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Eric Kress sits down with Matt Wyble, COO of Second Dinner, to talk about Marvel Snap and what's next for Second Dinner. What does a studio do with $100M in the bank? The two spend some time talking about the state of Blizzard and the state of the industry.
This podcast serves as a valuable resource for non-technical executives seeking to enhance their understanding of backend services and make informed decisions to support the success of their games.
The discussion focuses on the critical role of informed decision-making in selecting between proprietary builds and third-party solutions, navigating transitions between backend services, and maximizing the efficiency and effectiveness of backend operations in game development.
Thanks for the expert guests:
Rafael Cordoba (Bandai Namco Mobile)
Chris Molozian (Heroic Labs)
The team shares their GDC reflections, unveils how bankers work in gaming, and ravels in the Web3 bonanza. We also dive knee-deep into two titles: Activision's Call of Duty Warzone which launched last week to challenge Call of Duty Mobile. Moon Active's Travel Town, seems to be scaling without any breaks.
Hosts: Laura Taranto, Erick Kress, Phillip Black, and Michail Katkoff
continue the conversation: www.deconstructoroffun.com
Sola Saulenko, CMO of Pixonic, a MY.GAMES studio joins Mishka Katkoff to discuss the intricacies of building a successful game franchise.
Together they explore topics such as the balance between organic growth and strategic planning, the evolution of games into franchises, the challenges of transitioning from a hit game to a franchise, and the importance of passion and creativity in brand building.
The podcast offers valuable insights into the process of developing and sustaining a game franchise in a competitive market landscape.
Mihai Gheza is the CEO of Machinations, an economy simulation software. Recorded at Slush, we cover economy simulations, AI balance, and whether data scientists should become economy designers
Machinations: https://machinations.io/
Signup to perhaps the best newsletter in the industry: www.deconstructoroffun.com/subscribe
The whole crew got together for a fun on-site recording. The trash talk reaches Market Street levels as we discuss how bad San Francisco is, what in the hell is going on with Netflix Games, Turkish subsidies for game companies, and Supercell's latest PR salvo.
Team: Eric Kress, Jen Donahoe, Mishka Katkoff, Phillip Black and Laura Taranto
Get on board with one of the best newsletters in the business:
The cast recaps the 3rd annual Think Games Istanbul Summit hosted by Google and Deconstructor of Fun. See the link below to register and watch the recorded sessions. The team tackles new news from Epic being allowed on iOS in the EU to Discord's new game SDK to the state of startups in Finland. Also, the cast appears on a data.ai state of mobile webinar. Check it out here https://go.data.ai/state-of-mobile-gaming-webinar-2024/
Apply to join the Slack Community and get the DoF weekly newsletter.
https://www.deconstructoroffun.com/slack
Event links
Think Games Istanbul:
https://adsonair.withgoogle.com/events/think-games-istanbul-2024
Jen's GDC roundtable
https://schedule.gdconf.com/session/lgbtq-executive-and-entrepreneurship-and-allies-roundtable/903078
Hosts:
Michail Katkoff @mkatkoff www.linkedin.com/in/michailkatkoff/
Eric Kress @ekress www.linkedin.com/in/erickress/
Laura Taranto @laurataranto www.linkedin.com/in/laurataranto/
Phillip Black @econosopher www.linkedin.com/in/phillip-black-economist/
Jen Donahoe @Jen_Donahoe https://www.linkedin.com/in/jenniferdonahoe/
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