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Ali Motisi from Out of the Bit Studio, discusses their latest game Full Void, written from scratch using their own custom game engine in C programming language!
This time I'm joined by @tedbendixson who walks me through how he developed Mooselutions from scratch in C++! Also, we discuss how he switched careers from iOS to game development and we discuss the state of making games today!
Handmade Hero: https://www.youtube.com/watch?v=Ee3EtYb8d1o&t=2274s
Kevin Peclet discusses Helvetii and shares his brilliant takes on game design. We discuss Hollow Knight and Dark Souls and how they approach the relationship between player and the game.
I'm joined by Oriol Cosp, creator of the chess roguelike The Ouroboros King. He has really made the chess fun. You should watch this to learn how to do this effectively (TOK was made in 12 months!).
I was honored to speak with Guy Davidson, a legendary figure in the world of game programming. He’s the man with over two decades of experience at Creative Assembly (Total War franchise) the ISO C++ committee voting member and the author of the "Beautiful C++" book.
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