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This week David and Marina of FAME Architecture & Design are joined by Deborah Riley, Production Designer of Game of Thrones and Three Body Problem to discuss her background; why she studied architecture; career transition into set design; progressing from set designer to production designer; becoming a production designer on Game of Thrones; her responsibilities as a production designer; navigating physical sets versus digital or CGI sets; the challenge of working on different projects; and more.
This episode is supported by Integrated Projects • Canvas • Enscape • Autodesk • Programa • Graphisoft
SUBSCRIBE • Apple Podcasts • YouTube • Spotify
CONNECT • Website: www.secondstudiopod.com • Office • Instagram • Facebook • Call or text questions to 213-222-6950
SUPPORT Leave a review
EPISODE CATEGORIES • Interviews: Interviews with industry leaders. • Project Companion: Informative talks for clients. • Fellow Designer: Tips for designers. • After Hours: Casual conversations about everyday life. • Design Reviews: Reviews of creative projects and buildings.
By David Lee and Marina Bourderonnet4.5
204204 ratings
This week David and Marina of FAME Architecture & Design are joined by Deborah Riley, Production Designer of Game of Thrones and Three Body Problem to discuss her background; why she studied architecture; career transition into set design; progressing from set designer to production designer; becoming a production designer on Game of Thrones; her responsibilities as a production designer; navigating physical sets versus digital or CGI sets; the challenge of working on different projects; and more.
This episode is supported by Integrated Projects • Canvas • Enscape • Autodesk • Programa • Graphisoft
SUBSCRIBE • Apple Podcasts • YouTube • Spotify
CONNECT • Website: www.secondstudiopod.com • Office • Instagram • Facebook • Call or text questions to 213-222-6950
SUPPORT Leave a review
EPISODE CATEGORIES • Interviews: Interviews with industry leaders. • Project Companion: Informative talks for clients. • Fellow Designer: Tips for designers. • After Hours: Casual conversations about everyday life. • Design Reviews: Reviews of creative projects and buildings.

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