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A couple of months ago we covered BANDAI NAMCO’s new studio in Barcelona assessing their 4-day work weeks, lack of hierarchy, and deadlines (you can read our analysis here). We concluded that it all sounded almost too good to succeed. Well, Massimo Caporale, who heads mobile publishing at the BANDAI NAMCO Mobile, heard our analysis and wanted to come on the podcast to elaborate more and share what they've learned thus far from building what many call the Supercell under the Barcelona sun. Kudos to Massimo for being open and taking the time to address our initial analysis.
Host and Guest: Mishka Katkoff & Massimo Caporale
Links:
Careers at BANDAI NAMCO Mobile
Questions and Feedback
Sponsors:
ironSource, Xsolla, Recur
4.4
9494 ratings
A couple of months ago we covered BANDAI NAMCO’s new studio in Barcelona assessing their 4-day work weeks, lack of hierarchy, and deadlines (you can read our analysis here). We concluded that it all sounded almost too good to succeed. Well, Massimo Caporale, who heads mobile publishing at the BANDAI NAMCO Mobile, heard our analysis and wanted to come on the podcast to elaborate more and share what they've learned thus far from building what many call the Supercell under the Barcelona sun. Kudos to Massimo for being open and taking the time to address our initial analysis.
Host and Guest: Mishka Katkoff & Massimo Caporale
Links:
Careers at BANDAI NAMCO Mobile
Questions and Feedback
Sponsors:
ironSource, Xsolla, Recur
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