
Sign up to save your podcasts
Or


This week I share thoughts from my years in game development about why teams often struggle with addressing their most critical problems.
I discussed this with Ben Carcich in a pod I published a couple of weeks back: the "Building Better Games" episode.
Some questions came up and I wanted to try something new, a bit of a rant on this topic.
Is it lame? Is it useful? Let's try it and find out.
By Joseph Kim4.4
88 ratings
This week I share thoughts from my years in game development about why teams often struggle with addressing their most critical problems.
I discussed this with Ben Carcich in a pod I published a couple of weeks back: the "Building Better Games" episode.
Some questions came up and I wanted to try something new, a bit of a rant on this topic.
Is it lame? Is it useful? Let's try it and find out.

542 Listeners

112,192 Listeners

101 Listeners

32,348 Listeners

20 Listeners

5,493 Listeners

10,179 Listeners

5,542 Listeners

16,195 Listeners

23 Listeners

1,490 Listeners

3 Listeners

749 Listeners

8 Listeners