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This is no BS gaming podcast 2.5 gamers session #43. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game design, and Ad monetization jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Special Guest: Joseph Kim
Youtube: https://youtu.be/YELacUx-_E8
Agenda:
00:00 Intro
02:00 JK intro
03:14 Why India?
07:24 WE ARE BRUTALLY HONEST (as is my newsletter! Sign up)
07:55 Incredible talent in India
09:06 Ping JK for the PM role at LILA Games
10:30 Why build a shooter game?
13:00 Subgenre expansion
14:40 Look at how Felix is amazed by JK
15:35 Shooter Crazy shit articulation
15:52 Successful 4X characteristics
20:20 The amount of stress is enormous!
20:37 Who is this ghost talking?
21:40 Systems and vectors
22:25 Ads in shooter games
24:33 How to implement Ads into the game?
25:48 How to validate product controversy
27:02 Validation models
29:52 Throw me under the bus, BOYZ!
30:20 Marketability tests & market research
32:00 You need to be cool as JK to see trends in gaming
33:00 Is mobile F2P dead?
37:52 What if Ads monetization disappears?
38:48 What if Appstore won't exist?
39:23 Apple is working on allowing sideloading in the EU
41:30 New business models in F2P?
42:32 Is really hard to get your company funded?
44:29 New buzzword Generative AI
46:41 Best advice on how to approach building new games or companies?
48:23 Remo is actually generated by AI
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!
Please share feedback and comments - [email protected]
If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up for the Brutally Honest newsletter by Matej Lancaric
Latest blog: https://lancaric.me/user-acquisition-predictions-2023/
This is no BS gaming podcast 2.5 gamers session #42. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/dlBSemAPfmE
Agenda:
00:00 Intro
03:32 Matej with T-Shirt on (fans want, fans get)
04:05 Good Job Singular Webinar
04:49 Modern Arnold Schwarzenegger
05:12 Battle against the sexist ads begins
05:48 Sexist ads admon perspective
06:47 Decimals - the Signature admon move
10:38 Jakub thinks FTC blocks the M&A of Activision
12:46 Golds & Goblins intro
14:02 Felix & Jakub take a guess about certain monetisation strategy
15:19 UA channel mix of Gold & Goblins
16:49 How much money are they spending?
17:27 Cats come here for decimals!
17:40 EHM!
18:25 Creative strategy
19:43 Matej makes a surprise prediction
21:21 Ad monetisation deep dive
21:59 Give me your lunch decimals!
25:17 Scandinavians love Goblins!
26:42 Admon is working super well, dont touch it!
27:11 Jakub and Felix invite you to sign up to Matej's newsletter at lancaric.me
27:45 Idle genre history lesson
34:49 Gold & Goblins core gameplay
39:19 Pacing is important for exponential growth
40:00 Design space for system and vectors
40:15 Felix wants to hear about the ads, Felix wants to hear about the ads
44:36 Little bit of the game design improvements
45:10 JAKUB HAS SEEN IT ALL
47:20 People should talk about the game more, its excellent!
48:28 Retention numbers
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - [email protected]
If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up to Brutally Honest newsletter by Matej Lancaric
Latest blog: https://lancaric.me/11-tips-for-killer-user-acquisition-ops-q4-version/
Adikteev resources: https://www.adikteev.com/whitepaper/smart-cross-promotion-is-the-future-of-app-marketing
This is no BS gaming podcast 2.5 gamers session #41. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/-qlfBKC9jBY
Agenda:
00:00 Intro
04:12 Felix and his Q4 admon fun stuff
05:06 Jakub yawning because Felix is boring audience with economics and BS
07:35 no wishy-washy predictions - decimals makes a difference for fucks sake
08:34 No BS Felix pls
09:35 Biggest eCPM gains (go big or go home)
11:48 Top Admon tips for Xmas
12:23 Jakub brainfarted on admon networks
14:00 Felix shills his own admon blogpost. Dont read it pls!
14:44 UA intro of Goddess of Victory: Nikke
17:00 Why is the game earning so much money?
19:06 UA mix review
19:41 no fake creatives, but sexist AF
21:48 new wave of sexist ads emerging for match3 and merge games
22:40 tactile games started this new trend unfortunately
24:45 STOP WITH THE SEXIST ADS NOW!
27:25 UA Rant over
28:12 Matej shut up, your surface level review is not enough
29:08 Super boring Jakub intro about Goddess of Victory: Nikke
33:00 5 million downloads and 83 million revenue
33:40 Nerds vs Otakus (gimme your lunch money OTAKU!)
38:45 The secret sauce of Waifu games
40:15 That pool vs deadpool making money
46:11 Azur lane liveops
47:30 Nikke revenue by country
48:30 Remoson was born
53:30 Waifu differentiators
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - [email protected]
If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up to Brutally Honest newsletter by Matej Lancaric
Latest blog: https://lancaric.me/11-tips-for-killer-user-acquisition-ops-q4-version/
Welcome dear listener! This is a 2.5 gamers podcast with an honest interviews segment #5. Asking tough questions, having fun and dropping some knowledge with gaming industry peeps.
Rafael Vivas & Felix Braberg
Youtube: https://youtu.be/O5ip4p73TrU
Agenda
00:00 - Intro
00:40 - Welcome to the podcast Rafael Vivas
01:38 - Rafael’s background
05:01 - Where is mobile gaming heading as an industry?
07:14 - ATT gaming winners
07:42 - What is Vessel?
09:10 - What does Vessel do?
09:28 - Vessel’s in-game metrics?
10:18 - Would you not get the same results with normal game events?
10:48 - Vessel results over time
11:52 - How should Vessel be used?
14:28 - Which gaming genera’s work best?
15:58 - Does Vessel have Apple and Google’s blessing?
15:40 - Apples new NFT guidelines
17:23 - What’s the cost?
18:07 - Cost in % please!
18:40 - Competition?
19:00 - Roomers…
19:30 - Free to own
20:56 - Remove royalties
22:00 - How to think about in game NFTs?
23:10 - How to get started?
24:14 - What % revenue can Vessel earn devs?
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - [email protected]
If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up to Brutally Honest newsletter by Matej Lancaric
This is no BS gaming podcast 2.5 gamers session #40. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/E6ZYNQExv2A
Agenda:
00:00 Intro
03:05 Kudos to us
05:10 Newzoo forecast clickbait
07:10 Felix can't write headlines
08:15 but can predict 2023 industry growth (only after thanksgiving though)
09:00 Google struck a deal with Activision - getting sued
12:38 Felix is looking forward to the best days in his life
13:09 Google bidder update (approach your Admob friend for beta)
14:50 Amazon Publisher Services update
16:51 Predictions suck
17:13 Q4 is tough (only Felix is happy)
19:09 Redecor stopped UA totally
21:00 Budget scenarios
23:53 How to decrease budget efficiently?
26:04 Q4 UA tips for Megacorps
27:30 CARPE YOLO!
27:57 Rapid creative testing
28:23 No Holiday BS pls
28:40 No UA experiments
30:54 Getting pleasure from watching Ads
32:57 Heroes vs Hordes is growing
33:40 Q4 Liveops tips & prep
43:34 Azur lane & Township adding mini games as Liveops events
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - [email protected]
If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up to Brutally Honest newsletter by Matej Lancaric
Thanks to our sponsor Adikteev! Read the Upland case study - https://www.adikteev.com/blog/how-upland-drove-high-engagement-to-boost-in-app-conversions-by-33
This is no BS gaming podcast 2.5 gamers session #39. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Special guest: Maria Gillies
Youtube: https://youtu.be/jqa5V05U1eM
Agenda:
00:00 Intro
04:04 My.games was removed from App store & GP
05:00 Why did it happen? Oligarchs much?
08:11 How do you do a game review properly?
08:40 UA review in general. What to look for?
10:20 Unfortunate news. Diversify the diversification t-shirts stuck in China.
Pre-order now at [email protected]
13:27 Reviewing individual UA channels
14:40 UA benchmarks
15:50 Rush Royale creatives strategy
19:40 How to approach the game review from the product side?
20:50 Wild Detective Pikachu appears
25:40 Product trick how to do a fast review
29:00 You need to know the archetypes
29:50 Jakub & his balloons
31:00 Habby examples
31:23 What is the difference between the core gameplay and game meta with examples?
33:27 Explaining excel sheets to random industry peeps
34:15 Pacing is a delicate balancing act
36:33 My.games portfolio
36:35 Jakub is geeking out on the Rush Royale product review
42:50 Jakub is happy Maria is on the pod
43:35 The BEST part of the product review - Ad monetisation
45:30 6 ads placements
46:52 Hypothetical question: Should you add ad monetisation to the game or bank on the premium feel?
48:30 Marvel Snap AdWINK
48:50 Felix magical Daily Ad revenue estimate calculation
51:15 How critical is it to hire an expert in Admon?
54:00 Ad network mix review
56:00 What to add into the mix to get ARPDAU higher by 5%
58:50 How to select the games for review?
1:00:00 How do you know what to look for?
1:01:00 How do you define interesting live ops?
1:03:00 Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - [email protected] / lancaric.me
This is no BS gaming podcast 2.5 gamers session #38. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/KwYPBbIrRUE
Agenda:
00:00 Intro
02:30 Podcast agenda
04:18 How to maximise Ad revenue for a holiday season?
05:33 Mariah Carey made over 50mil! Devs, please look at her..
06:50 Q4 Admon tip 1
08:52 Q4 Admon tip 2
10:20 Q4 Admon tip 3 (how to make $26k extra/year)
13:38 Mr.Robot Remiar gives a compliment to Felix
14:40 Admob people please leave here!
14:42 Q4 Admon super pro tip 4
16:37 Admob people please come back here!
16:43 UA Q4 intro
17:43 Seasonal creatives in UA
20:40 New TikTok SPC campaign
23:00 SPC campaign perfomance
23:52 Noob question from non-UA Jakub
24:50 How could you get the best performance on SPC campaign?
25:52 Facebook UA vs TikTok UA?
27:57 War of Clones - Heroes vs. Hordes intro
28:42 Brief UA check
30:11 Jakub's excitement about Heroes vs. Hordes is immense
32:10 Timelines
33:40 Heroes vs. Hordes numbers
34:40 Vectors & systems
39:00 Is survivor.io or Heroes vs. Hordes niche?
41:14 Marvel Snap patchnotes
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - [email protected] / lancaric.me
Learn more from our sponsor: https://www.adikteev.com/blog/implement-cross-promotion-for-apps
This is no BS gaming podcast 2.5 gamers session #37. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/LnA10ZZ3Nc4
Agenda:
00:00 Intro
03:20 Second Dinner company intro
05:40 Jakub being rude!
06:50 Channel mix (Facebook is the biggest spender)
07:30 How to stop pouring UA money down the drain
08:55 GEO revenue mix
09:40 GEO mix both Android and iOS in terms of spend
10:45 Shotgun UA approach
11:30 how to run CCG UA on ad networks?
15:05 Tiktok UA strategy
16:50 Creative strategy
21:42 Admon intro
22:55 Ads vs Marvel license?
24:50 Highest AdARPDAUs
25:00 Ad realm of speculations
26:40 Missing out on $500k of Ads?
28:10 Game design & Second dinner team intro
28:45 Good old mulligan
31:00 Gwent vs Marvel Snap comparison
33:45 what can you buy for hard cold cash?
34:00 pre-scripted pools of cards
37:30 Rock-paper-scissors
39:20 You can't speed up the game with money!
40:50 calculating the spending depth
45:57 Win rate increases retention
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - [email protected] / lancaric.me
Welcome dear listener! This is a 2.5 gamers podcast with an honest interviews segment #4. Asking tough questions, having fun and dropping some knowledge with gaming industry peeps.
Erik Gloersen & Matej Lancaric
Youtube: https://youtu.be/U9VvPzLk3Pk
Agenda
00:00 Podcast intro
01:28 Erik Gloersen introduction
08:00 Erik & Sisu ventures
08:50 Pre-powerpoint investment
09:35 Which skills do you require to be a general manager in a fund?
11:20 Investing in repeat-founders
13:44 How to do the due diligence?
17:00 UA is hard, mobile is dead
21:00 Is blockchain a new way of gaming?
28:00 Who do you need in your founding team
29:20 Is UA important in the first stage?
32:00 How many home runs per failure do you need? How does the VC model work?
34:30 When bootstrap and when to take VC money?
40:19 Biggest regret in investment
42:00 Favourite books
https://www.amazon.com/Creativity-Inc-Overcoming-Unseen-Inspiration/dp/0812993012
https://www.amazon.com/Built-to-Last-Jim-Collins-audiobook/dp/B0813QCVN9/ref=sr_1_1
https://www.amazon.com/Zero-to-One-audiobook/dp/B00M284NY2/ref=sr_1_1
44:35 Rapid quiz
sisu.vc
Please share feedback and comments - [email protected] / lancaric.me
This is no BS gaming podcast 2.5 gamers session #36. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/i3g99yfCS5E
Agenda:
00:00 Intro
03:23 Google AdROAS campaigns
09:25 Hamburger optimisation approach
10:30 Proxy events BS
12:30 Proxy event test suggestions
15:20 Ads are beautiful
16:00 Exchanges are growing
20:40 Inventory LOL!
22:31 Admon Super secret & super helpful tip
24:00 IT'S JUST ONE LINE OF CODE!
26:18 Admon tip no.2
26:44 Survivor.io observations & updates
28:08 Props to us
30:40 What is a horizontal content?
35:10 1.5Mil USD /day revenue!
35:20 Retention metrics Archero vs Survivor.io
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - [email protected] / lancaric.me
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