Deconstructor of Fun

Deconstructor of Fun

By Deconstructor of FunLeisureVideo Games
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Deconstructor of Fun episodes

  • TWIG #117: New PUBG Mobile Game, Tencent Gonna Buy EA or Take-Two?, Vicarious -> Blizzard, Strategy and Sports Predictions!

    Welcome to TWIG #117!

    Today we cover:

    #1. A new PUBG Mobile game is on the way

    #2. Report: Tencent raising billions to buy EA, Take-Two, or others

    #3. Vicarious Visions merged into Blizzard

    #4. Deconstructor of Fun Strategy and Sports Predictions

    Hosts:

    - Miska Katkoff (@m_katkoff)

    - Joe Kim (@jokim1)

    - Eric Kress (@ekress)

    - Adam Telfer (@adamwtelfer)

    As always, pls feel free to send us feedback!

    1 hr 4 min
  • Ad Revenue & Monetization Trends in 2021 | Post-IDFA Impact

    Today we will be talking about mobile ad revenue and monetization. More specifically we will discuss What will happen in 2021 including the potential impact of IDFA deprecation

    To talk to us about these issues we have with us a good mix of ecosystem players in the industry.

    • Josh Chandley, COO, WildCard Games an indie mobile games studio building classic card games
    • Sofia Gilyazova, Head of Ad Monetization, Social Point, the mobile games division of Take Two
    • Offer Yehudai, President, Fyber. Fyber builds monetization platforms for mobile publishers.
    • Your host:

      • Joe Kim aka "DJ Limit" CEO of LILA Games
      • 1 hr 11 min
      • TWIG #116: Playtika's $11B IPO, Star Wars' IP given out like candy, Hypercasual and RPG predictions

        Welcome to TWIG #116!

        Today we cover:

        #1. Mobile game maker Playtika goes public at $11 billion valuation

        #2. 2020 year in review | Bayjinger

        #3. Star Wars Games to Be Branded Under Lucasfilm Games Banner

        #4. Hypercasual Prediction 

        #5. RPG Prediction 

        Hosts:

        - Miska Katkoff (@m_katkoff)

        - Joe Kim (@jokim1)

        - Eric Kress (@ekress)

        - Adam Telfer (@adamwtelfer)

        As always, pls feel free to send us feedback!

        1 hr 2 min
      • The Secrets of Lily's Garden - Lessons from Perhaps the Most Underrated CMO in the Industry

        Is it possible for a mid-size studio with no prior hits to enter the most competitive genre on mobile and challenge publishers that outweigh it on all aspects from game development to marketing? On paper, never! In real-life, yes!


        This episode explores the growth of Lily's Garden from an idea to a multi-hundred-million top-grossing title. And who better to talk about this than Gonzalo Fasanella, CMO of Tactile Games.

        ps: as always, open roles in the company discussed towards the end of the episode.

        In this episode we discuss the following topics:

        • How has Lily's Garden been able to sustain the incredible quarter after quarter growth for soon two years?
        • How to build and run an effective and lean marketing team in games?
        • What's the best way for the game and marketing team to work together?
        • What should CMOs / heads of performance marketing, who tend to be extremely data-driven? learn from the advertising industry?
        • 59 min
        • TWIG #115: Roblox $29.5B, Cyberpunk WTF?, Diablo Immortals, Puzzle Game Genre Predictions!

          Welcome to TWIG #115!

          Today we cover:

          #1. Roblox: $520 Million Funding And $29.5 Billion Valuation

          #2. What the hell is going on with Cyberpunk?

          #3. Diablo Immortals: More than a Meme

          #4. Puzzle Games Becomes the Top Grossing Genre on Mobile

          Hosts:

          - Miska Katkoff (@m_katkoff)

          - Joe Kim (@jokim1)

          - Eric Kress (@ekress)

          - Adam Telfer (@adamwtelfer)

          As always, pls feel free to send us feedback!

          LINKS:

          Future of UA Mobile Marketing Conference (Free Signup): https://futureofua.splashthat.com/

          Event will be held on 1/14/2021 (Thursday) at 10AM.

          Everybody (PMs, Execs, and Marketers) sign up for this now!

          55 min
        • Growth Triggers #4 Mobile Games Marketing in 2021

          Triggered growth is a segment focusing on all matters of growth. This podcast is insightful, entertaining, and highly opinionated. We call it how we see it.

          In this episode, we discuss the most common misinformation regarding IDFA deprecation, the battle for the ownership of conversion events, how product and marketing teams will work together as one. 

          In addition, we'll discuss trends in creatives, ad spend, and ad monetization. Talk about the role of app store testing and player research. And of course hypothesize what the big three (Apple, Google, and Facebook) will look like in 2021.

          Your hosts:

          Michail Katkoff and Eric Seufert

          57 min
        • TWIG #114: Happy New Years! | Best of 2020

          Welcome to TWIG #114!

          Today we cover the best and worst of 2020 in the Games Industry!

          Hosts:

          - Miska Katkoff (@m_katkoff)

          - Joe Kim (@jokim1)

          - Eric Kress (@ekress)

          - Adam Telfer (@adamwtelfer)

          As always, pls feel free to send us feedback!

          LINKS:

          Future of UA Mobile Marketing Conference (Free Signup): https://futureofua.splashthat.com/

          Event will be held on 1/14/2021 (Thursday) at 10AM. 

          Everybody (PMs, Execs, and Marketers) sign up for this now! 


          1 hr 13 min
        • What do Successful Game Projects Have in Common?

          The topics covered in the episode are:

          1. What are the biggest differences in how the big companies and the indie ones build their games?
          2. How to decide what the project is going to be balancing between data and intuition 
          3. How to choose the right monetization model for your game
          4. How to drive sustainability through updates, new player acquisition, and reactivating lapsed ones
          5. What are the main shifts in player behaviour post-2020:

          6. Shoutout to the Googler Martin Svoboda who interviewed me

            46 min
          7. Growth Triggers #3 IDFA Depreciation for the Product Leads

            Growth Triggers is a segment focusing on all matters of growth. In this episode, we focus on;

            • How much info will I have about where the players are coming from post IDFA
            • what happens to a/b testing and offers?
            • What happens to soft-launching
            • Ad monetization?
            • LTV curve vs. LTV curves
            • Are fake ads done? 
            • how can product teams help the marketing team?
            • Your hosts

              Michail Katkoff and Eric Seufert

              1 hr 6 min

            About Deconstructor of Fun

            From the publisher's feed

            Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.

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