Design Details

Design Details

By Brian Lovin, Marshall BockTechnologyArtsDesign
Download on the App Store

Design Details episodes

  • 424: The Art of Unsolicited Redesigns

    This week, we talk about the art of creating unsolicited redesigns at work — how to approach them, how to wrangle complexity and rabbit holes, and what to do when you have something worth sharing. In the Sidebar, we share our strategies to become a better storyteller and presentation builder.

    Golden Ratio Supporters:

    Play — Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Full access invites available for the first 25 people here!

    The Sidebar:

    The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

    Latest VIP Patrons:
    • Justin Neely
    • Michael DeGothseir
    • Chris Barrett
    • Anita Miskovic
    • Kyrylo Kholopkin
    • Richard Laxa
    • Kevin Turner
    • Imran Ashraf
    • Shuhua Quan
    • Mike Scott
    • Steve Salgado
    • Liva Kacara
    • Jin Ernest
    • Luke Wenzel
    • Leandro
    • Richard Quay
    • Josh Nelson
    • Ben Wong
    • Raymond Zhou
    • Hau Huynh
    Main Topic:

    This week, we talk about the art of unsolicited redesigns at work — how to approach them, how to wrangle complexity and rabbit holes, and what to do when you have something worth sharing.

    Cool Things:
    • Brian shared The Emerald Mile: The Epic Story of the Fastest Ride in History Through the Heart of the Grand Canyon. If you want to try something new, non-tech, but deeply interesting, give this a read!
    • Marshall shared the entire Jeremy Robinson collection of books.
      • The Others
      • Flux
      • Exo-Hunter
      • Tribe
      • The Dark
      • Mind Bullet
      • Infinite
      • NPC
      • Infinite 2
      • Island 731
    Design Details on the Web:
    • 📻 We are @designdetailsfm
      • 🎙 Brian is @brian_lovin
      • 🎙 Marshall is @marshallbock
    •  
      • 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️
    • ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)
    • ⭐️ Enjoying the show? Leave us a review on iTunes.

    Byeee!

    36 min
  • 423: What We Learned in 2021

    This week, we recap how we grew, and the things we learned, in 2021. In The Sidebar, we look forward to 2022 and talk about some of our personal and professional goals for the new year.

    Sponsor:

    Patreon is hiring product designers in San Francisco and New York City. Today, Patreon is at the heart of the creator economy. In the last 8 years, the product has grown to support more than 250k creators, who are collectively supported by more than 8 million patrons. So far, Patreon has paid out more than $2.5 billion to creators, and are now on pace to pay out over $100 million every month.

    Patreon's design team is small, but growing. The opportunity for impact on the product, and on millions of creators and patrons around the world, can't be overstated. The team is dedicated to leveling up the craft of Patreon's products, shipping beautiful experiences, and building the best tools to help anyone make a living on the internet.

    If you're a designer looking for your next level up, get in touch with Patreon's design team and tell them we sent you!

    • Learn more about Patreon's open roles
    • The Second Renaissance Is Coming
    • Patreon's Culture Deck
    • Patreon's team
    Golden Ratio Supporters:

    Patreon — Patreon is hiring product designers in San Francisco and New York City to build the future of the creator economy. Join their small team and level up today.

    Sympli — Sympli Pulse is a version tracking application for Figma that lets you and your team clearly understand what's going on — even with hundreds of frames, components and design files — and answer the most painful questions about who changed what and why, adding context to your design decisions. Find Pulse in Figma Community. Learn more at Sympli.io.

    Play — Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Full access invites available for the first 25 people here!

    The Sidebar:

    The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

    Latest VIP Patrons:
    • Sean McGuigan
    • Aislinn Kelly
    • Petteri Tiilikka
    • Eric
    • Katie Chen
    • Gabe de la Mora
    • Jonathan
    • Sander Kalmus
    • Y. Chen
    • Miranda Lemmer
    Follow up:
    • Complainisode follow up:
      • Graham Connell tweeted: To pile on to the complainisode, animations that take way too long drives me nuts! Like a hover animation that takes a full second to complete. AHHHH
      • Antonija Pek tweeted: complain episode...Apps not having dark mode (ahem @figmadesign), electron apps that suck all the RAM, services that are US only, everything is now subscription based...To name a few
      • Brian wrote about iMessage spam workflows.
    Main Topic:

    This week, we recap where we grew, and the things we learned, in 2021.

    • What I’ve learned so far about design advising and angel investing
    Cool Things:
    • Brian shared Primavera tortilla chips — if you know, you know.
    • Marshall shared the Gerber Truss multi-tool — always a good idea to have one of these around the house.
    Design Details on the Web:
    • 📻 We are @designdetailsfm
      • 🎙 Brian is @brian_lovin
      • 🎙 Marshall is @marshallbock
    •  
      • 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️
    • ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)
    • ⭐️ Enjoying the show? Leave us a review on iTunes.

    Byeee!

    49 min
  • 422: The Complainisode

    This week, we were invited to have a rant session about the little things in modern software that drive us nuts. A complainisode! In the Sidebar, we share our strategies for having a successful design challenge interview loop.

    Sponsor:

    Patreon is hiring product designers in San Francisco and New York City. Today, Patreon is at the heart of the creator economy. In the last 8 years, the product has grown to support more than 250k creators, who are collectively supported by more than 8 million patrons. So far, Patreon has paid out more than $2.5 billion to creators, and are now on pace to pay out over $100 million every month.

    Patreon's design team is small, but growing. The opportunity for impact on the product, and on millions of creators and patrons around the world, can't be overstated. The team is dedicated to leveling up the craft of Patreon's products, shipping beautiful experiences, and building the best tools to help anyone make a living on the internet.

    If you're a designer looking for your next level up, get in touch with Patreon's design team and tell them we sent you!

    • Learn more about Patreon's open roles
    • The Second Renaissance Is Coming
    • Patreon's Culture Deck
    • Patreon's team
    Golden Ratio Supporters:

    Patreon — Patreon is hiring product designers in San Francisco and New York City to build the future of the creator economy. Join their small team and level up today.

    Sympli — Sympli Pulse is a version tracking application for Figma that lets you and your team clearly understand what's going on — even with hundreds of frames, components and design files — and answer the most painful questions about who changed what and why, adding context to your design decisions. Find Pulse in Figma Community. Learn more at Sympli.io.

    Play — Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Full access invites available for the first 25 people here!

    The Sidebar:

    The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

    Latest VIP Patrons:
    • Sidharath Chhatani
    • Norma
    Follow up:
    • We’ve been recording this gosh dang podcast for 7 years!
    • Thank you all for the Spotify Wrapped shoutouts ❤️
    Main Topic:

    This week, we were invited to have a rant session about the little things in modern software that drive us nuts. A complainisode!

    James Bartlett asks on GitHub: Frustrations with existing products got me into design. As you guys have new Macs, perhaps now's a good time to share your frustrations with Mac OS, and ideate on ways to mitigate. For example, I'd like to see an inbox for Airdrop. Currently everything airdropped, gets dropped into the downloads folder, and with no way to sort by sender etc.

    • Winamp’s new website is...not good.
    • Apollo has great in-app release notes.
    Cool Things:
    • Brian shared Cron, a lovely new calendar application for macOS. Get on the waitlist!
    • Marshall shared Twelve South Action Bands for Apple Watch. Funky, but useful!
    Design Details on the Web:
    • 📻 We are @designdetailsfm
      • 🎙 Brian is @brian_lovin
      • 🎙 Marshall is @marshallbock
    •  
      • 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️
    • ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)
    • ⭐️ Enjoying the show? Leave us a review on iTunes.

    Byeee!

    53 min
  • 421: The Future of Remote Design Teams

    This week, we talk about the pros and cons of working on a remote design team, and what we think the future of design organizations will look like in a post-pandemic world. In The Sidebar, we talk about how to weigh compensation against your career trajectory.

    Sponsor:

    Patreon is hiring product designers in San Francisco and New York City. Today, Patreon is at the heart of the creator economy. In the last 8 years, the product has grown to support more than 250k creators, who are collectively supported by more than 8 million patrons. So far, Patreon has paid out more than $2.5 billion to creators, and are now on pace to pay out over $100 million every month.

    Patreon's design team is small, but growing. The opportunity for impact on the product, and on millions of creators and patrons around the world, can't be overstated. The team is dedicated to leveling up the craft of Patreon's products, shipping beautiful experiences, and building the best tools to help anyone make a living on the internet.

    If you're a designer looking for your next level up, get in touch with Patreon's design team and tell them we sent you!

    • Learn more about Patreon's open roles
    • The Second Renaissance Is Coming
    • Patreon's Culture Deck
    • Patreon's team
    Golden Ratio Supporters:

    Patreon — Patreon is hiring product designers in San Francisco and New York City to build the future of the creator economy. Join their small team and level up today.

    Sympli — Designers and developers working together need control over their assets. Sympli tracks every version of every design: no guessing what changed, no lost files or overwritten work, development-ready specs. Learn more at Sympli.io.

    Play — Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Full access invites available for the first 25 people here!

    The Sidebar:

    The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

    Latest VIP Patrons:
    • Tao Zhang
    • Caitriona Murphy
    • Allen Tan
    • Greg Siegal
    • Neel
    • Michelly Sugui
    • David Bielenberg
    • Alexander Fandén
    • Filip Ruisl
    • Bill
    • Aislinn Kelly
    • William Martinsson
    Follow up:
    • Nerd sniping
    • Check out Marshall's Advanced Tips and Tricks for Figma Users community file.
    Main Topic:

    This week, we talk about the pros and cons of working on a remote design team, and what we think the future of design organizations will look like in a post-pandemic world.

    Klexo asks on GitHub:

    Hiya, this question resurfaced following the Patreon shout-out in the cursor episode. All their design roles (and there were loads) were limited to NY and SF whereas engineering for the same company has multiple remote openings. Have seen this across other companies like Stripe, Pinterest etc. Why is that? Shouldn't these companies be able to offer remote roles especially with the onset of remote payroll startups solving the logistics of it? Have you found working with remote design teams subpar?

    Cool Things:
    • Brian shared Arcane on Netflix — it's absolutely beautiful, and everyone should at least watch the first episode.
    • Marshall shared Unpacking, a zen puzzle game about...yes, unpacking!
    Design Details on the Web:
    • 📻 We are @designdetailsfm
      • 🎙 Brian is @brian_lovin
      • 🎙 Marshall is @marshallbock
    •  
      • 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️
    • ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)
    • ⭐️ Enjoying the show? Leave us a review on iTunes.

    Byeee!

    39 min
  • 420: The Pointer Cursor Debate

    This week, we discuss the humble cursor and its role in affording interactivity in software design. In The Sidebar, we talk about the long term impact of the features we build, the importance of smart defaults, and the value of time well spent in our products.

    Sponsor:

    Patreon is hiring product designers in San Francisco and New York City. Today, Patreon is at the heart of the creator economy. In the last 8 years, the product has grown to support more than 250k creators, who are collectively supported by more than 8 million patrons. So far, Patreon has paid out more than $2.5 billion to creators, and are now on pace to pay out over $100 million every month.

    Patreon's design team is small, but growing. The opportunity for impact on the product, and on millions of creators and patrons around the world, can't be overstated. The team is dedicated to leveling up the craft of Patreon's products, shipping beautiful experiences, and building the best tools to help anyone make a living on the internet.

    If you're a designer looking for your next level up, get in touch with Patreon's design team and tell them we sent you!

    • Learn more about Patreon's open roles
    • The Second Renaissance Is Coming
    • Patreon's Culture Deck
    • Patreon's team
    Golden Ratio Supporters:

    Patreon — Patreon is hiring product designers in San Francisco and New York City to build the future of the creator economy. Join their small team and level up today.

    Sympli — Designers and developers working together need control over their assets. Sympli tracks every version of every design: no guessing what changed, no lost files or overwritten work, development-ready specs. Learn more at Sympli.io.

    Play — Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Full access invites available for the first 25 people here!

    The Sidebar:

    The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

    Latest VIP Patrons:
    • Natasha Skov
    • Parker Gibson
    • Dennis Espino Maravilla
    • Yanal Tayyem
    • Udochi
    • Benjamin Arteaga
    Main Topic:

    This week, we discuss the humble cursor and its role in affording interactivity in software design.

    Anonymous asks: Hey Brian and Marshall, I'd love to hear your thoughts on the use of the hand pointer cursor icon for clickable elements. Windows, macOS, and HTML seem pretty clear that it is intended only for links which lack the visual affordance that buttons have while Material design and seemingly most web apps embrace the hand for all clickable elements. I haven't found what the official rationale is for using the hand everywhere and I'm also curious what users most expect at this point.

    • The cursor MDN spec.
    • Susan Kare
    • Why is the mouse cursor slightly tilted?
    • Who created the Mac Mickey pointer cursor?
    Cool Things:
    • Brian shared Mimestream, a native macOS email client for Gmail. It's fast, looks and feels great, and is a worthy replacement for the stock Mail app on macOS.
    • Marshall shared An Evening With Silk Sonic by Bruno Mars, Anderson .Paak, and Silk Sonic. Listen on Apple Music or Spotify.
    Design Details on the Web:
    • 📻 We are @designdetailsfm
      • 🎙 Brian is @brian_lovin
      • 🎙 Marshall is @marshallbock
    •  
      • 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️
    • ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)
    • ⭐️ Enjoying the show? Leave us a review on iTunes.

    Byeee!

    The Sidebar:

    In this week’s Sidebar, we talk about the long term impact of the features we build, the importance of smart defaults, and the value of time well spent in our products.

    31 min
  • 419: Teaching Design at Work

    This week, we share our strategies and motivations for teaching design at work. In The Sidebar, we talk about the shape of software, how we visualize the tools we build, and what it means for software to feel like something physical.

    Golden Ratio Supporters:

    Sympli brings its modern design handoff and design version control tools to your secure environment. Upgrade your collaboration workflow with Sympli's self-Hosted option. Learn more at Sympli.io.

    Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Full access invites available for the first 25 people here.

    Plume empowers a billion smart devices in homes and small businesses through a suite of adaptive WiFi, AI security, and parental control. They're hiring product designers to build the future of smart home services. They're hiring product designers with 2-5 years of experience shipping products — learn more at designdetails.fm/plume. Oh, and they just raised a $270m series E, so now's the time!

    The Sidebar:

    The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

    Latest VIP Patrons:
    • Adir SL
    • Matt
    • Torye Cooke
    • T
    Follow up:
    • Ben Pickering recommended Sci-Fi Interfaces.
    • Steffen Kotschi recommended Make It So, Interaction Design Lessons from Science Fiction.
    • Connelly Rader reminded us of the original Xbox UI 🔥
    Main Topic:

    This week, we share our strategies and motivations for teaching design at work.

    Cool Things:
    • Brian shared the At Ease Hoodie from Lululemon. It’s so comfortable, strong recommend.
    • Marshall shared the Hue Sync Box and Smart Lightstrips to create a really immersive movie-watching experience.
    Design Details on the Web:
    • 📻 We are @designdetailsfm
      • 🎙 Brian is @brian_lovin
      • 🎙 Marshall is @marshallbock
    •  
      • 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️
    • ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)
    • ⭐️ Enjoying the show? Leave us a review on iTunes.

    Byeee!

    31 min
  • 418: Fictional User Interfaces

    This week, we talk about the weird and beautiful world of fictional user interfaces: why do futuristic UIs look so cool? And why aren't they usable? Is the future really going to look like this? In The Sidebar, we share our must-have macOS apps that are always installed first on a new machine.

    Golden Ratio Supporters:

    Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Full access invites available for the first 25 people here.

    Plume empowers a billion smart devices in homes and small businesses through a suite of adaptive WiFi, AI security, and parental control. They're hiring product designers to build the future of smart home services. They're hiring product designers with 2-5 years of experience shipping products — learn more at designdetails.fm/plume. Oh, and they just raised a $270m series E, so now's the time!

    Sympli brings its modern design handoff and design version control tools to your secure environment. Upgrade your collaboration workflow with Sympli's self-Hosted option. Learn more at Sympli.io.

    The Sidebar:

    The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

    Latest VIP Patrons:
    • Jayanta Banik
    • Wayne Dahlberg
    • Kintu Bhandari
    • Lisa Gorn Rivkin
    • Binhao Yang
    Main Topic:

    This week, we talk about the weird and beautiful world of fictional user interfaces: why do futuristic UIs look so cool? And why aren't they usable? Is the future really going to look like this?

    • Sellty asks on GitHub: I was a huge fan of Iron Man Jarvis style FUI's but after studying UI/UX at university, I can't help but notice how useless and not user-friendly some of the FUI's look. It's basically ruined me for any Marvel movies. However, I have been told that FUI should be seen inspiration to what our future user interfaces (or no-interface) will look and feel like. I'm curious to know what FUI you thought was really cool that you could see being used in a real world application in the future
    • GMUNK
    • Oblivion GFX
    • HUDS & GUIS
    • Movie UI
    • Minority Report UI
    • Why Her Will Dominate UI Design Even More Than Minority Report
    • Behind the scenes of Westworld UI
    • Star Trek LCARS wallpapers
    Cool Things:
    • Brian shared Dune, the 2021 adaptation of Frank Herbert's seminal science fiction novel — yes, it's a beautiful movie. Read Dune.
    • Marshall shared To Sleep in a Sea of Stars, a new epic science fiction story from Christopher Paolini. During a routine survey mission on an uncolonized planet, Kira finds an alien relic. At first she's delighted, but elation turns to terror when the ancient dust around her begins to move.
    Design Details on the Web:
    • 📻 We are @designdetailsfm
      • 🎙 Brian is @brian_lovin
      • 🎙 Marshall is @marshallbock
    •  
      • 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️
    • ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)
    • ⭐️ Enjoying the show? Leave us a review on iTunes.

    Byeee!

    31 min
  • 417: The Side Project Prophecy

    This week, we reflect on why it is that talking about building a side project can often reduce your motivation to actually finish the project. We dig into our latest side project progress and share tips for maintaining momentum. In The Sidebar, we recap Google’s Pixel 6 event and share our hot takes on the latest phones and software announcements.

    Golden Ratio Supporters:

    Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Full access invites available for the first 25 people here.

    Plume empowers a billion smart devices in homes and small businesses through a suite of adaptive WiFi, AI security, and parental control. They're hiring product designers to build the future of smart home services. They're hiring product designers with 2-5 years of experience shipping products — learn more at designdetails.fm/plume. Oh, and they just raised a $270m series E, so now's the time!

    Sympli builds design version control and developer handoff tools to help teams collaborate on screen designs. Check out their design-to-development plugins for all major design tools, including a version control app for Sketch, Sympli.io.

    Latest VIP Patrons:
    • FoxFire720
    • Lukáš Ther
    • Bjarki Steinn Birgisson
    • Cho
    • Curtis Winiesdorffer
    • Antonio
    • Drian Hillman
    • Jenna Barth
    • Mason Hahn
    • Sam Stephenson
    • Trevor Harris
    • Annika Ganson
    • Yuan Zhuang
    • Brett Benson
    • Solveig Engevold Gaustad
    The Sidebar:

    The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

    Follow up:

    We’ve declared issue bankruptcy on our GitHub repository. If you have a question or topic you’d like to hear us talk about on the show, please open an issue!

    Main Topic:

    This week, we reflect on why it is that talking about building a side project can often reduce your motivation to actually finish the project. We dig into our latest side project progress and share tips for maintaining momentum.

    • Brian’s personal website WIP thread.
    Cool Things:
    • Brian shared Next.js, a React framework for building websites. This week they released version 12 and things are getting so so good. If you’ve ever wanted to learn more about React and build a new website in the process, take a look at their step-by-step guide.
    • Marshall shared Far Cry 6, the latest release in the Far Cry series where there is something new and interesting to discover every 30 seconds or less — guaranteed!
    Design Details on the Web:
    • 📻 We are @designdetailsfm
      • 🎙 Brian is @brian_lovin
      • 🎙 Marshall is @marshallbock
    •  
      • 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️
    • ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)
    • ⭐️ Enjoying the show? Leave us a review on iTunes.

    Byeee!

    38 min
  • 416: UI Reviews and QA

    This week, we talk about our processes for reviewing UI and making sure that things are shipping as close to spec as possible. In The Sidebar, we recap Apple’s Unleashed event, sharing our favorite moments and spicy takes.

    Golden Ratio Supporters:

    Sympli builds design version control and developer handoff tools to help teams collaborate on screen designs. Check out their design-to-development plugins for all major design tools, including a version control app for Sketch, Sympli.io.

    Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Play is currently looking for talented iOS Engineers to join their team — apply here!

    Plume empowers a billion smart devices in homes and small businesses through a suite of adaptive WiFi, AI security, and parental control. They're hiring product designers to build the future of smart home services. They're hiring product designers with 2-5 years of experience shipping products — learn more at designdetails.fm/plume. Oh, and they just raised a $270m series E, so now's the time!

    Latest VIP Patrons:
    • Daniel Di Giandomenico
    • Klaus Cho
    • Abhisek Mishra
    • Karina Kassimanova
    • Mackenzie Nason
    • Raphael Essoo-Snowdon
    • Nikol Chen
    The Sidebar:

    The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

    Main Topic:

    This week, we talk about our processes for reviewing UI and making sure that things are shipping as close to spec as possible.

    • Priscilla Then asks on GitHub:

    For the last year, my work has gotten the QA people to do UI reviews, which has been difficult, because they don't have the visual and technical training. They also don't know CSS to be able to make specifications, nor are they able to update the design system.

    They very often miss things that I have to create a ticket to be fixed later, and spend so much time in communication when asking me to check their work, that I might as well have reviewed it myself, and the time they spent trying to figure out an issue, could've been better used at doing what they're good at.

    Unfortunately, I'm the only designer (out of a team of 20+ devs and several QA people), so they want me to focus on designing at a higher level (wireframes, mocks, etc.), not checking for minor details. I also haven't worked at a bigger company that has more than 1 designer, so am wondering how does it work at other companies? Any shared processes / experiences would be greatly appreciated.

    Cool Things:
    • Brian shared Succession, a well-made show about terrible people.
    • Marshall shared Twelve Minutes, an interactive thriller-puzzle game about a man trapped in a time loop.
    Design Details on the Web:
    • 📻 We are @designdetailsfm
      • 🎙 Brian is @brian_lovin
      • 🎙 Marshall is @marshallbock
    •  
      • 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️
    • ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)
    • ⭐️ Enjoying the show? Leave us a review on iTunes.

    Byeee!

    23 min
  • 415: News Desk, Vol. 3

    This week, we talk about the new Stripe Press website, pasting behavior in Figma, the latest tvOS UI, and the importance of using fake data in placeholder copy. In The Sidebar, we share our tools and strategies for remembering the important things that come up in our day-to-day work.

    Golden Ratio Supporters:

    Plume empowers a billion smart devices in homes and small businesses through a suite of adaptive WiFi, AI security, and parental control. They're hiring product designers to build the future of smart home services. They're hiring product designers with 2-5 years of experience shipping products — learn more at designdetails.fm/plume. Oh, and they just raised a $270m series E, so now's the time!

    Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Check out Play at createwithplay.com.

    Latest VIP Patrons:
    • Richard Keenan
    • Chris Mack
    • Liz Goodwin
    • Dakota Sumner
    • Zachary Sanderson-Harris
    • Amandine
    • Jared Price
    • Oleg Panichev
    • Roxana Corral
    The Sidebar:

    The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

    Follow Up:

    More memorable software moments:

    • Ramiro Ruiz tweeted: I think the last one was while using FigJam, so many great features like adding components.
      • And cursor chat!
    • Connelly Rader tweeted: Dispo onboarding was delightful - unboxing your camera by knocking over the bag. Same with opening my first Dispo Dump!
      • Dispo on the App Store
    • Ugo Cireddu mentioned a few on Patreon:
      • AirPods pairing process and how it syncs across devices
      • The wifi sharing feature between friends when a friend tries to enter a password that is saved to your iCloud Keychain.
      • The Apple Watch pairing process and the cool animations and super easy steps.
      • The setting up of a new iPhone when transferring data from an old iPhone.
      • PushFit is a simple workout tracker for iOS that uses the front camera to track pushups.
    • Ruby Chen tweeted: I got an iPad and started learning Procreate recently. When figuring how to have reference image side by side, I stumbled upon a feature where it shows your front camera feed and you can PAINT ON YOU FACE LIVE!!! Definitely a big delightful wow moment for me!
    • Raffaele Vitale tweeted: _The "Card format" when writing in @craftdocsapp is just great. I loved this lateral onHoverStart table of contents from the public launch of @height_app yesterday._
      • Craft
      • Height
    Main Topic:

    This week, we talk about the new Stripe Press website, pasting behavior in Figma, the latest tvOS UI, and the importance of using fake data in placeholder copy.

    • Stripe Press
    • New pasting behavior in Figma
    • Breaking down Amazon’s mega dropdown
    • Keyboard Maestro
    • Netflix will edit phone numbers out of Squid Game following prank calls
    • Why do fake numbers start with 555?
    Cool Things:
    • Brian shared Apple Maps on iOS 15: it’s actually good. It’s really fun to explore major cities and landmarks in 3D mode.
    • Marshall shared a PopSocket + MagSafe combo:
      • Base plate
      • Pop socket
    Design Details on the Web:
    • 📻 We are @designdetailsfm
      • 🎙 Brian is @brian_lovin
      • 🎙 Marshall is @marshallbock
    •  
      • 🙌 Support us on Patreon - your support literally makes this show possible. Thank you ❤️
    • ❓ Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :)
    • ⭐️ Enjoying the show? Leave us a review on iTunes.

    Byeee!

    37 min

About Design Details

From the publisher's feed

A weekly conversation about design process and culture. Hosted by Marshall Bock and Brian Lovin.

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