Deconstructor of Fun

Deconstructor of Fun

By Deconstructor of FunLeisureVideo Games
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Deconstructor of Fun episodes

  • TWIG #306 Is Apple’s Big Move a Trick or a Treat?

    It’s Halloween and conference season, so we’re diving into all the latest insights without of course missing a basketball update.

    In today’s episode, we got Call of Duty’s continued dominance, Battlefield’s woes, Apple’s App Store for gaming, China’s rise in 4x games, and Barbie’s design mismatch. Dive in for all things gaming, snark included!
    Hosts: Jen Donahoe, Eric Kress, Phillip Black and Mishka Katkoff
    Keywords: gaming news, game industry, conferences, shooter games, Netflix gaming, Apple gaming store, gaming industry, Switch 2, Roblox, web stores, child safety, investments, Bungie, Sony, studio closures, Tencent, shooter games, Forex games, mobile gaming, Barbie game, Call of Duty, Battlefield, gaming trends
    Chapters:
    01:39 Halloween and Conference Season
    03:56 Basketball Update and Conference Insights
    10:36 Shooter Panel + Market Trends
    16:46 Netflix's AAA Game Shutdown and Apple App Store Rumors
    22:15 Nintendo Switch 2 Rumors
    26:34 Roblox's Child Safety Measures
    31:29 Investments, Divestments, and M&A
    38:50 The Struggles of IP-Driven Games
    41:40 The MOBA Market in the West
    45:30 Bungie Under PlayStation: Not Good
    47:14 Sony Shuts Down Firewalk Studios
    52:21 Chinese Developers and 4x Games
    56:24 Barbie Game's Creative Mismatch
    01:05:19 Call of Duty Continues Crushing It
    01:10:21 Battlefield's Downfall

    1 hr 13 min
  • 249. Shooting for Success: Navigating the Ultra Competitive Shooter Genre

    In this deep dive discussion, Adam Telfer, Chris Sides, Phillip Black, and Davan Brannan explore the current state of the PC and console shooter genre, analyzing player engagement trends, the impact of COVID-19, and the struggles of new game entrants in a saturated market.

    They discuss the decline in player numbers for popular titles, the challenges of maintaining engagement, and the implications for future game development. In this conversation, the speakers delve into the challenges and strategies surrounding the launch and retention of new first-person shooter (FPS) games.

    The four also discuss the importance of live content, player migration, and the barriers new titles face in a saturated market.

    The conversation ends with an exploration of the future of extraction shooters and the key elements developers must focus on to succeed in the competitive landscape of PvP shooters.

    Chapters:

    00:00 The Shooter Genre Landscape

    02:36 Analyzing Player Engagement in Shooters

    09:06 The Impact of COVID on Shooter Game Popularity

    11:00 Contrasting Successes and Failures in Recent Titles

    21:33 New Entrants and Their Struggles in the Market

    28:35 The Challenge of Launching New FPS Games

    32:00 Player Migration and Retention in FPS Titles

    35:32 Barriers for New PvP Shooters

    38:09 Strategies for Competing in a Saturated Market

    41:58 The Future of Extraction Shooters

    49:57 Key Takeaways for Developing Successful Shooters

    Keywords:

    PC, console, shooter games, player engagement, market analysis, COVID impact, game launches, FPS, PvP, PvE, FPS games, player retention, game development, extraction shooters, PvP shooters, gaming market, player migration, live service, game thesis, competitive gaming

    1 hr
  • TWIG #305 Music Stops at Netflix Games as Hell's Bells Ring for AA Games

    Arguably the most fun newsletter for games industry professionals: www.deconstructoroffun.com/subscribe

    ---

    This episode of This Week in Games covers major shifts in gaming, as Netflix shutting down its AAA studio, TikTok’s LiveOps program, and the rise of influencer marketing and Supercell’s all-hands-on-deck approach to save Squad Busters. The episode also addresses the perceived decline of AA studios.


    Hosts: Jen Donahoe, Adam Telfer, Phillip Black and Mishka Katkoff

    1 hr 17 min
  • 248. Peter Levin on Transmedia Trends, the Future of Global Gaming and Finland’s Gaming Legacy

    On his 55th visit to beyond the Wall (aka. Finland) Peter Levin of Griffin Gaming Partners delves into the influence of Finland's gaming scene, the global success of companies like Supercell, and the legacy of titles such as Angry Birds and Habbo Hotel. 


    We discuss the impact of technology, transmedia trends, and how non-endemic players like Netflix are entering the gaming space. The conversation covers strategic mergers and acquisitions, the resurgence of PC gaming, and the exciting potential in emerging markets. 


    Tune in to understand how cultural adaptability, partnership dynamics, and IP management are driving the gaming industry forward.


    00:00 Introduction and Peter's Frequent Visits to Finland

    02:59 Rovio and Angry Birds

    08:35 Impact of Nokia and Finnish Gaming Success

    15:08 Challenges and Opportunities in the Finnish Gaming Market

    18:56 Global Perspective and Market Dynamics

    27:09 Transmedia and Gaming Adaptations

    37:33 Disney's Aha Moment

    38:12 Legacy Media and Gaming

    38:37 Warner Brothers' Gaming Success

    39:21 Advice for Big IP Holders

    39:37 Investing in Gaming Executives

    40:37 Strategic Acquisitions

    41:27 Sports Leagues and Gaming

    41:55 Overinvestment Concerns

    42:48 Netflix's Gaming Strategy

    50:18 Transmedia Business Case

    52:16 John Wick in Fortnite

    55:20 Skills and IP Partnerships

    01:07:01 Future of Gaming

    01:10:49 Closing Thoughts

    1 hr 13 min
  • TWIG #304 Supercell's Marketing Shakes Up while Web3 Shoots Back!

    In this episode of TWIG (This Week in Games), the team dives into recent gaming industry news, starting with Google’s Play and Xbox announcements, followed by the Game Freak data breach and Xbox developments.

    'They discuss Supercell’s mysterious Project Rise, the rumored Destiny Rising mobile game, and blockchain gaming with Off the Grid. The episode also highlights Azra Games’ Project Legends, speculates on Scopely’s next mega-deal, and wraps up with Supercell’s marketing shakeup.

    00:00 Intro
    01:55 Quick Hits
    05:28 Google Play and Xbox Announcements
    07:43 Game Freak Data Breach and Xbox News
    13:16 Supercell's Project Rise
    14:17 Destiny Rising Mobile Game
    20:54 Off the Grid: Blockchain Gaming
    29:54 Web3 Game Development Challenges
    30:37 Marketing and Investor Influence
    31:23 Player Reception and Crypto Integration
    36:16 Azra Games and Project Legends
    45:06 Scopely's Mega Deal Speculations
    56:40 Supercell's Marketing Shakeup

    59 min
  • #247 Scopely Co-CEO, Javier Ferreira, on the Gaming Industry's Future and Strategies for Success

    Michail Katkoff sits down with Javier Ferreira, Co-CEO of Scopely, to explore the success behind Scopely's hit game Monopoly Go, which has generated over $3 billion in lifetime revenue.

    Javier shares insights into Scopely's acquisition by Savvy, the impact of solid partnerships, and Scopely's future ambitions with original IPs.

    Learn about effective game development, strategic risk-taking, and the evolving landscape of the gaming industry. Discover what makes Scopely a leader in IP-based gaming and Javier's views on the bright future of gaming.

    00:00 Introduction and Learning Journey

    01:06 Monopoly Go's Commercial Success

    07:05 Scopely's Approach to IP and Game Development

    13:13 Challenges and Convictions in Game Development

    22:44 Impact of Savvy's Acquisition on Scopely

    31:05 Future of the Gaming Industry and Final Thoughts

    35 min
  • TWIG #303 Toxic Positivity, Squad Busters Speculation and Roblox 🔥

    The TWIG team unpacks the latest developments in Ubisoft’s internal drama. They also dive into the troubled launch of Squadbusters and explore whether toxic positivity is a growing issue in game development. Plus, get the latest on the Epic vs. Google legal battle and the controversies surrounding Roblox. Tune in for sharp analysis and thoughtful discussion on all things gaming!

    02:02 Event Highlights and Industry Insights

    04:37 Savvy Games Group and Upcoming Podcasts

    08:21 Ubisoft Drama and Tencent's Stake

    13:35 Squadbusters Game Launch Misfires?

    32:51 Exploring Toxic Positivity in Game Development

    52:23 Epic vs Google Legal Battle

    59:00 Roblox Under Fire

    1 hr 14 min
  • #246 Savvy Moves: Saudi Arabia’s Gaming Vision

    Saudi Arabia has a bold vision - to transform itself into a global gaming hub by 2030. 

    With insights from Savvy Games Group CEO Brian Ward and Gerard Miles, co-CEO of executive headhunting company Mission One, we delve into the Kingdom's strategic efforts to build a robust gaming ecosystem in the Middle East. 

    Discover the opportunities and challenges of navigating business in Saudi Arabia, and learn how cultural understanding and genuine connections can foster success in this burgeoning market. Gain valuable advice on investment prospects and expansion strategies from those at the forefront of these exciting developments.


    00:00 Introduction to the Podcast and Episode Overview

    03:01 Guest Introductions and Backgrounds

    05:18 Brian's Move to Saudi Arabia

    07:35 Perceptions and Realities of Saudi Arabia

    11:15 Female Participation and Workforce Transformation

    16:29 Understanding Savvy Games Group

    23:37 Long-Term Investment Strategy and E-Sports

    30:00 Financial Discipline and Strategic Investments

    34:49 Building a Self-Sustaining Gaming Ecosystem

    38:13 Empowering Saudi Entrepreneurs

    39:05 Building a Gaming Ecosystem

    42:28 Global Comparisons and Strategies

    49:18 Talent Development and Ecosystem Growth

    01:02:06 Navigating Business Culture in Saudi Arabia

    01:10:03 Opportunities and Advice for Businesses and Individuals

    01:14:51 Conclusion and Final Thoughts

    1 hr 16 min
  • TWIG #302 Epic Legal Showdowns, Ubisoft Woes, and MMO Thrills

    Jen Donahoe, Eric Kress, Phillip Black, and Mishka Katkoff discuss the impact of California's new digital ownership law, highlights from the Tokyo Game Show, and the record-breaking numbers on Steam. They also delve into Ubisoft's delays, Behavior Interactive's acquisitions, and Meta's new AR glasses, concluding with a look at Genshin Impact's impressive revenue and market influence.


    Takeaways

    * Mishka shares insights from his recent travels and conferences.

    * Squad Busters faces challenges in the competitive gaming market.

    * Indie game publishing is on the rise with new trends emerging.

    * California's new law impacts digital ownership for gamers.

    * The relevance of the Tokyo Game Show is declining in the gaming industry.

    * Steam continues to break user records, showcasing its dominance.

    * Ubisoft's delays raise concerns about its leadership and future.

    * Behavior Interactive is expanding through acquisitions despite challenges.

    * Meta's AR glasses could revolutionize user interaction with technology.

    * Genshin Impact's success highlights the potential for high-budget mobile games.


    Segments:

    03:07 Mishka's Adventures and Industry Insights

    06:32 Squadbusters

    08:14 Quick Hits

    15:50 Epic Games and Legal Battles

    18:58 Ubisoft Struggles

    22:09 Behavior Interactive + M&A

    27:16 Throne and Liberty: A New MMO Experience

    31:34 Sports FC 25

    34:51 India

    37:52 Match Factory'

    39:08 Monopoly Go's Going Soft?

    44:20 Dragon Ball Z

    45:27 Chris Likes Meta's Orion AR Glasses??

    52:58 Genshin Impact

    1 hr 2 min
  • 245. Breaking In & Leveling Up: Meet the Game Industry’s Next Generation

    Host Jen Donahoe is joined by a panel of emerging game industry professionals—Pedro Bravo (Lead PM Monopoly Go at Scopely), Vlada Kumova (Game Producer at GameFam), and Lara Burić (Game Designer at Hutch).

    The discussion centers around the challenges and barriers faced by the next generation of game developers as they enter the industry, the difficulties of securing opportunities, and the ongoing changes in hiring practices.

    They share candid experiences about breaking into the industry, the expectations placed on junior versus senior talent, and the evolving dynamics of leadership and mentorship. The panel also explores the importance of fostering supportive environments and reducing crunch culture.

    Tune in to hear valuable insights on how the next wave of creators is navigating the complexities of game development and paving the way for future industry practices.

    02:34 Guest Intro

    03:16 Pedro

    04:07 Vlada

    04:47 Laura

    05:14 Challenges of Breaking into the Industry

    11:20 Bipolar Hiring Vibes

    18:07 Training and Mentorship

    24:42 Early Career Challenges

    28:10 Crunch Culture and Work-Life Balance

    34:09 Specialization and Workload Management

    36:54 Creating a Positive Work Environment

    42:19 Effective Communication and Management

    46:45 Gen-A and the future of Social Gaming

    51:35 Wrap-Up

    53 min

About Deconstructor of Fun

From the publisher's feed

Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.

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