Deconstructor of Fun

Deconstructor of Fun

By Deconstructor of FunLeisureVideo Games
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Deconstructor of Fun episodes

  • Growth Triggers #10 Audio ads in the post IDFA landscape with a guest star, Amit Monheit from ODEOO

    Audio ads. It's not a new thing. In fact, audio ads is the oldest way to deliver an ad from one human to another. So in this podcast we discuss the thesis behind audio ads on mobile in the post IDFA era, go into the weeds on how audio ads work and of course discuss the monetization potential they offer.

    Links:

    ODEOO

    Case Study in Hypercasual games

    Amit Monheit

    Get in Touch:

    Send us Questions and Feedback

    Deconstructor of Fun Newsletter

    Deconstructor of Fun Slack Group

    Hosts:

    Michail Katkoff (twitter) & Eric Seufert (twitter)

    Sponsors: Facebook Gaming, ironSource, Appsflyer, Beamable


    52 min
  • Crypto Gaming 101 with Aleksander Leonard Larsen (COO, Sky Mavis) and Anton Backman (Play Ventures)

    Seemingly every week a crypto gaming company raises a monstrous amount of capital for a game that not so many of us in the industry are even familiar with. 

    These are staggering numbers seem to make very little sense. So what better way to understand what's going on than asking an investor, who invests into blockchain gaming, and a founder who has just recently raised a massive investment rounds.

    Whether you're tuning in to learn or to roll your skeptical hippo eyes, this podcast is for you!

    Links:

    Aleksander Leonard Larsen

    Anton Backman

    Get in Touch:

    Send us Questions and Feedback

    Deconstructor of Fun Newsletter

    Deconstructor of Fun Slack Group

    Hosts:

    Mishka Katkoff

    Sponsors: Facebook Gaming, ironSource, Appsflyer, Beamable

    1 hr 26 min
  • Lets Talk: Netflix Games - Past, Present and Predictions

    Netflix entry in the games business has been rapid, methodical and diverse.  In this episodes we'll discuss what has happened till date, review Netlix' strategy and offer predictions of what could happen next. 

    Links:

    Chris Heatherly

    Ethan Levy

    Get in Touch:

    Send us Questions and Feedback

    Deconstructor of Fun Newsletter

    Deconstructor of Fun Slack Group

    Hosts:

    Mishka Katkoff

    Sponsors: Facebook Gaming, ironSource, Appsflyer, Beamable

    1 hr 8 min
  • Instant Games 2.0 with Justin Waldron, President of Playco

    The way I think about instant games is different after recording this podcast with Justin Waldron.

    As do you, I had certain perception of instant games that were based on what has been done before. You know, the HTML5 games, the Facebook Messenger games, and the iMessage games. Yet what Playco sees as an opportunity is quite different from what has been done before.

    I think you'll enjoy this podcast since it's not about the post app store world or how to do instant games better. This podcast is about emerging social platforms an how games can be a vital part of those.

    Links:

    Playco Careers 

    Justin Waldron

    Get in Touch:

    Send us Questions and Feedback

    Deconstructor of Fun Newsletter

    Deconstructor of Fun Slack Group

    Hosts:

    Mishka Katkoff

    Sponsors: Facebook Gaming, ironSource, Appsflyer, Beamable

    48 min
  • TWIG #152 When you ‘Ask app not to track,’ some iPhone apps keep snooping anyway / UK Cracks Down On In-Game Microtransactions

    Topics covered:

    When you ‘Ask app not to track,’ some iPhone apps keep snooping anyway

    New World is Already Steam's Most Played Game of 2021 Despite Server Struggles

    Niantic Shutting down AR Catan Game

    Zynga Announces FarmVille 3 for Mobile

    UK Cracks Down On In-Game Ads And Microtransactions

    Links:

    Send us Questions and Feedback

    Deconstructor of Fun Newsletter

    Deconstructor of Fun Slack Group

    Hosts:

    Mishka Katkoff, Eric Kress, Adam Telfer and Eric Seufert

    Sponsors:

    Facebook Gaming, ironSource, Appsflyer, Beamable, Betahat

    Image: idrop news

    51 min
  • How to Scale a Merge Game with Antti Hattara, CEO of Starberry Games

    During the past couple of years the market has been crazy about merge games. And it's easy to understand why. The core mechanic is simple and engaging leading to high rates of engagement.

    Merge games are also very simple to soft launch as it takes about 8 weeks to get one of these games into the hands of players. The low entry barrier is also the reason for the market getting flooded by merge games that have not been able to scale.

    My guest today is Antti Hattara, CEO of Starberry Games. As many start-ups, also his made a merge game. But what sets Starberry apart from competition is their vast experience in launching and scaling casual games.

    Now year post launch, Starberry’s Merge Mayor is finally scaling up breaking revenue and download records every week. In this episode we discuss how to scale up a merge game. Because you all know that making one is not the real challenge.

    Sponsors:

    Facebook Gaming

    ironSource

    Appsflyer

    Beamable

    Get in Touch:

    Send us Questions and Feedback

    Deconstructor of Fun Newsletter

    Deconstructor of Fun Slack Group

    Hosts:

    Mishka Katkoff


    47 min
  • TWIG #151 Dapper Labs raises another $250 million, deep games for masses, and FIFA's updated loot pack strategy

    Topics covered:

    Deep games for the masses

    FIFA 22 is bringing back 'preview packs,' but regular loot boxes are staying too

    NBA Top Shot creator Dapper Labs raises another $250 million

    Links:

    The We Works book to read "We Works the Cult of We"

    Send us Questions and Feedback 

    Deconstructor of Fun Newsletter 

    Deconstructor of Fun Slack Group

    Hosts:

    Mishka Katkoff, Eric Kress, Adam Telfer and Eric Seufert

    Image: Dapper Labs

    1 hr
  • Here's How You Can Capitalize From the Apple vs. Epic Court Ruling

    The court has ruled that Apple must allow iOS apps to offer payment options besides the ones subject to App Store's 30% fees. Essentially, these payment methods link outside of the core app experience. We explore the best ways for game studios, large and small, to capitalize on this massive change. 

    Guests:

    Chris Hewish

    Eric Seufert

    Links:

    Send us Questions and Feedback

    Deconstructor of Fun Newsletter

    Deconstructor of Fun Slack Group

    Host:

    Mishka Katkoff

    1 hr
  • TWIG #150 The App Store is the Games Store and Apple should recognize this / Can Supercell Boost Beatstar Into a Major Hit

    Topics covered:

    1. Can Supercell Boost Beatstar Into a Major Hit
    2. Apple must allow other forms of in-app purchase, rules judge in Epic v. Apple
    3. The App Store is the Games Store. Apple should recognize this.
    4. Links:

      • Send us Questions and Feedback
      • Deconstructor of Fun Newsletter
      • Deconstructor of Fun Slack Group
      • Hosts:

        Mishka Katkoff, Eric Kress, Adam Telfer and Eric Seufert

        Image: Apple

        1 hr 2 min
      • We just raised $100M - here's what's next with Ian Proulx, CEO of 1047 Games

        1047 Games is the developer of Splitgate, a portal-like shooter in beta that has amassed 13 million installs. And now this fully remote team of 40 up-and-coming developers has been laced up with hundred million Dollars to take grow their first game into a household name.

        In this episode we discuss how they achieved their amazing launch numbers after the first beta felt somewhat flat. We'll also chat how the company got started and how are they going to deploy their massive war chest to surpass the expectations set by the prominent investors.

        Links:

        1047 Games careers

        Send us Questions and Feedback

        Deconstructor of Fun Newsletter

        Deconstructor of Fun Slack Group

        Host:

        Mishka Katkoff



        50 min

      About Deconstructor of Fun

      From the publisher's feed

      Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.

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