Deconstructor of Fun

Deconstructor of Fun

By Deconstructor of FunLeisureVideo Games
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Deconstructor of Fun episodes

  • Deconstructing EA Sports' Mixed Scorecard on Mobile
    EA's sports franchises, such as Madden, FIFA, NBA and NHL are unrivaled cash cows. Every single year a new version of the game comes and we the fans dish $60 just to get our hands on the slightly improved graphics and gameplay. 
    In addition to getting us pay upfront, EA Sports has methodically upped up their in-game-purchase strategy where the company makes most of its cash from microtransactions for items like card packs in the Ultimate Team modes in FIFA, Madden, and NHL.
    While on the console side EA Sports is outperforming year over year, the scorecard looks less peachy on the mobile side. While Madden mobile has been a smash hit, but NBA live has struggled and FIFA, the crown jewel of the franchises, has been a giant disappointment on mobile. 
    In this podcast, we discuss why Madden is a hit, why FIFA failed on mobile and how EA Sports can get their home run streak on mobile going.
    1 hr 10 min
  • Game Designer vs. Product Manager
    The role and responsibilities of a product manager are different almost in every game company. In some companies, product managers are pure business managers while at other companies product managers may take a strong role in driving the design. 
    In the latest podcast, I discuss the role of a product manager and the role of a designer together with my friend, Florian Ziegler. Florian is a designer who has worked at companies like Ubisoft, Creative Assembly, Rovio, King and EA. Needless to say, we both have our strong opinions regarding the roles of game designers and product managers.
    1 hr
  • How Gardenscapes is Evolving Puzzle Games
    Playrix soft launched Gardenscape, a hidden object game that didn't look like it would succeed on mobile. Instead of killing the game, the company decided to pivot the core gameplay. This decision paid off - to say the least. Less than a year later, Gardenscapes is one of the top grossing games in the world.
    44 min
  • Has Hearthstone Peaked?
    In this post, Alex Collins and Michail Katkoff explore in details the reasons behind the decline of Hearthstone and what it takes for the game to recover.
    For a long period of time, Hearthstone simply could do no wrong. Even between releases, they continued to have a strong showing in top grossing and download charts on mobile, while simultaneously being a consistent top-5 streaming game on Twitch.
    However, Hearthstone eventually hit a point where the mechanics and metagame were becoming stale, and Blizzard found itself unable to keep things fresh without introducing a major shakeup. Since then, Hearthstone has been on the uneven ground, hemorrhaging players and ceding ground in the charts.
    1 hr 14 min
  • Why Transformers: Forged To Fight Flopped?
    In February 2017, Korean publisher Netmarble made a significant acquisition, purchasing Kabam’s Vancouver studio and some other minor assets for a cool $750M. After all, this studio had created Marvel: Contest of Champions, one of the biggest games in the history.
    Yet despite riding one one of the biggest IPs in the entertainment industry, Forged to Fight has mustered only a fraction of the success that Contest of Champions had.
    In this podcast Michail Katkoff and Anil Das-Gupta deconstruct why Forged to Fight isn't the success it was destined to be.
    49 min

About Deconstructor of Fun

From the publisher's feed

Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.

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