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In December 1993, the release of a new video game captivated gamers around the world. It was called DOOM.
Set on a Martian military base overrun by zombified soldiers and demons, DOOM saw players take control of a nameless soldier called ‘The DOOM guy’ as he fights the demonic enemies to stop them taking over Earth.
The game was released at a time when violence in video games was big news and a topic of discussion in the United States Senate.
Kurt Brookes speaks to John Romero, one of the game’s developers, and remembers the release of what went on to become one of the most influential games ever.
A Made in Manchester production for BBC World Service.
(Photo: John Romero. Credit: Made in Manchester)
By BBC World Service4.5
903903 ratings
In December 1993, the release of a new video game captivated gamers around the world. It was called DOOM.
Set on a Martian military base overrun by zombified soldiers and demons, DOOM saw players take control of a nameless soldier called ‘The DOOM guy’ as he fights the demonic enemies to stop them taking over Earth.
The game was released at a time when violence in video games was big news and a topic of discussion in the United States Senate.
Kurt Brookes speaks to John Romero, one of the game’s developers, and remembers the release of what went on to become one of the most influential games ever.
A Made in Manchester production for BBC World Service.
(Photo: John Romero. Credit: Made in Manchester)

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