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This week continues out accidental theme of covering Roguelites on the show, as we chug-a-lug through Monster Train. It's a deck builder with strong elements of strategy games, as you summon monsters and cast spells to protect a train that's carrying Hell's last hope. That's right, angels are the bad guys. This game is really fun, and another departure from the kinds of things we normally cover on WOFF!
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In this episode, we answer your questions, we talk about our podcast personas and where our lines are, and we read your responses to January's games before announcing what we have coming in March.
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Tommy Vercetti was sent down south to make some money for the mob, and he chose to build an empire instead. The year is 1986 and nothing is off limits whatsoever. No game that came out after Grand Theft Auto III or Vice City would be the same, but sometimes it's hard to go back to the early days of a movement. We talk about what it felt like to play Vice City back in the day, and re-examine its story missions under a more critical light... but at least we can all agree about the soundtrack.
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Tommy Vercetti was sent down south to make some money for the mob, and he chose to build an empire instead. The year is 1986 and nothing is off limits whatsoever. No game that came out after Grand Theft Auto III or Vice City would be the same, but sometimes it's hard to go back to the early days of a movement. We talk about what it felt like to play Vice City back in the day, and re-examine its story missions under a more critical light... but at least we can all agree about the soundtrack.
Thank you Lucian!
Lock and load! We've only dabbled in Rogue-lights for the show but that changes NOW with this tough as nails twin stick shooter with charm, humor, and grace notes to spare.
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Nothing good happens on boats. At least, that's the conclusion we came to after thoroughly exploring the Obra Dinn and the fates of its unfortunate occupants. This mystery game, developed by Lucas Pope as a followup to Papers, Please, is unlike most other games out there. And while we have a few quibbles here and there, this game is up there on the list of the best things we've covered on this show.
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What better way to end 2020 than to talk about fail states?
We also answer your questions and read your responses to December's games, as well as announce what we're doing in February.
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We return to the Forgotten Realms, and the kingdom of tappa tappa tappa to talk about this console hack-n-slash game. You play as an upstart adventurer who is mugged in Baldur's Gate, which draws you into an evil conspiracy involving extraplanar forces. But of course, you're just here to make numbers go up.
This is a preview of a premium episode. To hear the whole thing, back us on Patreon!
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We return to the Forgotten Realms, and the kingdom of tappa tappa tappa to talk about this console hack-n-slash game. You play as an upstart adventurer who is mugged in Baldur's Gate, which draws you into an evil conspiracy involving extraplanar forces. But of course, you're just here to make numbers go up.
Thanks Mitch and thank you everyone for sticking with us this long!
We drag the end of Dragon Age 2 before visiting the mostly good but sometimes just alright DLCs. Act 3 of Dragon Age 2: a triumph of milky useless centrism.
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