
Sign up to save your podcasts
Or


Dynamic Difficulty Adjustment (DDA) in video games is the automatic adjustment of difficulty levels within a game intended to keep a player in Flow State. What does that mean? Funny you should ask...that's what this week's Thistory episode is all about!
Enjoy the first 6 or 7 minutes of this one for all listeners. If you would like to hear the entire episodes of the weekly dive into psychological history, consider joining the Patreon at www.patreon.com/brokenbrain
By Popped Collar Productions4.2
102102 ratings
Dynamic Difficulty Adjustment (DDA) in video games is the automatic adjustment of difficulty levels within a game intended to keep a player in Flow State. What does that mean? Funny you should ask...that's what this week's Thistory episode is all about!
Enjoy the first 6 or 7 minutes of this one for all listeners. If you would like to hear the entire episodes of the weekly dive into psychological history, consider joining the Patreon at www.patreon.com/brokenbrain

90,994 Listeners

21,790 Listeners

38,062 Listeners

43,528 Listeners

7,205 Listeners

33 Listeners

94 Listeners

62 Listeners

2 Listeners

12,754 Listeners

79 Listeners

7 Listeners

87,529 Listeners

111,948 Listeners

3,767 Listeners

420 Listeners

24 Listeners

29,207 Listeners

5,478 Listeners

15,950 Listeners

19,524 Listeners

11,157 Listeners