two & a half gamers

two & a half gamers

By Lancaric.meLeisureVideo Games
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two & a half gamers episodes

  • two & a half gamers session #43 - How to approach new game development & see new trends in gaming

    This is no BS gaming podcast 2.5 gamers session #43. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game design, and Ad monetization jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4 am conference discussion vibe, so let's not take it too seriously.

    Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič

    Special Guest: Joseph Kim

    Youtube: https://youtu.be/YELacUx-_E8

    Agenda:

    00:00 Intro

    02:00 JK intro

    03:14 Why India?

    07:24 WE ARE BRUTALLY HONEST (as is my newsletter! Sign up)

    07:55 Incredible talent in India

    09:06 Ping JK for the PM role at LILA Games

    10:30 Why build a shooter game? 

    13:00 Subgenre expansion

    14:40 Look at how Felix is amazed by JK

    15:35 Shooter Crazy shit articulation

    15:52 Successful 4X characteristics

    20:20 The amount of stress is enormous!

    20:37 Who is this ghost talking?

    21:40 Systems and vectors 

    22:25 Ads in shooter games

    24:33 How to implement Ads into the game?

    25:48 How to validate product controversy

    27:02 Validation models

    29:52 Throw me under the bus, BOYZ!

    30:20 Marketability tests & market research

    32:00 You need to be cool as JK to see trends in gaming

    33:00 Is mobile F2P dead?

    37:52 What if Ads monetization disappears?

    38:48 What if Appstore won't exist?

    39:23 Apple is working on allowing sideloading in the EU

    41:30 New business models in F2P?

    42:32 Is really hard to get your company funded? 

    44:29 New buzzword Generative AI

    46:41 Best advice on how to approach building new games or companies?

    48:23 Remo is actually generated by AI


    Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

    Hit the Subscribe button on Youtube, Spotify, and Apple!

    Please share feedback and comments - [email protected]

    If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up for the Brutally Honest newsletter by Matej Lancaric

    Latest blog: https://lancaric.me/user-acquisition-predictions-2023/

    50 min
  • two & a half gamers session #42 - Sexist ads admon side, Gold & Goblins full UA, Admon, GD review

    This is no BS gaming podcast 2.5 gamers session #42. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.

    Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič

    Youtube: https://youtu.be/dlBSemAPfmE

    Agenda:

    00:00 Intro

    03:32 Matej with T-Shirt on (fans want, fans get)

    04:05 Good Job Singular Webinar

    04:49 Modern Arnold Schwarzenegger

    05:12 Battle against the sexist ads begins

    05:48 Sexist ads admon perspective

    06:47 Decimals - the Signature admon move 

    10:38 Jakub thinks FTC blocks the M&A of Activision

    12:46 Golds & Goblins intro

    14:02 Felix & Jakub take a guess about certain monetisation strategy

    15:19 UA channel mix of Gold & Goblins

    16:49 How much money are they spending?

    17:27 Cats come here for decimals!

    17:40 EHM!

    18:25 Creative strategy

    19:43 Matej makes a surprise prediction

    21:21 Ad monetisation deep dive 

    21:59 Give me your lunch decimals!

    25:17 Scandinavians love Goblins!

    26:42 Admon is working super well, dont touch it!

    27:11 Jakub and Felix invite you to sign up to Matej's newsletter at lancaric.me

    27:45 Idle genre history lesson

    34:49 Gold & Goblins core gameplay

    39:19 Pacing is important for exponential growth

    40:00 Design space for system and vectors

    40:15 Felix wants to hear about the ads, Felix wants to hear about the ads

    44:36 Little bit of the game design improvements

    45:10 JAKUB HAS SEEN IT ALL 

    47:20 People should talk about the game more, its excellent! 

    48:28 Retention numbers


    Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

    Hit the Subscribe button on Youtube, Spotify and Apple!

    Please share feedback and comments - [email protected]

    If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up to Brutally Honest newsletter by Matej Lancaric

    Latest blog: https://lancaric.me/11-tips-for-killer-user-acquisition-ops-q4-version/

    Adikteev resources: https://www.adikteev.com/whitepaper/smart-cross-promotion-is-the-future-of-app-marketing 

    52 min
  • two & a half gamers session #41 - Stop with sexist ads, Q4 Admn round up, Goddess of Victory review

    This is no BS gaming podcast 2.5 gamers session #41. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.

    Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič

    Youtube: https://youtu.be/-qlfBKC9jBY

    Agenda:

    00:00 Intro

    04:12 Felix and his Q4 admon fun stuff

    05:06 Jakub yawning because Felix is boring audience with economics and BS

    07:35 no wishy-washy predictions - decimals makes a difference for fucks sake

    08:34 No BS Felix pls

    09:35 Biggest eCPM gains (go big or go home)

    11:48 Top Admon tips for Xmas

    12:23 Jakub brainfarted on admon networks

    14:00 Felix shills his own admon blogpost. Dont read it pls!

    14:44 UA intro of Goddess of Victory: Nikke

    17:00 Why is the game earning so much money?

    19:06 UA mix review

    19:41 no fake creatives, but sexist AF

    21:48 new wave of sexist ads emerging for match3 and merge games

    22:40 tactile games started this new trend unfortunately

    24:45 STOP WITH THE SEXIST ADS NOW!

    27:25 UA Rant over

    28:12 Matej shut up, your surface level review is not enough

    29:08 Super boring Jakub intro about Goddess of Victory: Nikke

    33:00 5 million downloads and 83 million revenue

    33:40 Nerds vs Otakus (gimme your lunch money OTAKU!)

    38:45 The secret sauce of Waifu games

    40:15 That pool vs deadpool making money

    46:11 Azur lane liveops

    47:30 Nikke revenue by country

    48:30 Remoson was born

    53:30 Waifu differentiators


    Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

    Hit the Subscribe button on Youtube, Spotify and Apple!

    Please share feedback and comments - [email protected]

    If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up to Brutally Honest newsletter by Matej Lancaric

    Latest blog: https://lancaric.me/11-tips-for-killer-user-acquisition-ops-q4-version/

    1 hr
  • two & a half gamers honest interviews #5 - Rafael Vivas (How to monetise digital items?)

    Welcome dear listener! This is a 2.5 gamers podcast with an honest interviews segment #5. Asking tough questions, having fun and dropping some knowledge with gaming industry peeps.

    Rafael Vivas & Felix Braberg

    Youtube:  https://youtu.be/O5ip4p73TrU

    Agenda

    00:00 - Intro

    00:40 - Welcome to the podcast Rafael Vivas

    01:38 - Rafael’s background

    05:01 - Where is mobile gaming heading as an industry?

    07:14 - ATT gaming winners

    07:42 - What is Vessel? 

    09:10 - What does Vessel do?

    09:28 - Vessel’s in-game metrics?

    10:18 - Would you not get the same results with normal game events?

    10:48 - Vessel results over time 

    11:52 - How should Vessel be used?

    14:28 - Which gaming genera’s work best?

    15:58 - Does Vessel have Apple and Google’s blessing?

    15:40 - Apples new NFT guidelines

    17:23 - What’s the cost? 

    18:07 - Cost in % please!

    18:40 - Competition?

    19:00 - Roomers…

    19:30 - Free to own 

    20:56 - Remove royalties

    22:00 - How to think about in game NFTs?

    23:10 - How to get started?

    24:14 - What % revenue can Vessel earn devs?


    Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

    Hit the Subscribe button on Youtube, Spotify and Apple!

    Please share feedback and comments - [email protected]

    If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up to Brutally Honest newsletter by Matej Lancaric

    27 min
  • two & a half gamers session #40 - Q4 Live ops tips, Q4 UA Budget optimisations, Admon bidder updates

    This is no BS gaming podcast 2.5 gamers session #40. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.

    Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič

    Youtube: https://youtu.be/E6ZYNQExv2A

    Agenda:

    00:00 Intro

    03:05 Kudos to us

    05:10 Newzoo forecast clickbait 

    07:10 Felix can't write headlines

    08:15 but can predict 2023 industry growth (only after thanksgiving though)

    09:00 Google struck a deal with Activision - getting sued

    12:38 Felix is looking forward to the best days in his life

    13:09 Google bidder update (approach your Admob friend for beta)

    14:50 Amazon Publisher Services update

    16:51 Predictions suck

    17:13 Q4 is tough (only Felix is happy)

    19:09 Redecor stopped UA totally

    21:00 Budget scenarios

    23:53 How to decrease budget efficiently?

    26:04 Q4 UA tips for Megacorps 

    27:30 CARPE YOLO!

    27:57 Rapid creative testing

    28:23 No Holiday BS pls

    28:40 No UA experiments

    30:54 Getting pleasure from watching Ads

    32:57 Heroes vs Hordes is growing

    33:40 Q4 Liveops tips & prep

    43:34 Azur lane & Township adding mini games as Liveops events


    Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!

    Hit the Subscribe button on Youtube, Spotify and Apple!

    Please share feedback and comments - [email protected]  

    If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up to Brutally Honest newsletter by Matej Lancaric


    Thanks to our sponsor Adikteev! Read the Upland case study - https://www.adikteev.com/blog/how-upland-drove-high-engagement-to-boost-in-app-conversions-by-33 

    47 min
  • two & a half gamers session #39 - How to do a game review? Rush Royale full UA, GD, Admon analysis

    This is no BS gaming podcast 2.5 gamers session #39. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.

    Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič

    Special guest: Maria Gillies

    Youtube: https://youtu.be/jqa5V05U1eM

    Agenda:

    00:00 Intro

    04:04 My.games was removed from App store & GP

    05:00 Why did it happen? Oligarchs much?

    08:11 How do you do a game review properly?

    08:40 UA review in general. What to look for?

    10:20 Unfortunate news. Diversify the diversification t-shirts stuck in China. 

    Pre-order now at [email protected]

    13:27 Reviewing individual UA channels

    14:40 UA benchmarks

    15:50 Rush Royale creatives strategy

    19:40 How to approach the game review from the product side?

    20:50 Wild Detective Pikachu appears

    25:40 Product trick how to do a fast review

    29:00 You need to know the archetypes 

    29:50 Jakub & his balloons

    31:00 Habby examples

    31:23 What is the difference between the core gameplay and game meta with examples?

    33:27 Explaining excel sheets to random industry peeps

    34:15 Pacing is a delicate balancing act

    36:33 My.games portfolio 

    36:35 Jakub is geeking out on the Rush Royale product review 

    42:50 Jakub is happy Maria is on the pod 

    43:35 The BEST part of the product review - Ad monetisation

    45:30 6 ads placements 

    46:52 Hypothetical question: Should you add ad monetisation to the game or bank on the premium feel? 

    48:30 Marvel Snap AdWINK

    48:50 Felix magical Daily Ad revenue estimate calculation 

    51:15 How critical is it to hire an expert in Admon?

    54:00 Ad network mix review

    56:00 What to add into the mix to get ARPDAU higher by 5% 

    58:50 How to select the games for review?

    1:00:00 How do you know what to look for? 

    1:01:00 How do you define interesting live ops?

    1:03:00 Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it


    Hit the Subscribe button on Youtube, Spotify and Apple!

    Please share feedback and comments - [email protected] / lancaric.me

    1 hr 4 min
  • two & a half gamers session #38 - Q4 Admon pro tips, Survivor.io clone Heroes vs. Hordes, TikTok SPC

    This is no BS gaming podcast 2.5 gamers session #38. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.

    Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič

    Youtube: https://youtu.be/KwYPBbIrRUE

    Agenda:

    00:00 Intro

    02:30 Podcast agenda

    04:18 How to maximise Ad revenue for a holiday season? 

    05:33 Mariah Carey made over 50mil! Devs, please look at her..

    06:50 Q4 Admon tip 1

    08:52 Q4 Admon tip 2

    10:20 Q4 Admon tip 3 (how to make $26k extra/year)

    13:38 Mr.Robot Remiar gives a compliment to Felix 

    14:40 Admob people please leave here!

    14:42 Q4 Admon super pro tip 4

    16:37 Admob people please come back here!

    16:43 UA Q4 intro

    17:43 Seasonal creatives in UA

    20:40 New TikTok SPC campaign

    23:00 SPC campaign perfomance

    23:52 Noob question from non-UA Jakub

    24:50 How could you get the best performance on SPC campaign? 

    25:52 Facebook UA vs TikTok UA?

    27:57 War of Clones - Heroes vs. Hordes intro

    28:42 Brief UA check 

    30:11 Jakub's excitement about Heroes vs. Hordes is immense

    32:10 Timelines

    33:40 Heroes vs. Hordes numbers 

    34:40 Vectors & systems

    39:00 Is survivor.io or Heroes vs. Hordes niche?

    41:14 Marvel Snap patchnotes


    Hit the Subscribe button on Youtube, Spotify and Apple!

    Please share feedback and comments - [email protected] / lancaric.me

    Learn more from our sponsor: https://www.adikteev.com/blog/implement-cross-promotion-for-apps

    43 min
  • two & a half gamers session #37 - Marvel Snap global launch case study UA, GD, Admon view

    This is no BS gaming podcast 2.5 gamers session #37. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.

    Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič

    Youtube: https://youtu.be/LnA10ZZ3Nc4

    Agenda:

    00:00 Intro

    03:20 Second Dinner company intro

    05:40 Jakub being rude!

    06:50 Channel mix (Facebook is the biggest spender)

    07:30 How to stop pouring UA money down the drain

    08:55 GEO revenue mix

    09:40 GEO mix both Android and iOS in terms of spend

    10:45 Shotgun UA approach

    11:30 how to run CCG UA on ad networks?

    15:05 Tiktok UA strategy

    16:50 Creative strategy 

    21:42 Admon intro

    22:55 Ads vs Marvel license?

    24:50 Highest AdARPDAUs 

    25:00 Ad realm of speculations

    26:40 Missing out on $500k of Ads? 

    28:10 Game design & Second dinner team intro 

    28:45 Good old mulligan

    31:00 Gwent vs Marvel Snap comparison

    33:45 what can you buy for hard cold cash?

    34:00 pre-scripted pools of cards

    37:30 Rock-paper-scissors 

    39:20 You can't speed up the game with money!

    40:50 calculating the spending depth

    45:57 Win rate increases retention


    Hit the Subscribe button on Youtube, Spotify and Apple!

    Please share feedback and comments - [email protected] / lancaric.me

    51 min
  • two & a half gamers honest interviews #4 - Erik Gloersen (Why is the company vision important?)

    Welcome dear listener! This is a 2.5 gamers podcast with an honest interviews segment #4. Asking tough questions, having fun and dropping some knowledge with gaming industry peeps.

    Erik Gloersen & Matej Lancaric

    Youtube: https://youtu.be/U9VvPzLk3Pk

    Agenda

    00:00 Podcast intro

    01:28 Erik Gloersen introduction

    08:00 Erik & Sisu ventures

    08:50 Pre-powerpoint investment

    09:35 Which skills do you require to be a general manager in a fund?

    11:20 Investing in repeat-founders

    13:44 How to do the due diligence? 

    17:00 UA is hard, mobile is dead

    21:00 Is blockchain a new way of gaming?

    28:00 Who do you need in your founding team

    29:20 Is UA important in the first stage?

    32:00 How many home runs per failure do you need? How does the VC model work?

    34:30 When bootstrap and when to take VC money?

    40:19 Biggest regret in investment

    42:00 Favourite books 

    https://www.amazon.com/Creativity-Inc-Overcoming-Unseen-Inspiration/dp/0812993012

    https://www.amazon.com/Built-to-Last-Jim-Collins-audiobook/dp/B0813QCVN9/ref=sr_1_1

    https://www.amazon.com/Zero-to-One-audiobook/dp/B00M284NY2/ref=sr_1_1

    44:35 Rapid quiz

    sisu.vc


    Please share feedback and comments - [email protected] / lancaric.me

    47 min
  • two & a half gamers session #36 - Google AdROAS campaigns, Admon Exchanges, Survivor.io update

    This is no BS gaming podcast 2.5 gamers session #36. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.

    Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič

    Youtube: https://youtu.be/i3g99yfCS5E

    Agenda:

    00:00 Intro

    03:23 Google AdROAS campaigns

    09:25 Hamburger optimisation approach

    10:30 Proxy events BS

    12:30 Proxy event test suggestions

    15:20 Ads are beautiful

    16:00 Exchanges are growing

    20:40 Inventory LOL!

    22:31 Admon Super secret & super helpful tip

    24:00 IT'S JUST ONE LINE OF CODE! 

    26:18 Admon tip no.2

    26:44 Survivor.io observations & updates

    28:08 Props to us

    30:40 What is a horizontal content?

    35:10 1.5Mil USD /day revenue!

    35:20 Retention metrics Archero vs Survivor.io


    Hit the Subscribe button on Youtube, Spotify and Apple!

    Please share feedback and comments - [email protected] / lancaric.me

    42 min

About two & a half gamers

From the publisher's feed

This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun…

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