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When they say nobody asked for this, that's Gary Butterfield erasure. I asked for this. I exist!
I mean, sure, Adam Jensen is a pretty tough pill to swallow. He shaves his beard in an extremely obnoxious way. Further, this is clearly the middle chapter of a prequel trilogy, which might be the most direct recipe for an unimportant narrative. However....however....
All of the above, plus a regrettable marketing campaign, basically eclipsed the entire conversation about this immersive sim that plays incredibly well. This number is worth your time for level design alone. Hear us talk about why.
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We've each had a Steam Deck for about a month, and we feel comfortable reporting... It's pretty great! This week's Topic has us discussing the Steam Deck in general, and how one should get into PC gaming in 2022. We also read your responses to October's games, which are Devotion, Strangeland, and the Evil Within 2.
November's Games:
Deus Ex: Mankind Divided
SUPERHOT
Half-Life: Alyx
December's Games:
Torment: Tides of Numenera (two parts)
Shadowrun: Hong Kong (two parts)
Arcade Special 3 (for premium members)
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Warning: Fluid chat!
It's sort of like limbo, in that you're seeing how low you can go but instead seeing how divorced a grizzled dadtagonist can get.
This is a good ass game despite a nonsense story. The biggest issue is it throws away it's biggest strength half way through, pulling you out of the genuinely innovative semi open world stealth and into a series of MindRealms(tm). Still, the play is the thing, and the play is good.
Warning: Fluid chat!
It's sort of like limbo, in that you're seeing how low you can go but instead seeing how divorced a grizzled dadtagonist can get.
This is a good ass game despite a nonsense story. The biggest issue is it throws away it's biggest strength half way through, pulling you out of the genuinely innovative semi open world stealth and into a series of MindRealms(tm). Still, the play is the thing, and the play is good.
Note: This is a preview! Hear the whole version, and hundreds of other exclusive shows, at patreon.com/duckfeedtv
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An unnamed man wakes up outside of a macabre circus, and he must set about learning why he is there. This classic-style point and click adventure game tells a pretty standard psychological horror story with a lot of allusions and metaphor, which isn't going to be everyone's favorite thing. However, there is tons of great horror imagery and a few very rewarding puzzles to try to tackle.
Our highlighted project this week is Sinclair Lore, a YouTube channel run by our friends Sin and Sophie, where they talk about Bloodborne, Souls, and Elden Ring lore. Check them out!
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(Cryptkeeper Voice)
Spooky month begins with the ultimate heebie jeebie, a real Boo-riffic blunder! So buckle up boils and ghouls and non die-scary siblings alike.
*Play Devotion before listening to this macabre tale of goof'em ups. Seriously, it's one of the best games we've done for the show and it's only 3 hours long. It's Silent Hill 2 tier. *
Until next grime, fiends! BWahahahahahaha
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We've narrowed down some of our distaste for certain popular games, especially from the past: they were made for kids. And kids' media can be sublime! But what makes a piece of kids' media, game or not, good or bad? What turns us off? How do they approach issues of ethics or morality? How much do they condescend?
We also answer your questions and read your responses to September's games: BugSnax, Metal Gear Solid V, and Carrion.
October's games are:
Devotion
Strangeland
The Evil Within 2
November's games are:
Deus Ex: Mankind Divided
Superhot
Half-Life: Alyx
This week's highlighted creator is an upcoming experimental RPG called Purgatory Dungeoneer, which you can wishlist on Steam today.
If you are a marginalized creator (non-cis, non-straight, non-white) you can submit your project for highlighting by emailing [email protected]
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How far can an excellent premise carry a game? Looks like it's more than 2 hours but less than 5. Carrion has an unbeatable premise, a hall of fame premise, and aesthetics to back it up. Why on earth is it not more fun to play? Listen and find out!
How far can an excellent premise carry a game? Looks like it's more than 2 hours but less than 5. Carrion has an unbeatable premise, a hall of fame premise, and aesthetics to back it up. Why on earth is it not more fun to play? Listen and find out!
This is the preview version of this episode. If you want to hear the full episode, and many, many more, join us at patreon.com/duckfeedtv
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Venom Snake still has some fights to fight, as we pick up Skull Face's trail in Afghanistan to experience the majority of what the Phantom Pain has to offer. As a genuine heads up, this episode might not be for you if you adore this game or Hideo Kojima's whole vibe. We clown on things while gushing about the play, which some people take us as completely hating the whole experience. If you will take that personally then please consider yourself forewarned.
Thanks again to our executive producer Jade!
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