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With arenas being built across the world and industry revenues on the rise, esports is leveling up. Joe Marsh, CEO of T1 Entertainment & Sports in Philadelphia, Pennsylvania, USA, discusses two major esports construction projects. The first is the headquarters for T1 Entertainment & Sports in Seoul, South Korea, which will be a space for the organization, gamers and fans. The second is the Fusion Arena, which is being built specifically for esports in Philadelphia.
TL Frasqueri-Molina, PMP, project management office lead and lead project manager in the broadcast technology group, esports, at Activision Blizzard in Pasadena, California, USA, talks about the growth of the esports industry, with larger companies entering the space and wider audience reach. She also shares how collaboration and clear communication across multiple teams is critical in launching esports leagues.
Key themes
[03:31] Creating a facility for an org, gamers and fans
[06:50] Building an esports arena from the ground up
[12:03] Esports industry growth and wider audience reach
[13:34] Launching esports leagues takes collaboration and communication
By Project Management Institute4.6
211211 ratings
With arenas being built across the world and industry revenues on the rise, esports is leveling up. Joe Marsh, CEO of T1 Entertainment & Sports in Philadelphia, Pennsylvania, USA, discusses two major esports construction projects. The first is the headquarters for T1 Entertainment & Sports in Seoul, South Korea, which will be a space for the organization, gamers and fans. The second is the Fusion Arena, which is being built specifically for esports in Philadelphia.
TL Frasqueri-Molina, PMP, project management office lead and lead project manager in the broadcast technology group, esports, at Activision Blizzard in Pasadena, California, USA, talks about the growth of the esports industry, with larger companies entering the space and wider audience reach. She also shares how collaboration and clear communication across multiple teams is critical in launching esports leagues.
Key themes
[03:31] Creating a facility for an org, gamers and fans
[06:50] Building an esports arena from the ground up
[12:03] Esports industry growth and wider audience reach
[13:34] Launching esports leagues takes collaboration and communication

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