two & a half gamers

How to increase your profitability with Cross-promotion? A step-by-step guide with Gonçalo @ Boombit


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In this conversation, we have a guest Gonçalo from Boombit and delve into the intricacies of cross-promotion in the gaming industry.

We discuss the significance of cross-promotion for profitability, the strategies employed by Boombit to effectively engage users, and the technical aspects of implementing cross-promotion.


The conversation also touches on the challenges faced in cross-promotion and the future potential for monetization within the gaming sector.


This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.

Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠

Special Guest: Gonçalo Alemao Martins

Check out Boombit: https://boombit.com/services/


Youtube: https://youtu.be/ToVgvpQPHno

Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg


Chapters


00:00 Epic Intro

01:24 Introduction to Cross-Promotion in Gaming

03:07 Understanding Boombit's Revenue and User Base

06:14 The Importance of Cross-Promotion for Profitability

09:06 Strategies for Effective Cross-Promotion

11:49 Analyzing User Engagement and Retention

15:09 Technical Aspects of Cross-Promotion

17:49 Challenges and Solutions in Cross-Promotion

20:47 Future of Cross-Promotion and Monetization

24:05 Conclusion and Key Takeaways



---------------------------------------

Matej Lancaric

User Acquisition & Creatives Consultant

⁠https://lancaric.me

Felix Braberg

Ad monetization consultant

⁠https://www.felixbraberg.com

Jakub Remiar

Game design consultant

⁠https://www.linkedin.com/in/jakubremiar

Gonçalo Alemao Martins

VP of Marketing @Boombitgames

https://www.linkedin.com/in/goncaloalemao/

https://boombit.com/

---------------------------------------

Takeaways


Cross-promotion is a vital source of profitability for gaming companies.

Boombit generates around 70 million in annual revenue.

User retention is more cost-effective than user acquisition.

Cross-promotion can significantly enhance user engagement.

The effectiveness of cross-promotion is genre-dependent.

Technical implementation of cross-promotion is crucial for success.

Understanding user behavior is key to effective marketing strategies.

Cross-promotion can be a reliable source of revenue during market fluctuations.

The future of cross-promotion may include e-commerce and brand deals.

Automated waterfall setups can streamline cross-promotion efforts.


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Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

Hit the Subscribe button on YouTube, Spotify, and Apple!

Please share feedback and comments - [email protected]

---------------------------------------

If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej Lancaric

Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true

Do you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ - the First UA AI in the gaming industry! https://lancaric.me/matej-ai

Felix Latest Article -

https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes

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