Deconstructor of Fun

Deconstructor of Fun

By Deconstructor of FunLeisureVideo Games
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Deconstructor of Fun episodes

  • Product Implications of IDFA Deprecation | Andre Cohen + Niklas Herriger

    Lot of talk about IDFA deprecation and impact to marketing/UA not so much on product and tools impact.

    So for our discussion today we will focus on:

         - #1. A summary of what IDFA deprecation means generally for the industry

         - #2. Implications to the value chain

         - #3. Product and tools impact 

    To talk about all of this we have:

        - Andre Cohen - Head of Data Science Tilting Point: https://www.linkedin.com/in/andrecohen/

         - Niklas Herriger - Founder 8 Bit Coaching: https://www.linkedin.com/in/niklasherriger/


    45 min
  • TWIG #105: Unity Publishing... WTF?, Playtika Files for IPO, Among Us Blowing Up!, How Discord Won!

    What up people? Welcome to TWIG #105!

    Today we cover:

    #1. Introducing the Game Growth program - Unity Technologies Blog

    #2. China-owned gaming firm Playtika files confidentially for U.S. IPO

    #3. Among Us isn’t just blowing up on Twitch — it’s dominating mobile gaming

    #4. How Discord Won

    LINKS:

    • Riz Virk: Here's how the Big Tech breakup should go down
    • Riz Virk on GameMakers: Riz Virk on US vs. China App Wars, Simulation Hypothesis, Startup Myths & Lessons
    • Your Hosts:

      1. Joe Kim
      2. Eric Kress
      3. Miska Katkoff
      4. Adam Telfer

      5. 1 hr 2 min
      6. How to Plan Content for Live Ops | Barak David, COO Murka; Drew Levin, Lead PM Zynga; Jeff Witt, Co-founder Storm8 and Funzio

        How do you determine the content cadence and events (type and frequency) for your live operated game? How do you measure whether you are operating content and events successfully or not? Find out from some of the best guys in the industry how this is done! Drew leads PM on Words With Friends, Barak is leading a revenue growth tear at Murka, and Jeff 4x'ed revenue on Modern War with a single event!

        This was a panel presentation originally recorded during a live GameMakers digital conference event.

        Sign up to be notified of future events: https://gamemakers.com/digital-events/

        Panel Host:

        • Joe Kim, CEO LILA Games
        • Speakers:

          • Barak David, COO, Murka
          • Drew Levin, Lead PM Words with Friends, Zynga
          • Jeff Witt, Co-founder, Storm8 and Funzio
          • 49 min
          • TWIG #104: Amazon Can't Win at Games, Genshin's Massive Impact, and WOW Expansion Delayed (Yawn!)

            Welcome to TWIG #104!

            This week we cover:

            #1. Amazon Wants to ‘Win at Games.’ So Why Hasn’t It?

            #2. Genshin Impact Generates $60 Million in First Week as it Becomes World’s No. 2 Grossing Mobile Game

            #3. World of Warcraft next expansion delayed


            Do you have feedback or comments for us?

            You can reach us on Twitter/LI at:

            • Joseph Kim: @jokim1 (Twitter, Insta)   
            • Eric Kress: @ekress    
            • Kenny Liu: @kliuless
            • Jeff Witt: https://www.linkedin.com/in/jwittsf/

            • 48 min
            • TWIG #103: Roblox To Go Public, Among Us Drives Discord Usage, Cyberpunk Crunch

              Welcome to TWIG #103!

              This week we cover:

              #1. U.S. gaming platform Roblox prepares to go public

              #2. Among Us drives record Discord installs

              #3. Cyberpunk 2077 Publisher Orders 6-Day Weeks Ahead of Launch 

              You can reach us on Twitter at:

              • Joseph Kim: @jokim1 (Twitter, Insta)   
              • Eric Kress: @ekress    
              • Guest Speakers:

                • Kenny Liu: @kliuless
                • Josh Burns, LinkedIn: https://www.linkedin.com/in/joshmburns/

                • 48 min
                • How to Grow and Prosper like the King

                  King's Head of Growth, Antoine Le Nel, and Head of Ad Monetization, Tom Mapham deconstruct company's three phases of growth and discuss key learning along the way.

                  Topics covered:

                  1. How has King’s marketing evolved over the years? From the early days of numerous puzzle game launches to the Activision era with a focus on franchises. What have been the biggest wins and the most important learnings overt the years?

                  2. Top of the funnel vs. User Acquisition. King has done some massive brand campaigns over the years. What were the goals of these campaigns, why do they fit in King's strategy and how does King measure the impact of these top-of-the-funnel campaigns. Will King doing more of these in the future?


                  3. Performance marketing trends and long-term approach. King didn’t jump on the somewhat absurd performance marketing trends of last years such as shockvertaising and fake-playables that are integrated into the game. Why did King choose not to run after the trends?

                  4. How is King preparing for IDFA depreciation?  

                  5. IDFV. King has a massive portfolio of puzzle games. It seems that IDFA depreciation and the importance of IDFV will be a big advantage for the company that has previously mastered cross-promotionö

                  6. Ad monetization. King held out from implementing ads for a long-time. It has now been few years that King’s games had ads in them. 

                  46 min
                • TWIG #102: Epic vs. Apple UPDATE!. Blizzard co-founder Mike Morhaime Starts Dreamhaven, Playco $1B Valuation, and Amazon's Luna Cloud Gaming Service

                  Welcome to TWIG #102!

                  This week we cover:

                  #1. Monday’s Hearing May Foreshadow Epic v. Apple Outcome

                  #2. Blizzard cofounder Mike Morhaime launches new gaming endeavor Dreamhaven

                  #3. PlayCo raises $100M at $1B Valuation for Instant Games

                  #4. Luna, Amazon’s new Streaming Service

                  Do you have feedback or comments for us?

                  You can reach us on Twitter at:

                  Joseph Kim: @jokim1 (Twitter, Insta)   Eric Kress: @ekress    Adam Telfer: @adamwtelfer    Miska Katkoff: @m_katkoff

                  Guest Speaker:

                  • David Hoppe, Partner from Gamma Law: https://gammalaw.com/
                  • 51 min
                  • TWIG #101: New Call of Duty Warzone Mobile, Micro$oft Acquires Bethesda, Stillfront Acquires Nanobit, and Sony vs. Microsoft Nextgen Wars

                    Welcome to TWIG #101!

                    This week we cover:

                    #1. 'Call of Duty: Warzone Mobile' Seemingly Leaked in Activision Job Post

                    #2. Stillfront Group acquires Nanobit and expands the portfolio with narrative and lifestyle games

                    #3. Welcoming the Talented Teams and Beloved Game Franchises of Bethesda to Xbox - Xbox Wire 

                    #4. Eric Talks: Sony vs. Microsoft next-gen strategy

                    Do you have feedback or comments for us?

                    You can reach us on Twitter at:

                    Joseph Kim: @jokim1 (Twitter, Insta)   Eric Kress: @ekress    Adam Telfer: @adamwtelfer    Miska Katkoff: @m_katkoff

                    1 hr 29 min
                  • Unity's IPO | Growth, Risks, and Valuation!

                    Today we are going to be discussing Unity’s IPO. I think we all know Unity’s business as a cross-platform game development engine… but in particular, we will discuss:

                    #1. Current business and sources of revenue

                    #2. Growth prospects

                    #3. Key risks

                    #4. Competition

                    #5. Valuation

                    And with us today to speak to all of these issues and more are (Twitter):

                    • Jason Chapman from Konvoy Ventures (@konvoyventures)
                    • Aaron Bush from The Motley Fool and Master the Meta Newsletter (@aaronbush100)
                    • Matthew Kanterman from Bloomberg Intelligence (@theKantoarbot)
                    • Host:

                      • Joe Kim from LILA Games (@jokim1)
                      • LINKS:

                        • Unity Files for IPO (Konvoy Ventures)
                        • Analyzing First Game Engine IPO (Master the Meta)
                        • 48 min

                        About Deconstructor of Fun

                        From the publisher's feed

                        Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.

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