Deconstructor of Fun

Deconstructor of Fun

By Deconstructor of FunLeisureVideo Games
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Deconstructor of Fun episodes

  • Building Games For A Female Audience | Ft. Renata Caldani, Joana Marques, and Maryna Iaremenko

    How do you design mobile games for a female audience? In this talk, we cover genres, motivations, mechanics, and much more!

    Speakers:

    • Maryna Iaremenko, Lead Game Designer, GameHouse
      • Joana Marques, Sr. Product Manager
      • Renata Caldani, Brand Manager, Square Enix Montreal
      • Moderator:

        • Joseph Kim, CEO LILA Games
        • SPONSOR:

          This podcast is sponsored by Square Enix Montreal. 

          Check out a ton of open listings right: *** HERE ***


          Also, check out some of the open positions below:

          Senior VFX Artist

          Game Designer

          Lead Game Designer

          UA Marketing Artist

          Data Analyst

          Executive Producer

          Development Director

          Bi Developer

          Software Development Manager

          Release Management Supervisor

          User Researcher


          38 min
        • TWIG 123: Fortnite Acquires Fall Guys Dev Mediatonic, Ubisoft NFT Game, and Dream Games Secures $50M

          Welcome to TWIG #123!

          Today we cover:

          #1. Fortnite developer Epic buys Fall Guys studio Mediatonic

          #2. Gaming Giant Ubisoft Partners With Ethereum-based NFT Platform Sorare

          #3. Dream Games secures $50m Series A round


          LINKS:

          Join us on Clubhouse this Friday 3/12/2021 at 12PM PST to discuss the Future of Games Industry M&A

          • https://www.joinclubhouse.com/event/MRQ1Z7pE
          • Hosts:

            - Miska Katkoff (@m_katkoff)

            - Joe Kim (@jokim1)

            - Eric Kress (@ekress)

            - Adam Telfer (@adamwtelfer)

            As always, pls feel free to send us feedback!

            Check out TWIG on the GameMakers YouTube Channel!

            1 hr 2 min
          • How to Turnaround a Company with Offer Yehudai, President of Fyber

            Let's be honest, leading a winning team is easy. Success breeds success and you're rolling from one victory to another with the momentum growing day-by-day. 

            What is hard is taking over a team that is failing and turning it around. What is even harder is turning around a declining public company, whose numbers are scrutinized every single quarter by shareholders and analysts.

            I'm joined by Offer Yehudai, President of Fyber, who shares his experience in spearheading Fyber's 3-year turnaround.

            49 min
          • TWIG #122: PUBG New State, Genshin Impact Dev Costs, Google Stadia Problem?, & Spotify Remote Work

            Welcome to TWIG #122!

            Today we cover:

            #1. PUBG: New State is a futuristic new battle royale game for Android and iOS

            #2. Genshin Impact Dev Costs

            #3. Google Stadia Problem?  A Video Game Unit That’s Not Googley Enough

            #4. Spotify says it's letting employees work from anywhere, while still paying San Francisco and New York salaries

            Hosts:

            - Miska Katkoff (@m_katkoff)

            - Joe Kim (@jokim1)

            - Eric Kress (@ekress)

            - Adam Telfer (@adamwtelfer)

            As always, pls feel free to send us feedback!

            Check out TWIG on the GameMakers YouTube Channel!

            59 min
          • How to Market Mobile Games in 2021 with Kieran O’Leary, VP Marketing at Rovio

            ATT will handicap ad platforms’ abilities to target specific users throwing a wrench in the growth strategies of most top mobile game publishers. The three key changes will be:

            1. Resurrection of Product Marketing 
            2. The Role of an IP in performance marketing 
            3. The Broadening of Media Mix
            4. In this episode I'm joined by Kieran O'Leary, VP of Marketing at Rovio, to discuss mobile games marketing in 2021. We focus on the topics above and discuss what's the best way for the game and marketing team to work together.


              41 min
            5. TWIG #121: BlizzCon, Zynga accelerates, Rovio's financials and VALHEIM!

              Welcome to TWIG #120!

              Today we cover:

              #1. Zynga’s plan to accelerate growth in 2021

              #2. BlizzCon Online 2021

              #3. Valheim: How a 5-Person Team Created the Most Popular Game on Steam

              #4. Rovio 2020 Financial Statement 

              Hosts:

              - Miska Katkoff (@m_katkoff)

              - Joe Kim (@jokim1)

              - Eric Kress (@ekress)

              As always, pls feel free to send us feedback!

              Check out TWIG on the GameMakers YouTube Channel!

              58 min
            6. Embracer Group: Strategy, Outlook, and Focus on the Long-term | Kenshi Arasaki (ATA), Ken Go (DECA), and Randy Pitchford (Gearbox), Lars Wingefors (Embracer),

              We get a comprehensive and in-depth discussion talking about industry consolidation/consolidators and more specifically about the Embracer Group.  In a unique discussion, we get a very holistic perspective on Embracer speaking to:

                    - Kenshi Arasaki, CEO, A Thinking Ape, One of the best in the industry at long-tail and forever franchise games with titles from the early days of IOS like Kingdoms at War. 

                      - Ken Go, CEO, DECA Games, Who specialize in live operations having taken over and successfully managed live titles such as former gree titles like Knights & Dragons and Modern War. 

                   - Randy Pitchford, President and Co-founder Gearbox, I think everyone knows Gearbox games most notably Borderlands. 

                   - Lars Wingefors, Co-founder and Group CEO, Embracer Group, Quickly becoming famous for a lot of the recent industry acquisitions they have been making. 

              Host:

                 - Joe Kim, CEO LILA Games

              57 min

            About Deconstructor of Fun

            From the publisher's feed

            Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.

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