Jessica and Anna too), like us on Facebook, buy our merch, and email us if you want to make a game especially for us!
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