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Holly is an independent AI Pause organizer, which includes organizing protests (like this upcoming one). Rob is an AI Safety YouTuber. I (jacobjacob) brought them together for this dialogue, because I've been trying to figure out what I should think of AI safety protests, which seems like a possibly quite important intervention; and Rob and Holly seemed like they'd have thoughtful and perhaps disagreeing perspectives.
Quick clarification: At one point they discuss a particular protest, which is the anti-irreversible proliferation protest at the Meta building in San Francisco on September 29th, 2023 that both Holly and Rob attended.
Also, the dialogue is quite long, and I think it doesn't have to be read in order. You should feel free to skip to the section title that sounds most interesting to you.
Source:
https://www.lesswrong.com/posts/gDijQHHaZzeGrv2Jc/holly-elmore-and-rob-miles-dialogue-on-ai-safety-advocacy
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Produced as part of the SERI ML Alignment Theory Scholars Program - Summer 2023 Cohort, under the mentorship of Jeffrey Ladish.
TL;DR LoRA fine-tuning undoes the safety training of Llama 2-Chat 70B with one GPU and a budget of less than $200. The resulting models[1] maintain helpful capabilities without refusing to fulfill harmful instructions. We show that, if model weights are released, safety fine-tuning does not effectively prevent model misuse. Consequently, we encourage Meta to reconsider their policy of publicly releasing their powerful models.
Source:
https://www.lesswrong.com/posts/qmQFHCgCyEEjuy5a7/lora-fine-tuning-efficiently-undoes-safety-training-from
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Three of the big AI labs say that they care about alignment and that they think misaligned AI poses a potentially existential threat to humanity. These labs continue to try to build AGI. I think this is a very bad idea.
The leaders of the big labs are clear that they do not know how to build safe, aligned AGI. The current best plan is to punt the problem to a (different) AI, and hope that can solve it. It seems clearly like a bad idea to try and build AGI when you don’t know how to control it, especially if you readily admit that misaligned AGI could cause extinction.
But there are certain reasons that make trying to build AGI a more reasonable thing to do, for example:
Source:
https://www.lesswrong.com/posts/6HEYbsqk35butCYTe/labs-should-be-explicit-about-why-they-are-building-agi
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www.patreon.com/LWCurated
How do you affect something far away, a lot, without anyone noticing?
(Note: you can safely skip sections. It is also safe to skip the essay entirely, or to read the whole thing backwards if you like.)
Source:
https://www.lesswrong.com/posts/R3eDrDoX8LisKgGZe/sum-threshold-attacks
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Last year, I wrote about the promise of gene drives to wipe out mosquito species and end malaria.
In the time since my previous writing, gene drives have still not been used in the wild, and over 600,000 people have died of malaria. Although there are promising new developments such as malaria vaccines, there have also been some pretty bad setbacks (such as mosquitoes and parasites developing resistance to commonly used chemicals), and malaria deaths have increased slightly from a few years ago. Recent news coverage[1] has highlighted that the fight against malaria has stalled, and even reversed in some areas. Clearly, scientists and public health workers are trying hard with the tools they have, but this effort is not enough.
Gene drives have the potential to end malaria. However, this potential will remain unrealized unless they are deployed – and every day we wait, more than 1,600 people (mostly African children) die. But who should deploy them?
Source:
https://www.lesswrong.com/posts/gjs3q83hA4giubaAw/will-no-one-rid-me-of-this-turbulent-pest
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***
Epistemic status: model which I find sometimes useful, and which emphasizes some true things about many parts of the world which common alternative models overlook. Probably not correct in full generality.
Consider Yoshua Bengio, one of the people who won a Turing Award for deep learning research. Looking at his work, he clearly “knows what he’s doing”. He doesn’t know what the answers will be in advance, but he has some models of what the key questions are, what the key barriers are, and at least some hand-wavy pseudo-models of how things work.
For instance, Bengio et al’s “Unitary Evolution Recurrent Neural Networks”. This is the sort of thing which one naturally ends up investigating, when thinking about how to better avoid gradient explosion/death in e.g. recurrent nets, while using fewer parameters. And it’s not the sort of thing which one easily stumbles across by trying random ideas for nets without some reason to focus on gradient explosion/death (or related instability problems) in particular. The work implies a model of key questions/barriers; it isn’t just shooting in the dark.
Source:
https://www.lesswrong.com/posts/nt8PmADqKMaZLZGTC/inside-views-impostor-syndrome-and-the-great-larp
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COI: I am a research scientist at Anthropic, where I work on model organisms of misalignment; I was also involved in the drafting process for Anthropic’s RSP. Prior to joining Anthropic, I was a Research Fellow at MIRI for three years.
Thanks to Kate Woolverton, Carson Denison, and Nicholas Schiefer for useful feedback on this post.
Recently, there’s been a lot of discussion and advocacy around AI pauses—which, to be clear, I think is great: pause advocacy pushes in the right direction and works to build a good base of public support for x-risk-relevant regulation. Unfortunately, at least in its current form, pause advocacy seems to lack any sort of coherent policy position. Furthermore, what’s especially unfortunate about pause advocacy’s nebulousness—at least in my view—is that there is a very concrete policy proposal out there right now that I think is basically necessary as a first step here, which is the enactment of good Responsible Scaling Policies (RSPs). And RSPs could very much live or die right now based on public support.
Source:
https://www.lesswrong.com/posts/mcnWZBnbeDz7KKtjJ/rsps-are-pauses-done-right
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Readers may have noticed many similarities between Anthropic's recent publication Towards Monosemanticity: Decomposing Language Models With Dictionary Learning (LW post) and my team's recent publication Sparse Autoencoders Find Highly Interpretable Directions in Language Models (LW post). Here I want to compare our techniques and highlight what we did similarly or differently. My hope in writing this is to help readers understand the similarities and differences, and perhaps to lay the groundwork for a future synthesis approach.
First, let me note that we arrived at similar techniques in similar ways: both Anthropic and my team follow the lead of Lee Sharkey, Dan Braun, and beren's [Interim research report] Taking features out of superposition with sparse autoencoders, though I don't know how directly Anthropic was inspired by that post. I believe both our teams were pleasantly surprised to find out the other one was working on similar lines, serving as a form of replication.
Some disclaimers: This list may be incomplete. I didn't give Anthropic a chance to give feedback on this, so I may have misrepresented some of their work, including by omission. Any mistakes are my own fault.
Source:
https://www.lesswrong.com/posts/F4iogK5xdNd7jDNyw/comparing-anthropic-s-dictionary-learning-to-ours
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In 2023, MIRI has shifted focus in the direction of broad public communication—see, for example, our recent TED talk, our piece in TIME magazine “Pausing AI Developments Isn’t Enough. We Need to Shut it All Down”, and our appearances on various podcasts. While we’re continuing to support various technical research programs at MIRI, this is no longer our top priority, at least for the foreseeable future.
Coinciding with this shift in focus, there have also been many organizational changes at MIRI over the last several months, and we are somewhat overdue to announce them in public. The big changes are as follows.
Source:
https://www.lesswrong.com/posts/NjtHt55nFbw3gehzY/announcing-miri-s-new-ceo-and-leadership-team
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A cohabitive game[1] is a partially cooperative, partially competitive multiplayer game that provides an anarchic dojo for development in applied cooperative bargaining, or negotiation.
Applied cooperative bargaining isn't currently taught, despite being an infrastructural literacy for peace, trade, democracy or any other form of pluralism. We suffer for that. There are many good board games that come close to meeting the criteria of a cohabitive game today, but they all[2] miss in one way or another, forbidding sophisticated negotiation from being practiced.
So, over the past couple of years, we've been gradually and irregularly designing and playtesting the first[2] cohabitive boardgame, which for now we can call Difference and Peace Peacewager 1, or P1. This article explains why we think this new genre is important, how it's been going, what we've learned, and where we should go next.
I hope that cohabitive games will aid both laypeople and theorists in developing cooperative bargaining as theory, practice and culture, but I also expect these games to just be more fun than purely cooperative or purely competitive games, supporting livelier dialog, and a wider variety of interesting strategic relationships and dynamics.
Source:
https://www.lesswrong.com/posts/bF353RHmuzFQcsokF/peacewagers-cohabitive-games-so-far
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