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Entering July there’s a lot going on in Star Citizen, 4.2.0 just dropped with 4.2.1 hot on its heels with a new event, quality of life changes, and the return of Stanton security. But there is a bigger picture to look at regarding the year or playability and CIG’s stated goals for the year. Today I’m diving deep into the details of what’s going on and how the current mission is going in 2025. I’m joined today by TenPoundFortyTwo
Today’s Guests:
TenPoundFortyTwo:
YouTube: https://www.youtube.com/@tenpoundfortytwo
ToC:
00:00 Introductions
02:30 How Is The Year of Playability
18:00 Communication in 2025
30:15 The Content…Is It Better?
46:20 4.2.1 And The Continued “Content”
01:03:10 What’s Going on With Expectations
01:23:45 Finishing with Performance
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Star Citizen 4.2 has released. A new sandbox activity has all the attention, but there are several other interesting additions. I’m joining by shadow patch notes master, The5Star, today to discuss the current additions to Star Citizen, how the year has been going, and what’s coming next.
Today’s Guests:
The5Star:
Youtube: https://www.youtube.com/@the5starx
ToC:
00:00 Introductions
09:30 How Was 4.1?
22:00 Pvp & PvE (Again)
24:30 The Stormbreaker Activity
40:10 The Rest of 4.2
01:04:00 The Future of Star Citizen
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
Today I will be discussing the upcoming changes to the flight model as they were recently discussed by developers at CIG. Star Citizen will be taking a step in the simulative direction with a little artificial help, as it improves atmospheric flight, and tightens the overall experience. From the removal of top speeds to the inclusion of engineering in said speed, there’s a lot to learn!
Today’s Guests:
Farrister:
Youtube: https://www.youtube.com/@Farrister
Twitch: https://www.twitch.tv/farrister
Twitter: https://twitter.com/thomasfarrister
ToC:
00:00 Introductions
2:30 Star Citizen Hathor & StormBreaker
13:00 Exploration Gameplay
26:30 The New Flight Model
35:00 Combat in Atmosphere
47:00 “Hover Mode v2”
56:40 Is Master Modes Dead?
01:09:14 Is The Flight Model Getting Better?
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
With Alpha 4.2 upon us and players getting hands on with the latest in-game activity, I thought it was a good time to sit down and discuss the effectiveness of these “sandbox activities” and whether they are driving the game towards the 1.0 CIG has promised. Also Jump Ship released a demo and I’m really excited about that game so we’re talking about it.
Today’s Guests:
TheAstroPub:
Twitch - https://www.twitch.tv/TheAstroPub
Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian
Twitter - https://twitter.com/TheAstroPub
ToC:
00:00 Introductions
02:30 Cyberpunk 2
08:20 JumpShip: Sea of Thieves in Space?
27:30 Is Star Citizen’s 2025 Successful So Far?
33:00 Stormbreaker & Star Citizen’s Current Goings On
01:04:00 Other Possible Activites
01:12:20: How Does 2025 Compare To Before?
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
Today I sit down with Youtuber Olli43 to talk about his feelings towards Star Citizen throughout the years, and how that affects his future. We talk about Star Citizen from multiple perspectives, and I get some of his opinions on popular debates like solo vs group play focus. Overall, this is a friendly chat about what it’s like to play and cover, play, and wait for Star Citizen.
Today’s Guests:
Olli43:
Youtube: https://www.youtube.com/c/Olli43
ToC:
00:00 Introductions
02:10 How’d You Get Into Star Citizen
07:00 The Journey of Star Citizen
19:30 Has CIG Changed?
22:00 Flight Blades and Stuff
33:00 Engineering and Tedium
47:50 Solo vs Group Play
59:10 What Are You Excited For?
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
Today we dive into the first nuggets of info surrounding the next update coming to Star Citizen, Alpha 4.2. New features, content, locations, and even dynamic weather make it an interesting summer-release. Join MrKraken and myself as we discuss what’s in Evocati so far, and the newly released Anvil Asgard, in this live show.
Today’s Guests:
MrKraken:
Youtube: https://www.youtube.com/c/mrkraken
Twitter: twitter.com/realmrkraken
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
The long awaited Aegis Idris has finally released, and it was actually a great delivery from CIG. But Invictus week brings many ships and developments, and flight blades have also made an appearance. While the feature is one to draw interest and excitement, the release of it has been
Today’s Guests:
TheAstroPub:
Twitch - https://www.twitch.tv/TheAstroPub
Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian
Twitter - https://twitter.com/TheAstroPub
ToC:
00:00 Introductions
07:00 The Idris Release Has Been Amazing
27:00 Flight Blades Release Could Have Been Better
01:10:00 Maelstrom, Squadron 42, and Star Citizen
01:19:50 What’s Next?
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
While Star Citizen has been around a long time, many of its game mechanics are still in question. Today I’m diving into some of the more consequential features in Star Citizen and how they change your game for the better and worse. How will this effect players? Will CIG continue to strip down these consequences to attract more players? Who are they making this game for? To join me on this talk Morphologis will be sharing his own thoughts on the matter.
Today’s Guests:
Morphologis:
Twitch: https://www.twitch.tv/morphologis YouTube: https://www.youtube.com/@Morphologis
Twitter: https://twitter.com/Morphologis
ToC:
00:00 Introductions
02:00 How This Year is Different
13:30 Is The 2025 Strategy Sound?
28:40 Do We Really Want Another Star System?
33:20 Consequences in Star Citizen (Reputation)
53:40 Conequences in Star Citizen (Engineering)
01:12:00 Item Recovery and Death
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Star Citizen has been making good progress over the last few months in adding content and maintaining some level of elevated game stability, but it seems to have come at a price. Today I’m joined by Certified Gumbo to look at the current state of Star Citizen, if it really is the best it’s been, and what players seem to be sacrificing for this new development structure…and why.
Today’s Guests:
Farrister:
Youtube: https://www.youtube.com/@Farrister
Twitch: https://www.twitch.tv/farrister
Twitter: https://twitter.com/thomasfarrister
ToC:
00:00 Introductions
03:30 The Starlancer TAC is Here!
32:20 Why The Anvil Asgard?
42:00 Reputation in Star Citizen
56:00 Are They Dampening Consequence?
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
Star Citizen has been making good progress over the last few months in adding content and maintaining some level of elevated game stability, but it seems to have come at a price. Today I’m joined by Certified Gumbo to look at the current state of Star Citizen, if it really is the best it’s been, and what players seem to be sacrificing for this new development structure…and why.
Today’s Guests:
CertifiedGumbo:
Youtube: https://www.youtube.com/@CertifiedGumbo
Twitch: https://www.twitch.tv/certifiedgumbo
ToC:
00:00 Introductions
06:00 Why Are People Interested in Star Citizen?
17:40 How The Game Has Evolved So Far
31:00 Is This The Best The Game Has Ever Been?
44:50 Is That Enough?
01:00:30 Have Features Completely Stopped?
01:22:50 Squadron 42: Is It The Problem?
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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