Deconstructor of Fun

Deconstructor of Fun

By Deconstructor of FunLeisureVideo Games
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Deconstructor of Fun episodes

  • The Dos and Don'ts of Cross-Platform Development with Maxwell Zierath

    Cross-platform makes all the sense on the paper. More platforms increase your games' reach and will limit your dependency on a single platform. Yet despite all the tools, cross-platform development remains extremely difficult and thus incredibly risky.

    In this episode, we discuss the following questions: How do you approach cross-platform development? Do you focus on one platform? If so, which one? Do you start with the hardest or the easiest? Do you do it all internally or so use partners to make ports? Do you have a dedicated team to work on tools for cross-platform development? What happens when your game goes live. How do you make updates?

    Shoutout to Maxwell Zierath for joining the podcast.

    56 min
  • TWIG 127: Clash of Clans 3 New Games, Tencent Timi $10B in 2020, Manticore Raises $100M

    Welcome everybody to This Week In Games #127.

    News for today:

    #1. Exclusive: Tencent's Timi gaming studio generated $10 billion in 2020, sources say

    #2. Manticore Games raises $100M for user-generated games in the ‘multiverse’

    #3. Clash Of Clans Reveals Three New Games: Clash Quest, Mini, & Heroes

    #4. Wild Rift is League of Legends for everyone (We didn't really cover this)


    SPONSOR:

    - The Industry's Best Market Research Firm: Beta Hat


    Your hosts:

    - Miska Katkoff (@m_katkoff)

    - Joe Kim (@jokim1)

    - Eric Kress (@ekress)

    - Adam Telfer (@adamwtelfer)

    As always, pls feel free to send us feedback!

    1 hr 1 min
  • TWIG #126: Rocket League Mobile, League of Legends Wild Rift, & Tencent Regulatory Compliance

    Welcome everybody to This Week In Games #126.

    News for today:

    #1. Rocket League Coming to Mobile

    #2. The 'League of Legends: Wild Rift' Open Beta Is Out Now in the Americas on iOS and Android alongside Version 2.2

    #3. Tencent Stresses Regulatory Compliance as Profits From Gaming, Payments Surge

    News that Triggered Eric:

    #1. Qualcomm is reportedly developing a Switch-like Android gaming device

    #2. EA developing new PGA Tour game, its first golf title in six years

    #3. The Global Cloud Gaming Market Is on Track to Generate Revenues of $3.2 Billion by 2023 | Newzoo

    #4. Nexon invests $874 million in Hasbro, Bandai Namco, Konami, and Sega Sammy


    LINKS:

    - Creators at Work Podcast & Brett Nowak's Liquid & Grit Gaming Market Research Company


    Your hosts:

    - Miska Katkoff (@m_katkoff)

    - Joe Kim (@jokim1)

    - Eric Kress (@ekress)

    - Adam Telfer (@adamwtelfer)

    As always, pls feel free to send us feedback!


    1 hr 3 min
  • Game Publishing on Roblox | Gamefam CEO Joe Ferencz

    The creator community on Roblox to date has consisted of many younger former players that have advanced from playing to building games on the platform.  Many have wondered when and if the platform would start bringing in more professional developers and publishers.  '

    Here with us today to talk about Roblox’s development platform and opportunity space for devs is Joe Ferencz, CEO of GameFam. Gamefam is a recent venture backed startup specifically targeting Roblox and aiming to become the first big gaming company focused on the platform  

    The company was founded in 2019, currently lists 37 full time employees and 8 live games on Roblox including Ultimate Driving and Hot Wheels Open World.

    Host:

    Joe Kim, CEO LILA Games: https://www.linkedin.com/in/jokim/

    Guest:

    Joe Ferencz, CEO Gamefam: https://www.linkedin.com/in/joe-ferencz-ba76b78/

    LINKS:

    https://gamefam.com/

    Interview on GameMakers Youtube: https://youtu.be/ym4Xluf6P4Y


    55 min
  • Scaling So Far with Savage Game Studios

    CEO & Co-Founder of Savage Game Studios, Michail Katkoff, joins Matthew Ellis for a chat in the latest episode of Scaling So Far 🎙


    Having led and built teams at the like of Supercell, Rovio & Zynga in the past, Michail shares advice on hiring awesome studio talent, the impact of having leaders who listen, & keeping your culture alive & evolving 👾

    ... oh & he answers the question on everyone's lips - what being a "Savage" means to them 🤔

    Listen in & follow Deconstructor of Fun for more #freetoplay insights from Michail 👌

    Scaling So Far podcast: 🎧 https://lnkd.in/dYZsyXq 🎧

    58 min
  • TWIG #125: Mr. Beast VC Fund, IronSource SPAC, 2K Tiger Woods, Discord $10B+, NYT Games Biz ft. Dean Takahashi from GamesBeat

    Welcome to TWIG #125!

    Today we cover:

    #1. MrBeast’s management company, Night Media, has a new venture fund that’s backed by creators

    #2 2k Sports Acqures HB Studios, signs PGA Tour 2k deal with Tiger Woods

    #3. Thoma Bravo SPAC Agrees to Take IronSource Public

    #4. Facing Post-Trump Slowdown, New York Times Eyes $100 Billion Games Market

    #5. Discord exploring sale that could be worth more than $10 billion

    LINKS:

    #1. AdTech + Game Studios | The big DANGER from Applovin and Zynga

    #2. Consumer Insights In Gaming

    Guest:

    - Dean Takahashi, Lead Writer VentureBeat & GamesBeat

    Hosts:

    - Miska Katkoff (@m_katkoff)

    - Joe Kim (@jokim1)

    - Eric Kress (@ekress)

    - Adam Telfer (@adamwtelfer)

    As always, pls feel free to send us feedback!

    Check out TWIG on the GameMakers YouTube Channel!

    1 hr 7 min
  • Danger of Integrated Studios + Ad Networks: Applovin and Zynga

    Recently Applovin a major ad network and games studio - announced the acquisition of Adjust which is a company known as an MMP or mobile measurement partner.

    Zynga recently announced its intentions of acquiring an ad network including supply and demand side tech, mediation, and an MMP

    We discuss the potential implications of these kinds of vertically integrated acquisitions with a games studio business pose a number of conflicts and dangers to potential customers of the ad networks.

    Speakers:

    • Josh Chandley - COO of WildCard Games and current customer of AL
    • Josh Burns -  Founder of DigitalDevConnect, A games industry veteran and neutral party
    • Filippo De Rose - Head of Growth at Trap Light, also previously at Pixelberry and a former customer of AL
    • Aviad Dadon - Chief Strategy Officer at Bidshake
    • Moderator:

      • Joe Kim - CEO LILA Games
      • 1 hr 17 min
      • TWIG #124: Star Wars to Marvel -> Licensed IP, Applovin S1, Roblox: Dawn of the Metaverse

        Welcome to TWIG #124!

        Today we cover:

        #1. From Star Wars to Marvel, licensed video games are becoming more ambitious. Here’s why.

        #2. AppLovin S1 (our take on the MTM take) 

        #3. Roblox: Dawn of the Metaverse

        LINKS:

        • AdTech + Game Studios: The BIG Danger
        • Creators at Work Podcast (Liquid & Grit)
        • Hosts:

          - Miska Katkoff (@m_katkoff)

          - Joe Kim (@jokim1)

          - Eric Kress (@ekress)

          - Adam Telfer (@adamwtelfer)

          As always, pls feel free to send us feedback!

          Check out TWIG on the GameMakers YouTube Channel!

          57 min

        About Deconstructor of Fun

        From the publisher's feed

        Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.

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