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Cross-platform makes all the sense on the paper. More platforms increase your games' reach and will limit your dependency on a single platform. Yet despite all the tools, cross-platform development remains extremely difficult and thus incredibly risky.
In this episode, we discuss the following questions: How do you approach cross-platform development? Do you focus on one platform? If so, which one? Do you start with the hardest or the easiest? Do you do it all internally or so use partners to make ports? Do you have a dedicated team to work on tools for cross-platform development? What happens when your game goes live. How do you make updates?
Shoutout to Maxwell Zierath for joining the podcast.
Welcome everybody to This Week In Games #127.
News for today:
#1. Exclusive: Tencent's Timi gaming studio generated $10 billion in 2020, sources say
#2. Manticore Games raises $100M for user-generated games in the ‘multiverse’
#3. Clash Of Clans Reveals Three New Games: Clash Quest, Mini, & Heroes
#4. Wild Rift is League of Legends for everyone (We didn't really cover this)
SPONSOR:
- The Industry's Best Market Research Firm: Beta Hat
Your hosts:
- Miska Katkoff (@m_katkoff)
- Joe Kim (@jokim1)
- Eric Kress (@ekress)
- Adam Telfer (@adamwtelfer)
As always, pls feel free to send us feedback!
Growth Triggers is a segment focusing on all matters of growth.
In this episode, we discuss Digital Turbine's shopping spree, the latest in ATT, Warpath's launch trailer, and working with celebrities.
Your hosts:
Michail Katkoff (twitter) and Eric Seufert (twitter) + Christian Calderon
Welcome everybody to This Week In Games #126.
News for today:
#1. Rocket League Coming to Mobile
#2. The 'League of Legends: Wild Rift' Open Beta Is Out Now in the Americas on iOS and Android alongside Version 2.2
#3. Tencent Stresses Regulatory Compliance as Profits From Gaming, Payments Surge
News that Triggered Eric:
#1. Qualcomm is reportedly developing a Switch-like Android gaming device
#2. EA developing new PGA Tour game, its first golf title in six years
#3. The Global Cloud Gaming Market Is on Track to Generate Revenues of $3.2 Billion by 2023 | Newzoo
#4. Nexon invests $874 million in Hasbro, Bandai Namco, Konami, and Sega Sammy
LINKS:
- Creators at Work Podcast & Brett Nowak's Liquid & Grit Gaming Market Research Company
Your hosts:
- Miska Katkoff (@m_katkoff)
- Joe Kim (@jokim1)
- Eric Kress (@ekress)
- Adam Telfer (@adamwtelfer)
As always, pls feel free to send us feedback!
The creator community on Roblox to date has consisted of many younger former players that have advanced from playing to building games on the platform. Many have wondered when and if the platform would start bringing in more professional developers and publishers. '
Here with us today to talk about Roblox’s development platform and opportunity space for devs is Joe Ferencz, CEO of GameFam. Gamefam is a recent venture backed startup specifically targeting Roblox and aiming to become the first big gaming company focused on the platform
The company was founded in 2019, currently lists 37 full time employees and 8 live games on Roblox including Ultimate Driving and Hot Wheels Open World.
Host:
Joe Kim, CEO LILA Games: https://www.linkedin.com/in/jokim/
Guest:
Joe Ferencz, CEO Gamefam: https://www.linkedin.com/in/joe-ferencz-ba76b78/
LINKS:
https://gamefam.com/
Interview on GameMakers Youtube: https://youtu.be/ym4Xluf6P4Y
CEO & Co-Founder of Savage Game Studios, Michail Katkoff, joins Matthew Ellis for a chat in the latest episode of Scaling So Far 🎙
Scaling So Far podcast: 🎧 https://lnkd.in/dYZsyXq 🎧
Welcome to TWIG #125!
Today we cover:
#1. MrBeast’s management company, Night Media, has a new venture fund that’s backed by creators
#2 2k Sports Acqures HB Studios, signs PGA Tour 2k deal with Tiger Woods
#3. Thoma Bravo SPAC Agrees to Take IronSource Public
#4. Facing Post-Trump Slowdown, New York Times Eyes $100 Billion Games Market
#5. Discord exploring sale that could be worth more than $10 billion
LINKS:
#1. AdTech + Game Studios | The big DANGER from Applovin and Zynga
#2. Consumer Insights In Gaming
Guest:
- Dean Takahashi, Lead Writer VentureBeat & GamesBeat
Hosts:
- Miska Katkoff (@m_katkoff)
- Joe Kim (@jokim1)
- Eric Kress (@ekress)
- Adam Telfer (@adamwtelfer)
As always, pls feel free to send us feedback!
Check out TWIG on the GameMakers YouTube Channel!
Recently Applovin a major ad network and games studio - announced the acquisition of Adjust which is a company known as an MMP or mobile measurement partner.
Zynga recently announced its intentions of acquiring an ad network including supply and demand side tech, mediation, and an MMP
We discuss the potential implications of these kinds of vertically integrated acquisitions with a games studio business pose a number of conflicts and dangers to potential customers of the ad networks.
Speakers:
Moderator:
Growth Triggers is a segment focusing on all matters of growth. In this episode, we discuss AppLovin's S1, the future of Clubhouse, and how China's tech giants are exploring ways to skirt Apple's privacy changes.
Your hosts:
Michail Katkoff (twitter) and Eric Seufert (twitter)
Welcome to TWIG #124!
Today we cover:
#1. From Star Wars to Marvel, licensed video games are becoming more ambitious. Here’s why.
#2. AppLovin S1 (our take on the MTM take)
#3. Roblox: Dawn of the Metaverse
LINKS:
Hosts:
- Miska Katkoff (@m_katkoff)
- Joe Kim (@jokim1)
- Eric Kress (@ekress)
- Adam Telfer (@adamwtelfer)
As always, pls feel free to send us feedback!
Check out TWIG on the GameMakers YouTube Channel!
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